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youxia173-SymbioticGhost-1.6.23
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Changelog

1.6.23

EN

  • Host F3 revive default curse and petrify penalty raised from 60 to 120 (existing cfg unchanged)

中文

  • 宿主 F3 复活默认诅咒/石化惩罚由 60 调整为 120(已有配置文件不受影响)

1.6.22

EN

  • Removed T hotkey and config for toggling teammate name display — names follow Enable Names only

中文

  • 移除 T 键及「名字显示开关 / 显示秒数」配置;队友名字仅由 Enable Names 总开关控制

1.6.21

EN

  • Fix: corpse markers now disappear immediately when a teammate is revived (Book of Bones, Scout Effigy/statue, host F3 revive, or any RPCA_ReviveAtPosition) instead of waiting for the timed expiry

中文

  • 修复:队友被复活后尸体标记会立刻清除(骸骨之书、童军雕像、宿主 F3 复活等),不再等到显示时长结束

1.6.20

EN

  • Fix: client ghost Book of Bones on own skeleton now consumes — uses are deducted before revive’s DropAllItems (previously dropped a full-use copy)

中文

  • 修复:客机幽灵对自己骨架用骸骨之书会扣次——在复活触发 DropAllItems 之前先扣库存(此前会掉出满耐久的书)

1.6.19

EN

  • Fix: client ghosts using Book of Bones (incl. on own skeleton) now consume a use — Master applies ReduceUsesRPC (client SyncInventory was ignored by host)

中文

  • 修复:客机幽灵用骸骨之书(含对自己尸体)现在会正常扣次数——由主机执行 ReduceUsesRPC(客机 SyncInventory 会被主机丢弃)

1.6.18

EN

  • README: clearer intro + install modes (everyone / host-only / client-only / mixed)

中文

  • README:重写介绍与装法说明(全员 / 仅主机 / 仅客机 / 混装)

1.6.17

EN

  • Ghost Book of Bones revive now consumes a use / durability (ownership + inventory sync fallback)

中文

  • 幽灵用骸骨之书复活队友白骨时,会正常扣除使用次数/耐久

1.6.16

EN

  • Host revive curse/petrify penalty config range expanded to 0–3000
  • New configs: penalty decay interval (seconds) and decay amount per tick (defaults still 5s / −1)
  • New config: inherit host stamina + statuses on revive (default on). When off, revived teammate only gets the same curse/petrify penalty

中文

  • 宿主复活诅咒/石化惩罚配置范围改为 0–3000
  • 新增:惩罚衰减秒数、每次降低点数(默认仍为 5 秒 / −1)
  • 新增:复活后是否继承宿主体力与状态(默认开)。关闭则队友只承受同等诅咒/石化,不复制体力与其他状态

1.6.15

EN

  • README: solo passed-out free-fly tip + three gameplay screenshots

中文

  • 介绍补充单人昏迷灵魂出窍说明,并加入三张游戏截图

1.6.14

EN

  • Host revive now inherits curse / petrify / host statuses onto teammates without SymbioticGhost (Master pushes via vanilla status/petrify RPCs). Stamina inherit still needs the mod on the revived client.

中文

  • 宿主复活可把诅咒 / 石化 / 宿主状态同步给未装共生幽灵的队友(由 Master 走原版状态与石化 RPC)。体力条继承仍需被复活方安装本 mod。

1.6.13

EN

  • Host revive picker scales with resolution (1440p reference) so 1080p / 4K keep the same proportions

中文

  • 宿主复活选择框按分辨率缩放(以 1440p 为基准),1080p / 4K 视觉比例一致

1.6.12

EN

  • Curse / petrify revive penalties are separate (config + UI); each −1 / 5s and clamps at 0 independently
  • Host picker and ghost HUD show a 5s countdown to the next reduction (spectate switch resets it)

中文

  • 诅咒 / 石化惩罚分开配置与显示;共用 5 秒计时各减 1,先到 0 的保持 0
  • 宿主选择框与幽灵右下角显示下次减免的 5 秒倒计时(换观战会重置)

1.6.11

EN

  • Host revive picker: when penalty is 0, show “free revive (no penalty)” instead of “penalty: 0”

中文

  • 宿主复活选择框:惩罚为 0 时显示「可无惩罚复活」

1.6.10

EN

  • Fix remote free-fly rubber-banding (fly ahead then snap back): drop out-of-order pose packets, disable velocity overshoot, anti-rewind smoothing

