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PEAK AIO APEX

All-in-one mod menu for PEAK with player cheats, inventory editor, teleportation, world interaction, lobby control, and multi-language support.

CHANGELOG

Changelog

v1.1.2

Bug Fixes

  • Fixed stamina and other self-targeted mods not working — reworked character cache in GameHelpers to properly detect when Character.localCharacter changes, clearing stale component references that caused mods to silently fail
  • GetCharacterData() now resolves data directly from the character component instead of relying on a global search fallback

v1.1.1

Bug Fixes

  • Fixed Refresh Players crashing with NullReferenceException — Utilities.Logger was never assigned; now delegates to ConfigManager.Logger
  • Fixed Revive All / Revive Player failing with RPC parameter mismatch — added missing statueSegment parameter to match the game's RPCA_ReviveAtPosition(Vector3, bool, int) signature
  • Fixed Refresh Luggage crashing the UI — added outer try-catch and null safety so errors no longer break the entire mod menu
  • Fixed race conditions in player and luggage iteration — static fields are now captured into local variables and iterated with index-based loops to prevent crashes from concurrent game state changes

v1.1.0

  • Fixed unclickable/undraggable mod UI on certain systems by stripping ImGuiConfigFlags.NoMouse flag set by DearImGuiInjection
  • Injected mouse position directly from Win32 API (GetCursorPos + ScreenToClient) to bypass DPI/coordinate mismatch
  • Fixed game menu freezing after hiding the mod UI
  • Added SetNextWindowFocus to ensure the mod window receives focus when shown
  • Enhanced diagnostic logging for input patch debugging (NoMouse detection, Win32 vs ImGui position, HWND)
  • Fresh diagnostic logs now emit on each menu toggle cycle

Known Issues

  • Native fullscreen mode may crash due to a DearImGuiInjection DX12 SwapChain resize hook bug — use fullscreen windowed mode instead

v1.0.17

  • Added changelog documentation for all versions on Thunderstore

v1.0.16

  • Added Traditional Chinese (繁體中文) language support
  • Implemented dynamic font loading — fonts now switch automatically based on selected language in the Language tab
  • Fixed Korean language display issue
  • Dynamic font switching for Korean (Malgun Gothic) and Japanese/Chinese (Microsoft YaHei)

v1.0.15

  • Fixed cursor visible toggle conflicting with the main menu
  • Fixed mouse coordinate mismatch between ImGui and the game window
  • Fixed ImGui New Frame timing issue
  • Forced ImGui to render on the top layer to prevent it from being hidden behind game UI
  • Added event queue for mouse IO to ensure input is processed correctly
  • Added Win32 API fallback for mouse input handling

v1.0.14

  • Added support for newer NVIDIA drivers to resolve cursor lock issues that affected users with recent GPU driver updates

v1.0.13

  • Fixed the cursor lock bug where the cursor would not properly re-lock to the game after closing the mod menu

v1.0.12

  • Added Italian (Italiano) language support — contributed by @leonardogrimaldi
  • Added credits section to README

v1.0.11

  • Fixed player list refresh not updating correctly
  • Fixed luggage list display issues
  • Added screenshots showcasing multi-language support