Make Rescue Hooks disposable, smart, and smooth.
Fire it, ride it, hang or auto-release, then the hook vanishes from your hand + inventory the moment you’re done.
Fire it at your friend and yank them towards you! Just have a blast and I want to see some cinematic stories come to life!
Get the item via PEAK Luggage Items (pair this mod with it).
Find the mod in the Peak Modding Discord under #mod-releases to discuss mod related topics like issues/reports/appreciation.
One-Time Use
Hook is consumed when you:
Two Modes — toggle anytime:
Rappel Controls (Hang mode)
Mouse Wheel shortens/lengthens rope
Defaults: start 2 m, min 0.05 m, max 40 m, step 3 m
Rapid Reel (quality of life)
Left-click while hanging to zip toward the anchor briefly (no more scrolling forever).
Safety & Polish
5 (Alpha5) → Hang ↔ Auto-ReleaseSpaceA config file is created on first run:
BepInEx/config/tony4twentys.Useable_Rescue_Hooks.cfg
| Section | Key | Default | Description |
|---|---|---|---|
| LetGo | ModeToggleKey |
Alpha5 |
Toggle Hang ↔ Auto-Release |
| LetGo | ManualLetGoKey |
Space |
Manual Let Go while wall-hanging |
| UI | NotifyPosX |
0 |
On-screen notifier X offset (pixels) |
| UI | NotifyPosY |
-600 |
On-screen notifier Y offset (pixels) |
| UI | NotifyColorHang |
#9D7CFF |
Notifier color in Hang |
| UI | NotifyColorAuto |
#C54BFF |
Notifier color in Auto-Release |
Hard-coded balance (for now):
Manual
BepInEx/plugins/.Thunderstore
“My hook dropped when switching items!”
This build blocks both dropping and slot switching during hook use, specifically to avoid forced drop when your inventory is full. If you still see a drop, report the exact steps (were you rescuing a player vs. wall-hanging, etc.).
“It didn’t consume after climbing.”
The mod consumes after hang→climb transitions even if the hook is auto-unequipped mid-animation, by clearing held state and emptying the correct slot. If it doesn’t, share a log and which climb type (wall/vine/rope).
“UI label is in the way.”
Tweak NotifyPosX / NotifyPosY and colors in the config.