中文

  • 修复看队友自由飞时“冲一段又闪回”:丢弃乱序位姿包、取消速度外推过冲、增加防回退平滑

1.6.9

EN

  • Switching spectate host restarts the current 5s penalty-reduction progress (completed −1 ticks kept)
  • Description: “fully cooked scorpion” wording

中文

  • 切换观战宿主时,当前未满 5 秒的惩罚削减进度清零并重新计时(已减掉的点数保留)
  • 介绍改为「再把熟透了的蝎子投喂队友」

1.6.8

EN

  • Rewrote the main description to match real gameplay (20 m leash, spend bar to go farther, scout/ping/explosives/bandage/Book of Bones, per-host revive penalty)

中文

  • 按真实玩法重写介绍(20 米寄宿、可耗条越界、探路标记/炸药蝎子/绷带/骸骨之书、每个宿主单独算复活惩罚)

1.6.7

EN

  • Rewrote Thunderstore / ModKu description in plain language (what / why / who installs)
  • Added Enable Ping Distance config; name / ping distance / ghost ping / downed markers can each be turned off to use other mods instead (FreeGhost still incompatible)

中文

  • 重写模组介绍为通俗中英文(能做什么、为什么做、谁该装)
  • 新增 启用标记距离 开关;名字 / 标记距离 / 幽灵标记 / 倒地指示均可单独关闭以改用其它模组(仍勿与 FreeGhost 同装)

1.6.6

EN

  • Host-revive base penalty is configurable (Base Penalty, default 60)
  • Lock look + unlock cursor while the F3 revive picker is open so options are clickable

中文

  • 宿主复活基础惩罚可配置(Base Penalty,默认 60)
  • F3 复活选择面板打开时锁定视角并解锁鼠标,关闭后恢复,可直接点选

1.6.5

EN

  • Revive penalty uses Curse + Petrify (AddPetrify), not Injury
  • Ghost bottom-right HUD: host revive penalty while linked; shows free-revive tip at 0

中文

  • 复活惩罚改为真正的 诅咒 + 石化AddPetrify),不再误加损伤
  • 幽灵附身宿主时右下角显示该宿主复活惩罚;减到 0 时提示可无损耗复活

1.6.4

EN

  • Show bottom F3 revive hint only when a conscious host has at least one affordable linked ghost

中文

  • 仅在清醒宿主身上有可复活(满足惩罚条件)的幽灵时,底部显示 F3 复活提示

1.6.3

EN

  • Host-revive afford check: remaining max stamina must be > curse penalty; existing Injury + petrify penalty must be < 100

中文

  • 宿主复活体力判定改为:剩余最大体力 > 诅咒惩罚;已有石化 + 石化惩罚 < 100(石化占额外体力上限)

1.6.2

EN

  • Host revive UI only while fully conscious (not while passed out)
  • Block revive when host stamina + extra stamina is less than curse+petrify penalty cost

中文

  • 宿主仅在清醒时可打开复活面板(昏迷不可)
  • 宿主体力+额外体力不足以支付诅咒+石化惩罚时禁止复活

1.6.1

EN

  • Living players press F3 to revive ghosts soul-linked to them (Scout Effigy–style spawn beside the host)
  • Multi-ghost picker shows remaining curse/petrify penalty (base 60/60 UI points; −1 each per 5s bound to that host; pauses when spectate target changes; resets for all hosts when that ghost dies again)
  • Revived player inherits host stamina bars and statuses after the host penalty (weight excluded)

中文

  • 活人按 F3 复活挂在自己身上的幽灵(童军雕像式:在宿主身边复活)
  • 多个幽灵时弹出选择框并显示剩余诅咒/石化惩罚(基础 60/60;每在该宿主上绑定 5 秒各减 1;换观战目标暂停;该幽灵再次死亡后对所有宿主重置)
  • 宿主先承担惩罚后,被复活者继承宿主体力/额外体力与状态(不含负重)

1.6.0

EN

  • Mixed lobby held-item twin polish: hard-snap twin for unmodded peers; local ghost keeps camera hold pose (no item floating above own head)
  • Version bump from the 1.5.x patch line

中文

  • 混局持物替身完善:替身硬吸附给未装模组方;本机幽灵手持仍跟相机正确位置(不再顶在自己头上)
  • 版本号从 1.5.x 小补丁线升到 1.6.0

1.5.40

EN

  • Mixed lobby held-item twin: hard-snap via SetKinematicRPC (~20 Hz) and glue to ghost body offset so unmodded peers see less lag/float than vanilla Ground physics lerp

