Death Lick
Who got nerfed? Couldnt tell! These Frogs kill you in one lick!🐸 Death Lick
Death Lick Frog tongues are lethal. When a frog licks you, you die.

Features
- Instant death on a frog tongue hit (
DieInstantly, same as the game’s instant-kill path) - Connect sound still plays (including the local hit sound)
- No pull — the frog does not drag you in after the lick
- Tongue cleanup — after the hit, the tongue returns to rest and the frog hops away
- Thrown frogs use the same lethal lick
- Toggle off to restore vanilla frog tongues (pull and all)
How It Works
- Vanilla
FrogTongue.Attackis skipped while the mod is on - The frog still winds up, extends the tongue, and plays the connect SFX
- The licked player dies on their own client when the tongue connects
- Campfire totems still save you if
DieInstantlywould normally checkpoint - Turning the mod off aborts any Death Lick in progress and lets frogs attack normally again
Configuration
Config path: BepInEx/config/tony4twentys.Death_Lick.cfg
| Key | Description | Default |
|---|---|---|
Enabled |
If on, a frog tongue hit kills you instantly with no pull. If off, frogs use vanilla tongue behavior. Host setting is synced to clients who have the mod. | true |
Multiplayer
- Each player who should die from a lick needs the mod installed
- Death itself is the vanilla
RPCA_DieRPC, so everyone sees the kill - Host has the mod:
Enabledis host-synced. Clients cannot override it while in that lobby - Host does not have the mod: no handshake, no disable — clients keep their local
Enabledsetting - If only the host has the mod, only the host dies when licked
Requirements
Installation
- Install via Thunderstore / r2modman, or drop the
.dllinBepInEx/plugins/ - Launch once to generate config
Credits
Author: tony4twenty
