Turrets will use default IsNeutralized and IsIncapacitated if turret security camera link is disabled (meaning turrets will drop ammo after its camera is shot out if disabled)
1.1.4
Fix a bug in ballistics override that (maybe) causes turrets to get launched/disappear when shot
1.1.3
Added configuration option for shotgun and lancer turret light and component colors
Added configurable component coloration for sleepy killdrones
1.1.2
Fixed non-lancer turrets shooting through security cameras without line of sight if the relevant option for lancer turrets was enabled
Lancer turrets with broken camera can now shoot without line of sight through security camera if relevant options are enabled
Update README to note shotgun and lancer turret camera light coloration
1.1.0
Lancer Turrets
Fixed regular turrets sometimes shooting pellets and shotgun turrets sometimes shooting bullets
Replaced shotgun turret chance with with weight chance, and added regular turret weight chance
Replaced shotgun turret fire delay multiplier with fire interval (still does the same thing, just renamed and uses an absolute value instead of a multiplier)
Likewise replaced shotgun turret alert delay multiplier with absolute reaction time
1.0.0
Shotgun Turrets
Sleeping Drones, Security Cameras
Sleepy Turrets, Drones, Security Cameras
Security Camera Linked Turrets, Drones, Security Cameras