PEAK AIO APEX
All-in-one mod menu for PEAK with player cheats, inventory editor, teleportation, world interaction, lobby control, and multi-language support.
CHANGELOG
Changelog
v1.1.2
Bug Fixes
- Fixed stamina and other self-targeted mods not working — reworked character cache in
GameHelpersto properly detect whenCharacter.localCharacterchanges, clearing stale component references that caused mods to silently fail GetCharacterData()now resolves data directly from the character component instead of relying on a global search fallback
v1.1.1
Bug Fixes
- Fixed Refresh Players crashing with NullReferenceException —
Utilities.Loggerwas never assigned; now delegates toConfigManager.Logger - Fixed Revive All / Revive Player failing with RPC parameter mismatch — added missing
statueSegmentparameter to match the game'sRPCA_ReviveAtPosition(Vector3, bool, int)signature - Fixed Refresh Luggage crashing the UI — added outer try-catch and null safety so errors no longer break the entire mod menu
- Fixed race conditions in player and luggage iteration — static fields are now captured into local variables and iterated with index-based loops to prevent crashes from concurrent game state changes
v1.1.0
- Fixed unclickable/undraggable mod UI on certain systems by stripping
ImGuiConfigFlags.NoMouseflag set by DearImGuiInjection - Injected mouse position directly from Win32 API (
GetCursorPos+ScreenToClient) to bypass DPI/coordinate mismatch - Fixed game menu freezing after hiding the mod UI
- Added
SetNextWindowFocusto ensure the mod window receives focus when shown - Enhanced diagnostic logging for input patch debugging (NoMouse detection, Win32 vs ImGui position, HWND)
- Fresh diagnostic logs now emit on each menu toggle cycle
Known Issues
- Native fullscreen mode may crash due to a DearImGuiInjection DX12 SwapChain resize hook bug — use fullscreen windowed mode instead
v1.0.17
- Added changelog documentation for all versions on Thunderstore
v1.0.16
- Added Traditional Chinese (繁體中文) language support
- Implemented dynamic font loading — fonts now switch automatically based on selected language in the Language tab
- Fixed Korean language display issue
- Dynamic font switching for Korean (Malgun Gothic) and Japanese/Chinese (Microsoft YaHei)
v1.0.15
- Fixed cursor visible toggle conflicting with the main menu
- Fixed mouse coordinate mismatch between ImGui and the game window
- Fixed ImGui New Frame timing issue
- Forced ImGui to render on the top layer to prevent it from being hidden behind game UI
- Added event queue for mouse IO to ensure input is processed correctly
- Added Win32 API fallback for mouse input handling
v1.0.14
- Added support for newer NVIDIA drivers to resolve cursor lock issues that affected users with recent GPU driver updates
v1.0.13
- Fixed the cursor lock bug where the cursor would not properly re-lock to the game after closing the mod menu
v1.0.12
- Added Italian (Italiano) language support — contributed by @leonardogrimaldi
- Added credits section to README
v1.0.11
- Fixed player list refresh not updating correctly
- Fixed luggage list display issues
- Added screenshots showcasing multi-language support