All mods
Add EML (ElectroMagneticLauncher) Weapons
Last updated: 22 minutes ago
Replaces the REPO main menu with SemiBot on a train, while a duck peeks in the window. v0.3 Update Compatible!
Last updated: 4 days ago
Tweaks for Huntsman, limit his ammo, minigun mode, etc.
Last updated: 6 days ago
Achievements for REPO with in-game popups. 100 achievements and more coming.
Last updated: a week ago
Soundpack for replacing the audios to Limbus Company
Last updated: 2 weeks ago
Let's Players use the Chat window in the Truck!
Last updated: 2 weeks ago
Adds impostor gameplay and lobby-host configurable settings (kill cooldown, meetings, kill range etc.) for REPO.
Last updated: 3 weeks ago
[Inspired by: UltimateRevive by Quilt] Pick up your teammate’s PlayerDeathHead and press H—spend 20 HP to revive them. Players will automatically show gratitude upon revive with a configurable message.
Last updated: a month ago
Gamer clown has a rapidly changing beam color. May also affect the wizard staff?
Last updated: 2 months ago
Tracks sanity, triggers hallucinations, and creates stress effects in REPO.
Last updated: 2 months ago
this mod adds valuables and weapons for R.E.P.O.
Last updated: 2 months ago
Enables Greenscreen and HUD commands for cinematic shots in singleplayer.
Last updated: 2 months ago
FullBright makes your game Bright and Clean - Also gets rid of fog.
Last updated: 2 months ago
Omnium is a BepInEx-powered debug/utility UI for REPO.
Last updated: 2 months ago
Adds a Goomba enemy into the game. It acts like a gnome but with custom sounds.
Last updated: 3 months ago
Custom sounds curated by a mentally unstable individual
Last updated: 3 months ago
Cooldown so Levels only reappear after X levels played
Last updated: 3 months ago
Automatically spawns a custom water in every level with adjustable wave scale. Includes in-game UI and BepInEx config saving. Works in singleplayer and multiplayer, only visible to players with the mod installed.
Last updated: 3 months ago
Allows you to rename save files with custom display names directly in the save menu using right-click or F2. Names persist between sessions while preserving original files on disk.
Last updated: 3 months ago
Replaces all in-game audio with real-time 8-bit SNES-style DSP effects using a Harmony patch and a custom runtime bitcrusher.
Last updated: 3 months ago
Adds Archipelago Randomizer compatibility for the game R.E.P.O. which allows players to randomize their game along side other Archipelago compatible games
Last updated: 3 months ago
Players die if they scream too loud. Scream at your own risk.
Last updated: 3 months ago
The song Shia LaBeouf by Rob Cantor replaces the sound of the Headman when chasing a player.
Last updated: 4 months ago
Sync the colour of your nametag with the colour of your character
Last updated: 4 months ago