Ghost F3 free-fly, haul/feed/scout, host F3 revive bond. Everyone best; host-only or client-only OK (sync differs). Config can disable name/ping/markers. Do NOT stack FreeGhost.
Host F3 revive default curse and petrify penalty raised from 60 to 120 (existing cfg unchanged)
中文
宿主 F3 复活默认诅咒/石化惩罚由 60 调整为 120(已有配置文件不受影响)
1.6.22
EN
Removed T hotkey and config for toggling teammate name display — names follow Enable Names only
中文
移除 T 键及「名字显示开关 / 显示秒数」配置;队友名字仅由 Enable Names 总开关控制
1.6.21
EN
Fix: corpse markers now disappear immediately when a teammate is revived (Book of Bones, Scout Effigy/statue, host F3 revive, or any RPCA_ReviveAtPosition) instead of waiting for the timed expiry
Fix: client ghosts using Book of Bones (incl. on own skeleton) now consume a use — Master applies ReduceUsesRPC (client SyncInventory was ignored by host)
Ghost Book of Bones revive now consumes a use / durability (ownership + inventory sync fallback)
中文
幽灵用骸骨之书复活队友白骨时,会正常扣除使用次数/耐久
1.6.16
EN
Host revive curse/petrify penalty config range expanded to 0–3000
New configs: penalty decay interval (seconds) and decay amount per tick (defaults still 5s / −1)
New config: inherit host stamina + statuses on revive (default on). When off, revived teammate only gets the same curse/petrify penalty
中文
宿主复活诅咒/石化惩罚配置范围改为 0–3000
新增:惩罚衰减秒数、每次降低点数(默认仍为 5 秒 / −1)
新增:复活后是否继承宿主体力与状态(默认开)。关闭则队友只承受同等诅咒/石化,不复制体力与其他状态
1.6.15
EN
README: solo passed-out free-fly tip + three gameplay screenshots
中文
介绍补充单人昏迷灵魂出窍说明,并加入三张游戏截图
1.6.14
EN
Host revive now inherits curse / petrify / host statuses onto teammates without SymbioticGhost (Master pushes via vanilla status/petrify RPCs). Stamina inherit still needs the mod on the revived client.
Host revive picker scales with resolution (1440p reference) so 1080p / 4K keep the same proportions
中文
宿主复活选择框按分辨率缩放(以 1440p 为基准),1080p / 4K 视觉比例一致
1.6.12
EN
Curse / petrify revive penalties are separate (config + UI); each −1 / 5s and clamps at 0 independently
Host picker and ghost HUD show a 5s countdown to the next reduction (spectate switch resets it)
中文
诅咒 / 石化惩罚分开配置与显示;共用 5 秒计时各减 1,先到 0 的保持 0
宿主选择框与幽灵右下角显示下次减免的 5 秒倒计时(换观战会重置)
1.6.11
EN
Host revive picker: when penalty is 0, show “free revive (no penalty)” instead of “penalty: 0”
中文
宿主复活选择框:惩罚为 0 时显示「可无惩罚复活」
1.6.10
EN
Fix remote free-fly rubber-banding (fly ahead then snap back): drop out-of-order pose packets, disable velocity overshoot, anti-rewind smoothing
中文
修复看队友自由飞时“冲一段又闪回”:丢弃乱序位姿包、取消速度外推过冲、增加防回退平滑
1.6.9
EN
Switching spectate host restarts the current 5s penalty-reduction progress (completed −1 ticks kept)
Description: “fully cooked scorpion” wording
中文
切换观战宿主时,当前未满 5 秒的惩罚削减进度清零并重新计时(已减掉的点数保留)
介绍改为「再把熟透了的蝎子投喂队友」
1.6.8
EN
Rewrote the main description to match real gameplay (20 m leash, spend bar to go farther, scout/ping/explosives/bandage/Book of Bones, per-host revive penalty)
Rewrote Thunderstore / ModKu description in plain language (what / why / who installs)
Added Enable Ping Distance config; name / ping distance / ghost ping / downed markers can each be turned off to use other mods instead (FreeGhost still incompatible)
Host revive UI only while fully conscious (not while passed out)
Block revive when host stamina + extra stamina is less than curse+petrify penalty cost
中文
宿主仅在清醒时可打开复活面板(昏迷不可)
宿主体力+额外体力不足以支付诅咒+石化惩罚时禁止复活
1.6.1
EN
Living players press F3 to revive ghosts soul-linked to them (Scout Effigy–style spawn beside the host)
Multi-ghost picker shows remaining curse/petrify penalty (base 60/60 UI points; −1 each per 5s bound to that host; pauses when spectate target changes; resets for all hosts when that ghost dies again)
Revived player inherits host stamina bars and statuses after the host penalty (weight excluded)
Mixed lobby held-item twin polish: hard-snap twin for unmodded peers; local ghost keeps camera hold pose (no item floating above own head)
Version bump from the 1.5.x patch line
中文
混局持物替身完善:替身硬吸附给未装模组方;本机幽灵手持仍跟相机正确位置(不再顶在自己头上)
版本号从 1.5.x 小补丁线升到 1.6.0
1.5.40
EN
Mixed lobby held-item twin: hard-snap via SetKinematicRPC (~20 Hz) and glue to ghost body offset so unmodded peers see less lag/float than vanilla Ground physics lerp
Block ghost secondary use of Ritual Dagger on teammates
中文
禁止幽灵对队友副键使用仪式匕首
1.5.37
EN
Fix ghost-held / dropped items vanishing at DeathPos: hold pose for any ghost item, force renderers, sync pose for unmodded viewers, drop from ghost camera
Fix host camera lock when a guest ghost attaches to the host and holds a feedable item: DoUsing no longer syncs lookValues onto Character.localCharacter for remote ghosts