PEAK
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last week
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lllei-ItemSpawnerEnhanced-1.3.0

ItemSpawnerEnhanced

GitHub Repo Thunderstore Downloads

A client-side item spawner for PEAK built for players across every supported game language, with localized smart search, spectator-aware targeting, and support for spawning items for any connected Scout.

Favorites Combined tag filtering
Favorites filter showing favorited item tiles Consumables and Mystical tags selected together
English (pack) 简体中文拼音首字母 (bb)
English pack search Simplified Chinese pinyin initials search
日本語 (パック) Русский (ранец)
Japanese pack search Russian ranets search with a full-name tooltip
Português (BR) (mochila) Español (España) (mochila)
Brazilian Portuguese mochila search with a full-name tooltip Spanish Spain mochila search

Features

Core features

  • Responsive item browser: Press F5 or hold View/Share and press RT/R2 to open a clean interface with larger text and controls.
  • Full controller support: Navigate targets, filters, and items with a gamepad, with persistent focus, automatic scrolling, controller favorites, and accessible focus visuals.
  • Smart targeting: Spawn for yourself while alive or automatically target the Scout you are spectating after death.
  • Any Scout: Select any available Scout in the room from the target dropdown.
  • Modded item support: Discover items registered in PEAK's item database, including items added by other mods.
  • Tag filtering: Filter by Food, Consumables, Equipment, Deployables, Mystical, Other, or Favorites. Tags are single-select by default, with optional multi-select AND/OR matching.
  • Curated catalog: Hide known unused and internal duplicate prefabs by default, with an option to reveal every registered item.
  • Persistent favorites: Right-click an item to favorite it, mark its tile with a heart, and filter favorites like any other tag.
  • Fully localized UI: Use interface text for every language currently supported by PEAK.
  • Native multiplayer spawning: Spawn through PEAK's built-in network RPC; click for one item or hold the left mouse button to keep spawning.

Search available in every language

  • Multiple name sources: Search by the current-language name, English name, internal/prefab name, or unlocalized source name.
  • Flexible matching: Find results by exact match, prefix, word prefix, or substring.
  • Typo tolerance: Find longer queries even with a small typing mistake.
  • Relevant ranking: See matches for the displayed name ahead of fallback aliases.

Language-specific search

Language Implementation Features
简体中文 随主 Mod 提供:ItemSpawnerEnhanced.ChineseSearch.dll,借助 TinyPinyin 实现 支持空格全拼(如 sheng suo qiang)、连续全拼(如 shengsuoqiang)和拼音首字母(如 ssq)搜索。
繁體中文 隨主 Mod 提供:ItemSpawnerEnhanced.ChineseSearch.dll,借助 TinyPinyin 實現 支援空格全拼(如 sheng suo qiang)、連續全拼(如 shengsuoqiang)和拼音首字母(如 ssq)搜尋。

Why ItemSpawnerEnhanced?

The comparison below uses quackandcheese-ItemSpawner 0.1.4 as the baseline.

Area ItemSpawnerEnhanced quackandcheese-ItemSpawner 0.1.4
External installation requirements BepInExPack_PEAK only; language extensions include their own runtime code BepInExPack_PEAK and AutoHookGenPatcher
Item names Uses PEAK's current-language names, with English and internal names as search fallbacks Displays the item's source UI name
Search sources Current-language, English, internal/prefab, unlocalized, and registered language aliases Displayed item text only
Match behavior Exact, prefix, word-prefix, substring, and bounded typo matching, with ranked results Case-insensitive prefix matching
Spawn target Smart Target or any available Scout in the room Local Scout only
Interface Larger text and controls designed for browsing and target selection Original compact item browser
Language search extensions Public alias-provider API; providers can be contributed here or released as separate mods No dedicated language-alias provider API
Items added by other mods Supported Supported

Language Search Extensions

Language mod authors are welcome to add transliterations and other language-specific search aliases. A provider can be submitted to the ItemSpawnerEnhanced repository or distributed as a standalone companion mod. See the language search extension guide for both workflows and a TinyPinyin-based example.

