using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using KinsChaoticTrials;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Safe_Campfire")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Safe_Campfire")]
[assembly: AssemblyTitle("Safe_Campfire")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace SafeCampfire
{
[BepInPlugin("safecampfire", "Safe_Campfire", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
internal static ConfigEntry<bool> targetPlayersAroundCampfire;
internal static ConfigEntry<float> campfireSafetyDistance;
internal static ConfigEntry<bool> targetPassedOutPlayers;
internal static ManualLogSource Log { get; private set; }
private void Awake()
{
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Expected O, but got Unknown
targetPlayersAroundCampfire = ((BaseUnityPlugin)this).Config.Bind<bool>("Targeting Options", "Target Players Around Campfire", false, (ConfigDescription)null);
campfireSafetyDistance = ((BaseUnityPlugin)this).Config.Bind<float>("Targeting Options", "Campfire Safety Distance", 25f, (ConfigDescription)null);
targetPassedOutPlayers = ((BaseUnityPlugin)this).Config.Bind<bool>("Targeting Options", "Target Passed Out Players", false, (ConfigDescription)null);
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)"Plugin Safe Campfire is loaded!");
Harmony val = new Harmony("safecampfire");
val.PatchAll();
}
}
internal static class TheCampfires
{
public static List<Campfire> campfires = new List<Campfire>();
public static bool IsSafe(Vector3 charCenter)
{
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
if (Plugin.targetPlayersAroundCampfire.Value)
{
return false;
}
if (campfires.Count == 0 || (Object)(object)campfires[0] == (Object)null)
{
campfires = Object.FindObjectsByType<Campfire>((FindObjectsInactive)1, (FindObjectsSortMode)0).ToList();
}
foreach (Campfire campfire in campfires)
{
if (Vector3.Distance(charCenter, ((Component)campfire).transform.position) < Plugin.campfireSafetyDistance.Value)
{
return true;
}
}
return false;
}
}
[HarmonyPatch(typeof(KinsChaoticTrials), "GetRandomLocationNearPlayer")]
internal static class TumbleSpawnPatch
{
[HarmonyPrefix]
internal static bool Prefix(KinsChaoticTrials __instance, ref Vector3 __result, float min_distance, float max_distance)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Expected O, but got Unknown
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
Character val = new Character();
val = Util.RandomSelection<Character>((IEnumerable<Character>)Character.AllCharacters, (Func<Character, int>)((Character character) => Convert.ToInt32(!character.data.dead)));
if ((Object)(object)val == (Object)null)
{
__result = new Vector3(0f, 0f, 0f);
return false;
}
if ((!Plugin.targetPassedOutPlayers.Value && val.data.passedOut) || TheCampfires.IsSafe(val.Center))
{
__result = new Vector3(0f, 0f, 0f);
return false;
}
__result = KinsChaoticTrials.GetRandomLocationNearLocation(val.Center + new Vector3(0f, 300f, 0f), min_distance, max_distance);
return false;
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}