POG Config
In-game MOD SETTINGS panel for Pit of Goblin mods. Provides toggles, sliders with numeric input, options lists, and keybind entries. Dependency for other POG mods.
By Largo
CHANGELOG
Changelog
1.0.7
- The MODS button in the main menu is now a real
NetworkMenuButtoninjected into the in-game Buttons Panel (between START and SETTINGS) instead of a floating overlay. It matches the game's button style, sound, and selection visuals. - The pause-menu MODS button keeps the floating-overlay approach for now.
- Vertical scrollbar fixed: the thumb is now draggable on both the mod list (sidebar) and the settings list (content), and clicking on the empty track centres the thumb on the cursor and starts a drag from that point. Mouse wheel now scrolls only the section the cursor is over.
- Switching between mods in the sidebar resets the content scroll position back to the top.
- Mouse and keyboard input on the underlying main/pause menu is suppressed while the config panel is open (Enter no longer triggers main-menu buttons by accident).
- Pressing Esc now closes the config panel.
1.0.6
- Added a full developer Wiki for
POGConfigwith entry-by-entry docs, architecture notes, runtime behavior details, persistence guidance, and troubleshooting pages. - Included
CHANGELOG.mdin the package build to ensure release notes are visible on Thunderstore.
1.0.3
SliderEntrynow exposesLabelFractionandValueFractionproperties so mod authors can override the default column widths (35 % / 15 % / 50 %) via object initializer syntax.KeyEntrynow shows a Clear button to remove the keybind (KeyCode.None). Unbound keys display as— none —.
1.0.1
- Added
OptionsSliderEntryfor discrete string option lists. - Added
KeyEntry.AllowMouseButtonsopt-in property to allow mouse button binding. - Added
POGConfig.PanelOpenpublic property; other mods can suppress hotkeys while the panel is open. - Added vertical scrollbar; scroll wheel supported.
- Added marquee text animation for long labels and value strings (hover to scroll).
1.0.0
- Initial release: in-game settings UI framework for Pit of Goblin mods.
ToggleEntry,SliderEntry,KeyEntry.- MelonPreferences persistence via
prefKey.