Bad Crispberry
Punishments for using items. Think twice before you eat that crispberry!
Updated with allergies - which foods are safe and which will make your stomach explode?!?
Works in multiplayer as a host-only mod! Only the lobby host needs to install this mod.
Allergies
Added new configurable allergies! Scouts are (potentially) deathly allergic to specific foods. Which foods? You won't know until you take a bite!
- Player food allergies are generated at the start of each run. Each player can be allergic to up to 3 items.
- Features a mod menu (default F3 to open)! View which items each player is allergic to, and forcefully regenerate food allergies per player if you so wish.
- Highly configurable! Edit the generated .cfg file, or use ModConfig to configure the mod in-game.
- Can configure which statuses apply on allergic responses, and tweak the range of how much status is applied.
- Can override and manually set the pool of items that players have a chance of being allergic to. You are not limited to only food, perhaps scouts may be allergic to rescue claws.
- Enabling/disabling allergies and overrides will only apply at the start of each run.
Afflictions
- Applies 2.5 curse every time you use an item (except for placing items) by default.
- Configure the strength of afflictions (injury, hunger, curse, etc.)
- Configure per-item multipliers (default multiplier of 1.0).
- Maybe you really want to curse rescue claw users, but just lightly curse granola bar eaters.
- Or, you can set every item except for food items to 0, so only food items will hurt you.
- Edit the config in game with ModConfig! To find items faster, you can search for items in the search bar from ModConfig.