中文

  • 混局持物替身:用 SetKinematicRPC 约 20 次/秒硬吸附,并贴幽灵身位偏移;未装模组队友不再像原版地面同步那样拖后/浮空

1.5.39

EN

  • Mixed lobbies (modded host): spawn a Ground visual twin so unmodded teammates can see ghost-held items (vanilla only syncs Ground pose)
  • Twin is non-pickable when the host has this mod

中文

  • 混局(主机已装模组):生成 Ground 视觉替身,未装模组的队友也能看见幽灵手中物品(原版只同步地面物坐标)
  • 主机已装模组时,替身不可拾取(避免复制物品)

1.5.38

EN

  • Block ghost secondary use of Ritual Dagger on teammates

中文

  • 禁止幽灵对队友副键使用仪式匕首

1.5.37

EN

  • Fix ghost-held / dropped items vanishing at DeathPos: hold pose for any ghost item, force renderers, sync pose for unmodded viewers, drop from ghost camera

中文

  • 修复幽灵持物/丢物消失在 DeathPos:任意幽灵手持都跟视角、强制显示、网络同步给未装模组队友、从幽灵相机处丢弃

1.5.36

EN

  • Mixed lobbies: RaiseEvent 174 for modded peers + vanilla look encode for unmodded (unchanged dual path, clarified)
  • Ghost haul / feed / backpack / Book of Bones no longer require every player to have the mod

中文

  • 混局:已装走事件 174,未装走原版 look 编码(双通道,说明理清)
  • 幽灵搬运 / 喂食 / 开背包 / 骸骨之书不再要求全员安装

1.5.35

EN

  • Status HUD scales with resolution (tuned at 1440p; 4K matches 2K layout)

中文

  • 状态栏按分辨率等比缩放(以 1440p 为基准,4K 与 2K 布局一致)

1.5.34

EN

  • Ghosts no longer get the carry-corpse primary prompt / action

中文

  • 幽灵不再显示/触发扛尸体主键交互

1.5.33

EN

  • Solo: ghosts can secondary-hold feedable items on their own downed body

中文

  • 单人:幽灵可对自身倒地身体副键长按喂食

1.5.32

EN

  • Ghosts can revive teammate skeleton corpses with the Book of Bones (aim + hold E)

中文

  • 幽灵可用骸骨之书复活队友骨架尸体(瞄准 + 长按 E)

1.5.31

EN

  • Status HUD: free-fly uses the same above-hotbar position as attach spectate; lift a bit higher to clear backpack stack counts
  • Fix attach-spectate soul-link lag (snap local PlayerGhost instead of vanilla lerp)

中文

  • 状态栏:自由飞与原版观战同位置(物品栏上方),并再上移一点避免挡住背包数量
  • 修复原版观战灵魂连接线滞后(本地幽灵取消原版插值拖尾)

1.5.30

EN

  • Default leash points 100 (was 120); still configurable in cfg

中文

  • 寄宿点数默认改为 100(原 120);仍可在配置里改

1.5.29

EN

  • Fix local soul-link trailing behind free-fly camera (snap after cam move + late execution order)

中文

  • 修复幽灵视角灵魂连接线拖在身后(相机移动后立即刷新 + 延后执行顺序)

1.5.28

EN

  • Fix ghost hold-Q throw: stop instant-dropping on Q press; use vanilla tap-drop / hold-throw

中文

  • 修复幽灵长按 Q 投掷:不再按下即丢,改回原版点按放下 / 长按投掷

1.5.27

EN

  • Fix leash bar text jitter: points/rate use fixed columns (right-aligned)

中文

  • 修复寄宿条数字跳动:点数/速率改为固定列右对齐

1.5.26

EN

  • When leash points are full, hide the ±0/s rate (status HUD still shows)

中文

  • 寄宿点数满时隐藏 ±0/s 速率(状态栏仍显示)

1.5.25

EN

  • Status HUD also shown in attach spectate (lifted above host hotbar)
  • Leash bar uses points (default 120) with rates −4/s · +1/s (free-fly in range) · +2/s (attach); decimals if max is lowered

中文

  • 原版观战也显示寄宿状态栏(抬到宿主物品栏上方)
  • 寄宿条改为点数(默认 120):超距 −4/s · 自由飞范围内 +1/s · 观战 +2/s;上限改小后可显示小数

1.5.24

EN

  • Ghost haul: E pick up / Q drop (same as living); pressing E again no longer drops
  • Attach spectate hold pose matches free-fly (camera-relative); held items stay non-solid in both modes

