Swamp setup targets only the three Props folders (Cattails, VenusLeaves, Vines) instead of scanning the entire segment hierarchy
Vegetation (all biomes)
Bounds-based touch detection for spread foliage (grass, ferns, vines, cattails, etc.) for better performance
Now spreads out scan of vegetation over time rather than all at once reducing the intensity of the FPS spikes when lighting fires and going to next segmen
[1.0.0] - 2026-07-28
Initial release
Multi-tick attach with random bodypart selection (configurable bodypart list; one tick per bodypart)
Vegetation attach for whitelisted plants in Shore, Tropics, Roots, Alpine, and Mesa
Tick bomb bursts (configurable chance and tick count range)
Configurable tick growth duration, max scale, and uncapped growth
Configurable poison/injury pulses: flat or size-based, caps, and injury mode toggle
Look-down removal targets the lowest attached tick on your body
Retires vanilla map TickTrigger spawns when mod gameplay is active
Host handshake via PEAKLib Core — clients disable mod tick gameplay when the host lacks PEAK Ticks
Host config sync via PhotonCustomPropsUtils room properties
Public PeakticksInterop API for optional integration with Toss a Tick
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