1.3.1
- Fixed bug from latest alpha where MP would not work due to IsArcade not being set to true quickly enough
1.3.0
- Another player no longer gets added on singleplayer challenge
- Multiplayer End Screen now has better controller support
- Added Debug command to check MP points leaderboards
- Fixed bug where story mode checkpoints and sometimes arcade wouldnt heal the player
- Fixed bug where level reset modifiers wouldnt clear HitQueue, causing players to die on checkpoint hit
- Added Mp Points Leaderboards via the f5 console
- Fixed a few controller navigation issues, mainly, Y / Triangle now adds level to a queue in the level selection
- Added error screen for some common errors
- Challenge mode level selection is now a little prettier
- Fixed a race condition that softlocked you if a level loaded too fast
- Queue on lobby now shows how many levels are left past the screen, example "+10 levels"
This update changes how loading works, if theres any bugs please report on discord or gitgub
If you find a good level that can cause massive desync because of triggers let me know