中文

  • 幽灵搬运:E 拾取 / Q 放下(与活人一致);再次按 E 不再放下
  • 原版观战手持吸附位与自由飞对齐;两种模式下手持物均无碰撞

1.5.23

EN

  • Downed/corpse markers: only one corpse pin per player (clear previous death marker on new death)

中文

  • 倒地/尸体标记:同一玩家只保留当前尸体标记(再次死亡时清掉上一具)

1.5.22

EN

  • Attach spectate: hard-lock held items to the PlayerGhost hand (not camera-forward float / soft follow)

中文

  • 原版观战:手持物硬锁到幽灵模型手位(不再跟观战相机飘、也不再软跟随)

1.5.21

EN

  • Fix attach-spectate camera lock while holding an item (stop rewriting look from camera outside free-fly)

中文

  • 修复幽灵持物时原版观战无法转视角(仅自由飞才用相机反写 look)

1.5.20

EN

  • Free-fly in-range leash recover = 1/4 drain; attach spectate recover = 1/2 drain (no instant refill)

中文

  • 自由飞在范围内恢复 = 消耗的 1/4;退出到原版观战恢复 = 消耗的 1/2(不再瞬间回满)

1.5.19

EN

  • Free-fly leash bar recovers at half drain rate (was 2x)

中文

  • 自由飞距离条恢复改为消耗速度的一半(原为 2 倍)

1.5.18

EN

  • Free-fly: ItemInfoDisplay shows the ghost's held item (not the host's)

中文

  • 自由飞时「物品信息显示」改为显示幽灵手持物品,不再跟宿主手上的东西

1.5.17

EN

  • Free-fly: hide ItemInfoDisplay (物品信息显示) host-item tooltip while the hotbar is hidden

中文

  • 自由飞时隐藏「物品信息显示」跟宿主手持物品的右下角说明(物品栏已藏但仍会冒出的那块)

1.5.16

EN

  • Free-fly: show host stamina bar again (hotbar still hidden)
  • Move host name / distance / leash bar to bottom-right (defaults X=1, Y=0.06)
  • Fix held-item swimming/jitter while free-flying by locking pose to the camera

中文

  • 自由飞时重新显示宿主体力条(物品栏仍隐藏)
  • 宿主名/距离/自由行动条改到右下角(默认 X=1、Y=0.06)
  • 修复自由飞手持物品剧烈晃动:改为锁定到相机前方

1.5.15

EN

  • Fix severe stutter while passed out: cache BugBag type lookup, stop per-frame FindObjectsByType(PlayerGhost), reuse overlap buffers, cache Interaction reflection

中文

  • 修复昏迷后严重卡顿:缓存蜱虫类型查询、灵魂线不再每帧全图查找幽灵、交互检测改用 NonAlloc、缓存反射调用

1.5.14

EN

  • Ghosts can hold E to remove cactus spines / arrows (ThornOnMe) and pick ticks (BugBag) from teammates like vanilla
  • Ghost item pickup uses the vanilla interact prompt (name + E) via Interaction / GUIManager; custom bottom haul look-hint removed

中文

  • 幽灵可像原版一样长按 E 帮队友拔仙人掌刺 / 箭矢,并可移除蜱虫
  • 幽灵捡物提示改走原版交互 UI(物品名 + E);去掉底部自定义“可搬运”提示

1.5.13

EN

  • Smooth remote free-fly ghost motion (lerp + short extrapolation); send rate ~30 Hz

中文

  • 远程自由飞幽灵位姿插值平滑(含短时外推);发送约 30 次/秒

1.5.12

EN

  • Host name / distance / leash bar only while free-flying (hidden in vanilla attach spectate)
  • Configurable screen position (Free Fly Status HUD X/Y), default bottom-left near the stamina bar area

中文

  • 宿主名/距离/链接倒计时条仅在自由飞时显示(原版附着观战不显示)
  • 新增配置项调整状态栏位置(默认左下、约原体力条位置)

1.5.11

EN

  • Ghosts get a dedicated held-item frame showing their own carried item icon (temp hold), including during free-fly

中文

  • 幽灵状态新增独立手持物品框,显示自己搬运中的物品图标(含自由飞)

1.5.10

EN

  • While free-flying, hide the spectated player's stamina bar and hotbar / inventory UI; they return when switching back to vanilla attach spectate