Installation

Install ItemSpawnerEnhanced with a mod manager. For a manual installation:

  1. Install BepInExPack_PEAK.
  2. Extract the package and copy plugins/ItemSpawnerEnhanced into <PEAK>/BepInEx/plugins/.

The installed files should be:

<PEAK>/BepInEx/plugins/ItemSpawnerEnhanced/ItemSpawnerEnhanced.dll
<PEAK>/BepInEx/plugins/ItemSpawnerEnhanced/ItemSpawnerEnhanced.ChineseSearch.dll

Usage

Press F5, or hold View/Share and press RT/R2, to open the item spawner.

  • Click an item to spawn it, or hold the left mouse button to spawn repeatedly.
  • Right-click an item to favorite or unfavorite it.
  • Keyboard opening focuses search; controller opening focuses the first visible item.

Controller controls

Input Action
Left stick / D-pad Move focus between the target, tags, clear button, and item grid
A / Cross Activate the focused control or spawn the focused item; hold to spawn repeatedly
B / Circle Close the target list, or close the item spawner
X / Square Favorite or unfavorite the focused item
LB / L1 and RB / R1 Cycle backward or forward through the target, tag, and item regions

Search entry is currently a mouse-and-keyboard workflow.

Configuration

Settings are stored in BepInEx/config/com.github.lllei.ItemSpawnerEnhanced.cfg.

Setting Default Purpose
General.ToggleKey F5 Keyboard shortcut for opening and closing the item spawner
Controls.ControllerChordModifierPath <Gamepad>/select Controller button held as the shortcut modifier
Controls.ControllerTogglePath <Gamepad>/rightTrigger Controller button pressed to open or close the item spawner
Filtering.SingleTagSelection true Replace the active tag when another tag is selected
Filtering.TagMatchMode And Combine multiple selected tags with And or Or matching
Catalog.ShowAllItems false Include unused, test, cheat, and internal duplicate prefabs

Controller bindings use Unity Input System paths. Set the modifier to empty or None for a single-button shortcut; set the toggle path to empty or None to disable controller opening. Favorites are managed by the UI and saved automatically in the same configuration file.

See the item tag and catalog visibility reference for classification rules and the complete default-hidden list.

Multiplayer behavior

PEAK's built-in spawn RPC is used. A client with this mod can request an item for any connected Scout available to the game, and the room's master client performs the spawn. This is intentionally unrestricted and is not a host-enforced permission system. Click an item once to create one, or hold the left mouse button on its tile to spawn repeatedly.

Building

Copy PeakGameDir.props.example to PeakGameDir.props, set the PEAK path, then run:

dotnet test .\tests\ItemSpawnerEnhanced.Core.Tests\ItemSpawnerEnhanced.Core.Tests.csproj -c Release
dotnet test .\tests\ItemSpawnerEnhanced.ChineseSearch.Tests\ItemSpawnerEnhanced.ChineseSearch.Tests.csproj -c Release
dotnet build .\src\ItemSpawnerEnhanced.ChineseSearch\ItemSpawnerEnhanced.ChineseSearch.csproj -c Release
powershell -NoProfile -ExecutionPolicy Bypass -File .\build\Deploy.ps1
powershell -NoProfile -ExecutionPolicy Bypass -File .\build\Package.ps1

Optimize a 16:10 screenshot for the README with:

powershell -NoProfile -ExecutionPolicy Bypass -File .\build\Optimize-Screenshot.ps1 -InputPath .\screenshot.jpg -OutputPath .\docs\media\search-en-pack.webp

Acknowledgements

Special thanks to my friend 「饺子」 for drawing the mod icon, and to the PEAK Wiki community for documenting the game's items and mechanics.

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