tony4twenty-PEAK_Zombies icon

PEAK Zombies

Customize your Zombie experience! Make them weaker/stronger, faster/slower, increased in number or non-existent, etc..

Last updated 10 hours ago
Total downloads 345
Total rating 1 
Categories Mods Quality Of Life Host Only
Dependency string tony4twenty-PEAK_Zombies-1.0.0
Dependants 1 other package depends on this package

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.75301 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.75301

README

🧟 PEAK Zombies

With this mod you can customize you and your parties experience with Mushroom Zombies in PEAK by making them appear in any biome or not at all! Allow them in Tenderfoot difficulty and make them weaker to have a vanilla Tenderfoot experience. Make them very strong or large in number increasing damage output and encounter chances...etc! There are lots of configurations to go through! Have fun!

Find the mod in the Peak Modding Discord under #mod-releases to discuss mod related topics like issues/reports/thanks


πŸ’‘ What It Does

  • 🌍 Spawn Anywhere – auto-spawn zombies in any biome or disable them entirely with a single toggle.
  • 🎯 Fine-Tune Behaviour – tweak chase distance, sprint timing, lunge recovery, bite damage, lifetime, and more straight from the config.
  • πŸ§Ÿβ€β™€οΈ Tenderfoot Support – optionally keep spawners alive in the Tenderfoot ascent.
  • 🧭 Host Authority – behavioural changes replicate to everyone; visuals stay local so vanilla clients remain compatible.

βš™οΈ Configuration

All settings live in BepInEx/config/tony4twenty.PEAK_Zombies.cfg (generated on first launch).

Setting Default Description
DisableZombies false Master kill switch; when true, no new zombies spawn or register.
AllowTenderfootZombies false Let spawners survive in the Tenderfoot ascent.
AutoSpawnEnabled false Enable automatic spawning near active players.
AutoSpawnInterval 30 Seconds between each auto-spawn cycle.
AutoSpawnRadius 50 Radius (meters) around the chosen spawn center.
InitialSpawnCount 3 Zombies spawned immediately once the room is ready.
ZombiesPerSpawn 2 Zombies created per auto-spawn cycle.
InitialSpawnDelay 15 Delay after scene load before the first spawn cycle (seconds).
BypassMaxZombieLimit false Ignore the game's maxActiveZombies cap when true.
CustomMaxZombies -1 Replace the game's max limit; leave -1 to keep vanilla.
RemoveZombieLifetime false If true, zombies never despawn because of age.
ZombieLifetimeOverride -1 lifespan in seconds; -1 uses the prefab value.
HideMushroomVisuals false Hide mushroom meshes locally (cosmetic, host-only by default).
EnableMushroomGrowth true Disable to keep mushrooms at full size instantly (cosmetic).
ReachForce -1 Override reach force when lunging; leave -1 for prefab.
DistanceBeforeWakeup -1 Override wake-up distance for sleeping zombies.
LookAngleBeforeWakeup -1 Override look angle threshold required to wake up.
InitialWakeUpTime -1 Override time spent transitioning from sleeping to idle.
DistanceBeforeChase -1 Override chase distance before actively pursuing.
ZombieSprintDistance -1 Override sprint threshold distance.
ChaseTimeBeforeSprint -1 Override seconds chasing before sprint activates.
ZombieLungeDistance -1 Override the distance check for lunging.
LungeTime -1 Override duration of a lunge.
LungeRecoveryTime -1 Override recovery period after lunging.
BiteStunTime -1 Override stun duration applied to bitten players.
BiteInitialInjury -1 Override initial injury applied on bite.
BiteInitialSpores -1 Override initial spore load delivered on bite.
BiteDelayBeforeSpores -1 Override delay before spores start applying.
BiteSporesPerSecond -1 Override spores per second after the delay.
TotalBiteSporesTime -1 Override total duration spores are applied.
DistanceToEnable -1 Override NPC enable distance (activation radius).
ZombieGruntWaitMin -1 Override minimum seconds between grunt SFX.
ZombieGruntWaitMax -1 Override maximum seconds between grunt SFX.
MushroomGrowTimeMin -1 Override minimum mushroom growth time.
MushroomGrowTimeMax -1 Override maximum mushroom growth time.
AttackHeightDelta -1 Override vertical aim offset when attacking.

Tip: Each value defaults to the vanilla behaviour. Any entry left at -1 (or its default) passes through to the game's original settings. Note: Mushroom Visual/Growth tweaks only work for the host even if the other players have the mod.


πŸ“¦ Installation

  1. Download the mod manually and extract the files.
  2. Drop the .dll into your /PEAK/BepInEx/plugins/ folder.
  3. Launch the gameβ€”tony4twenty.PEAK_Zombies.cfg will be created automatically.

πŸ”₯ Or use the Thunderstore Mod Manager for 1-click install πŸ”₯


πŸ’‘ Future Plans

  • Client synced Mushroom visuals and growth.

πŸ‘‘ Credits

Author - mod created by tony4twenty
Check out my other PEAK mods