中文

  • 幽灵自由飞时隐藏观战目标的体力条与物品栏 UI;切回原版附着观战后再显示

1.5.9

EN

  • Recognize SymbioticGhostClient presence (SGC) alongside SG for haul / full-lobby event sync
  • When anyone lacks SG/SGC, also encode free-fly pose into vanilla lookValues/spectateZoom so no-mod players can see ghost movement
  • When everyone has SG and/or SGC, keep RaiseEvent 174 only (lookValues left for aim/throw)

中文

  • 认可仅客机版共生幽灵(SGC)与原版(SG)同属家族:全员有其一即可搬运 / 走 174 同步
  • 有人两边都没装时,额外把自由飞编码进原版 lookValues/spectateZoom,未装模组也能看见幽灵移动
  • 全员有 SG/SGC 时仍只用 RaiseEvent 174(不占用 lookValues)

1.5.8

EN

  • Soul links between a teammate ghost and their host are now visible to other ghosts (not only to that host)

中文

  • 修复双方都是幽灵时看不见「队友幽灵 ↔ 队友宿主」灵魂连接线:现在所有装模组的客户端都会绘制远程灵魂线

1.5.7

EN

  • Fix Thunderstore README / CHANGELOG Chinese encoding (UTF-8) so the package page no longer shows mojibake

中文

  • 修复 Thunderstore 说明页中文乱码:README / CHANGELOG 改为正确 UTF-8 编码

1.5.6

EN

  • Fix host camera lock when a guest ghost attaches to the host and holds a feedable item: DoUsing no longer syncs lookValues onto Character.localCharacter for remote ghosts

中文

  • 修复客机幽灵附身主机并手持投喂道具时主机视角锁死:远程幽灵的 DoUsing 不再把 lookValues 写到本机角色上

1.5.5

EN

  • Fix living players camera locking when a ghost teammate picks up food: ghost-held items no longer use solid colliders / movement forces

中文

  • 修复队友幽灵捡起食物时活着玩家视角被锁死:幽灵手持物改为无碰撞运动学刚体,并跳过持物推力

1.5.4

EN

  • Unify corpse-marker color with ping-distance color (same PlayerColor / mod-skin / MakeReadable pipeline; ping still has ping-mesh fallback)

中文

  • 尸体标记颜色与中键标记距离统一为一套逻辑(同一 PlayerColor / 扩色皮肤 / MakeReadable;标记额外保留 3D 标记材质兜底)

1.5.3

EN

  • Middle-click ping short name fixed for ghost spectate/free-fly
  • Ghost ping raycast uses the spectator camera

中文

  • 修复幽灵观战/自由飞时中键标记旁单字短名不显示
  • 幽灵中键标记射线改用观战相机

1.5.2

EN

  • Ghost spectate/free-fly: ping distance + name use MainCamera
  • Downed/corpse marker name on the same line as distance

中文

  • 幽灵观战/自由飞:标记距离与名字改用真实视角相机
  • 倒地/尸体名字并入距离同一行

1.5.1

EN

  • Fix corpse markers locking onto DeathPos after die warp
  • Corpse / downed markers show the player name

中文

  • 修复死亡后标记被锁定到天上 DeathPos
  • 倒地/死亡标记显示玩家名字

1.5.0

EN

  • Bilingual config comments; bilingual Thunderstore README; new icon
  • In-game HUD/toasts follow PEAK language

中文

  • 配置项注释中英双语;Thunderstore 双语介绍与新图标
  • 游戏内 HUD / 提示跟随 PEAK 语言

1.4.14

  • Ping short name default true; removed deprecated look damping config

1.4.13

  • F3: solo can leave while passed out; multiplayer requires full death

1.4.12

  • Corpse marker duration 0-20 minutes, default 6

1.4.11

  • Fix stuck soul link after disconnect; fix lag when F3 home with held item

1.4.10

  • Ghost free-fly Q-throw follows free-fly camera

1.4.9

  • Middle-click ping works in free-fly

1.4.8

  • Built-in DownedAwareness markers; ghosts can see own corpse

1.4.7

  • Living players can see ghost name distance

1.4.6

  • ESC pause menu works in free-fly

1.4.5

  • Teammates can see ghost-held items

1.4.4

  • Backpack take weight check; Shift boost x3

1.4.3

  • Free-fly look uses game sensitivity settings

1.4.2

  • Block ghost use of Scout Amulets on teammates

1.4.1

  • Host/ghost distance fixes; thinner soul link; ghost hold/drop sync

1.4.0

  • Ghost can use canUseOnFriend items on teammates

1.3.x - 1.0.0

  • Backpack access, haul, names/distance/ping, free-fly, soul link
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