Warming Lava
Lava sources reduce cold affliction OR add hot affliction! New sources! Useable for challenge lobbies!Changelog
[3.0.0] - 2026-08-09
Full remake for current PEAK.
- Reworked from the ground up: lightweight 1s tick, dormant unless you have Cold (or Overheat is on)
- Per-source warmth with toggles and 0–10 radius sliders (default 10)
- Lava rivers, Caldera lava tides, Kiln rising lava, magma rocks
- Distance-based warming: full
MaxWarmingPerSecondwithin ~1m, falls off to 10% at the radius edge Overheatmode: add Hot near sources instead of only subtracting ColdDebugLoggingfor tuning (active checks only)- Removed old ascent / day-night / Alpine-only gating
- Removed unreliable lava-pool and eruption detection (Kiln uses rising lava)
- Magma Rocks in kiln are frustrating and so were eruptions so hopefully Ill sort these out better in the future!
- PEAKLib_Core and PhotonCustomPropsUtils dependencies for host handshake and config sync!
- If host handshake fails clients can still use the mod to atleast reduce cold!
[2.1.0] - 2025-08-11
- Detects Ascents to find Ascent 5 to toggle on Day/Night cycle detection
- When in Night, warming is possible from any lava found in any biome tropics and onward
- Now detects ALL lava sources to reduce cold affliction and not just Lava Rivers (Fixed)
- If not Ascent 1-4, no Day/Night cycle detection and Only has cold affliction reduction from lava in Alpines
[2.0.0] - 2025-08-03
- Optimized by switching to coroutines instead of using
Update() - Now only operates within The Alpine, shutting off when entering The Caldera
[1.0.0] - 2025-07-07
- Initial release.
