PEAK
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Dependency string
tony4twenty-Start_With_Backpacks-1.1.0
Dependants

Changelog

[1.1.0] - 2026-08-12

Fixed

  • PEAK update compatibility: BackpackSlot.hasBackpack → pack presence via IsEmpty() / backpackType
  • PEAK update compatibility: removed broken RPCA_Revive patch (revives now use RPCA_ReviveAtPosition)

Added

  • UseFannypack config — grant Fannypack (id 166) instead of Backpack (id 6)
  • RandomPack config — each player randomly gets a Backpack or Fannypack (host-only; overrides UseFannypack)

[1.0.0] - 2026-08-06

Initial release

  • Host-only starter backpacks for gameplay levels (clients do not need the mod)
  • Grants sync through vanilla inventory
  • Run start: backpack when inventory is ready and the player is alive
  • Late join / reconnect (alive): grant on shore wake (UnPassOutDone), not on the brief register window
  • Late join / reconnect (dead): grant after revive + warp completes
  • Skips the DeathOnArrival flicker so a premature grant isn’t dropped and lost before revive
  • GiveBackpackOnAnyRevive config (default off) — optional pack on any revive when they have none
  • Dropping a pack does not grant another (unless revive config is on and they revive later)
  • Event-driven only (no periodic scans)
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