Changelog

Updated a week ago

Since for some reason I cannot get the changelog to appear I will use this wiki to display it instead. Please forgive me.

Changelog

[1.0.0]

  • The Initial Release!

[1.0.1]

  • Added the ability to toggle the motion blur in the config.. But if you never wanted motion blur disabled you could remove the mod. The motion blur should already be disabled upon downloading the mod.
  • Changed the README.md slightly.
  • That's all lol I am so terrible at this so forgive me for the weak update. I may add a way to optionally disable post processing if possible but take it with a grain of salt. It may add problems if I try to remove it so it won't be a high priority. If there's any issues that occurs I would recommend downgrading this mod.

[2.0.0]

  • MAJOR REWRITE TO THE MOD. Everything about the mod's code was redone because of ONE new optional setting.. Because of this, the mod should be way more friendlier to PEAK.
  • Added the option to disable the post processing effects within the game!! Again, this is OPTIONAL! When you download this mod, motion blur should already be disabled and post processing will be left enabled. It's your choice to disable it. Running this mod for the first time will make the config file for you to choose to enable/disable it.
  • Added an option that makes it so the mod checks to disable the effects every 5 seconds or just a one time option. If something happens where the effects get disabled randomly or some case like that, you can choose the option that allows you to run it every 5 seconds although if you care about the console being spammed, I recommend switching it to one time. I guess this also makes it so that the config isn't useless apart from the post-processing..
  • Added the ability to add delay after the scenes load before they disable any of the effects.
  • Removed the "!" from the project code and the mod config name so it doesn't look weird.
  • HOPEFULLY CHANGELOG.md WILL FINALLY ACTUALLY APPEAR ON THE THUNDERSTORE WEBSITE I CANNOT BELIEVE THAT I AM TRYING TO FIX A SIMPLE CHANGELOG LMAO
  • As long as CHANGELOG.md works on the front page, the wiki changelog section of the mod will be removed. (Update: I will figure this out later, this changelog won't be removed until then. I am super terrible at this lol)
  • Updated the README.md again.
  • Should be updated for PEAK 1.24.a but the mod should have worked fine regardless.
  • Final thing, I am not great at coding, so if there is any problems, downgrade if necessary if the new configs doesn't help you. Since the game relies a bit on post processing, I cannot guarantee that the game will be very stable. Testing the ability to remove post processing crashed two times when I opened the game. So if it crashes, try running it more times. Otherwise try the other options.. I am sure that the mod will work fine, but I cannot promise that there won't be weird issues occurring, and I wouldn't be too sure on how to approach and fix it well. Disable it if you must.. or if you want to! Have fun, Scouts!

[2.0.1]

  • fixed the changelog... again... i really hope this doesn't screw up again lmao

[2.0.2]

  • i don't wanna talk about it...
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