tony4twenty-Useable_Rescue_Hooks icon

Useable Rescue Hooks

Adding more functionality to the Rescue Hook burried in the game

Last updated 2 weeks ago
Total downloads 3191
Total rating 0 
Categories Mods Items Client Side Host Only All Clients
Dependency string tony4twenty-Useable_Rescue_Hooks-2.0.0
Dependants 3 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.75301 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.75301

README

🪝 Useable Rescue Hooks (One-Time)

Make Rescue Hooks disposable, smart, and smooth.
Fire it, ride it, hang or auto-release, then the hook vanishes from your hand + inventory the moment you’re done. Fire it at your friend and yank them towards you! Just have a blast and I want to see some cinematic stories come to life!

Get the item via PEAK Luggage Items (pair this mod with it).


✨ Features

  • One-Time Use
    Hook is consumed when you:

    • Let Go manually (your release key)
    • trigger Auto-Release in Auto mode
    • successfully rescue someone (pulled target reaches you)
  • Two Modes — toggle anytime:

    • Hang: latch to walls without ragdoll/auto-release
    • Auto-Release: classic yank (ragdoll + auto let-go)
  • Rappel Controls (Hang mode)
    Mouse Wheel shortens/lengthens rope
    Defaults: start 2 m, min 0.05 m, max 40 m, step 3 m

  • Rapid Reel (quality of life)
    Left-click while hanging to zip toward the anchor briefly (no more scrolling forever).

  • Safety & Polish

    • No fall damage while truly hanging + 2 s grace after release
    • Range cap: shots hard-capped to 40 m for balance
    • Fire lockout while hanging (prevents re-firing line mid-hang)
    • Drop & switch guard: you cannot drop/switch away mid-use (prevents forced drops when inventory is full)
    • Clean inventory removal using the game’s RPC + slot cleanup
    • Renamed in UI to “Rescue Hook”

🎮 Controls

  • Fire: Left-Click (vanilla)
  • Toggle Mode: 5 (Alpha5)HangAuto-Release
  • Manual Let Go (wall only): Space
  • Rappel (Hang mode): Mouse Wheel
    • Up = shorten (climb)
    • Down = lengthen (descend)
  • Rapid Reel: Left-Click while hanging (short timed zip toward anchor)

⚙️ Configuration

A config file is created on first run:

BepInEx/config/tony4twentys.Useable_Rescue_Hooks.cfg

Section Key Default Description
LetGo ModeToggleKey Alpha5 Toggle HangAuto-Release
LetGo ManualLetGoKey Space Manual Let Go while wall-hanging
UI NotifyPosX 0 On-screen notifier X offset (pixels)
UI NotifyPosY -600 On-screen notifier Y offset (pixels)
UI NotifyColorHang #9D7CFF Notifier color in Hang
UI NotifyColorAuto #C54BFF Notifier color in Auto-Release

Hard-coded balance (for now):

  • Max shot range: 40 m
  • Rappel range: 0.05–40 m, step 3 m, default 2 m
  • Fall-damage grace: 2 s after leaving hang

📦 Installation

Manual

  1. Install BepInEx (if not already).
  2. Copy the DLL to BepInEx/plugins/.
  3. Run the game once to generate the config.
  4. (Optional) Customize keys & UI in the config.

Thunderstore

  • Use Thunderstore Mod Manager for one-click install.

🧪 Compatibility Notes

  • Tested with C# 7.3 target.
  • Uses Harmony patches with safe prefixes/transpilers designed to fail-open.
  • Works in multiplayer; uses RPCs for cleanup and keeps slots in sync.

🔧 Troubleshooting

  • “My hook dropped when switching items!”
    This build blocks both dropping and slot switching during hook use, specifically to avoid forced drop when your inventory is full. If you still see a drop, report the exact steps (were you rescuing a player vs. wall-hanging, etc.).

  • “It didn’t consume after climbing.”
    The mod consumes after hang→climb transitions even if the hook is auto-unequipped mid-animation, by clearing held state and emptying the correct slot. If it doesn’t, share a log and which climb type (wall/vine/rope).

  • “UI label is in the way.”
    Tweak NotifyPosX / NotifyPosY and colors in the config.


🗒️ Changelog (highlights)

  • 2.5.1 (current) — “Quiet” build; critical logs only; compile & API guard; same behavior.
  • 2.5.0 — Logging trimmed (noisy debug removed).
  • 2.4.x — Added switch blocking to prevent forced drop when inventory is full; Rapid Reel any-distance; robust slot-aware consumption; fall-damage grace.
  • ≤2.3 — Initial one-time consume, Hang/Auto modes, rename, and basic polish.

🙏 Credits

  • 🧠 Mod Author: tony4twenty
  • Community feedback & playtesting via PEAK modding Discord.

📜 License

Personal use allowed; contact the author for redistribution/derivatives.