Decompiled source of MarioKartValuables v1.0.7

MarioKartValuables.dll

Decompiled 11 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("8BitAnt")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.6")]
[assembly: AssemblyProduct("MarioKartValuables")]
[assembly: AssemblyTitle("MarioKartValuables")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
public class DSValuable : MonoBehaviour
{
	public float ringDistance = 7.5f;

	public GameObject phoneLight;

	public Sound ringTone;

	public Sound vibrationSound;

	private PhotonView photonView;

	public GameObject phoneMesh;

	private Quaternion initialRotation;

	protected Rigidbody rb;

	private List<PlayerAvatar> players;

	private bool playersNearby;

	private MeshRenderer meshRenderer;

	private bool phoneRinging;

	private bool vibrate;

	private bool visualsReset = true;

	private float joltTimer;

	private float joltInterval = 0.3f;

	public float ringIntervalTimer;

	private float ringIntervalMin = 10f;

	private float ringIntervalMax = 100f;

	public float ringTimer;

	private float ringTimerMin = 5f;

	private float ringTimerMax = 20f;

	private float maxVelocity = 0.5f;

	private bool reset;

	private float vibrateCycleTimer;

	private float vibrateCycleDuration = 2f;

	private float investigateTimer;

	private float investigateInterval = 2f;

	[Header("Top Screen Setup")]
	[Tooltip("The material slot index for the top screen. Default is 2.")]
	public int topScreenIndex = 2;

	public Material matTopScreenOff;

	public Material matTopScreenOn;

	[Header("Bottom Screen Setup")]
	[Tooltip("The material slot index for the bottom screen. Default is 5.")]
	public int bottomScreenIndex = 5;

	public Material matBottomScreenOff;

	public Material matBottomScreenOn;

	private float playerCheckTimer;

	private float playerCheckInterval = 0.2f;

	protected void Start()
	{
		//IL_002d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0032: Unknown result type (might be due to invalid IL or missing references)
		rb = ((Component)this).GetComponent<Rigidbody>();
		meshRenderer = ((Component)this).GetComponentInChildren<MeshRenderer>();
		SetScreensState(onState: false);
		initialRotation = phoneMesh.transform.localRotation;
		photonView = ((Component)this).GetComponent<PhotonView>();
		joltTimer = joltInterval;
		ringIntervalTimer = Random.Range(ringIntervalMin, ringIntervalMax);
		ringTimer = Random.Range(ringTimerMin, ringTimerMax);
	}

	protected void Update()
	{
		RingVisuals();
		ringTone.PlayLoop(phoneRinging, 10f, 10f, 1f, 1f);
		vibrationSound.PlayLoop(vibrate, 10f, 10f, 1f, 1f);
		CheckForNearbyPlayers();
	}

	private void CheckForNearbyPlayers()
	{
		//IL_005f: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Unknown result type (might be due to invalid IL or missing references)
		playerCheckTimer += Time.deltaTime;
		if (playerCheckTimer < playerCheckInterval)
		{
			return;
		}
		playerCheckTimer = 0f;
		players = SemiFunc.PlayerGetList();
		foreach (PlayerAvatar player in players)
		{
			if (Vector3.Distance(((Component)player).transform.position, ((Component)this).transform.position) < ringDistance)
			{
				playersNearby = true;
				reset = true;
				break;
			}
			playersNearby = false;
		}
	}

	private void FixedUpdate()
	{
		if (playersNearby || reset)
		{
			PhoneRing();
		}
	}

	private void RingVisuals()
	{
		//IL_0050: Unknown result type (might be due to invalid IL or missing references)
		//IL_0055: Unknown result type (might be due to invalid IL or missing references)
		//IL_0227: Unknown result type (might be due to invalid IL or missing references)
		//IL_0146: Unknown result type (might be due to invalid IL or missing references)
		//IL_0154: Unknown result type (might be due to invalid IL or missing references)
		//IL_0159: Unknown result type (might be due to invalid IL or missing references)
		//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
		//IL_01ac: Unknown result type (might be due to invalid IL or missing references)
		//IL_01ca: Unknown result type (might be due to invalid IL or missing references)
		//IL_01d4: Unknown result type (might be due to invalid IL or missing references)
		//IL_01e0: Unknown result type (might be due to invalid IL or missing references)
		//IL_01e5: Unknown result type (might be due to invalid IL or missing references)
		//IL_01e9: Unknown result type (might be due to invalid IL or missing references)
		//IL_01f3: Unknown result type (might be due to invalid IL or missing references)
		//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
		//IL_0200: Unknown result type (might be due to invalid IL or missing references)
		if (!phoneRinging)
		{
			if (!visualsReset)
			{
				SetScreensState(onState: false);
				phoneLight.SetActive(false);
				vibrate = false;
				vibrateCycleTimer = 0f;
				initialRotation = phoneMesh.transform.localRotation;
				visualsReset = true;
			}
			return;
		}
		if (visualsReset)
		{
			visualsReset = false;
			SetScreensState(onState: true);
		}
		if (!phoneLight.activeSelf)
		{
			phoneLight.SetActive(true);
		}
		vibrateCycleTimer -= Time.deltaTime;
		if (vibrateCycleTimer < 0f)
		{
			vibrateCycleTimer = vibrateCycleDuration;
		}
		vibrate = vibrateCycleTimer >= vibrateCycleDuration / 2f;
		if (vibrate)
		{
			float num = 80f;
			float num2 = 2f * Mathf.Sin(Time.time * num);
			float num3 = 2f * Mathf.Sin(Time.time * num + MathF.PI / 2f);
			phoneMesh.transform.localRotation = initialRotation * Quaternion.Euler(num2, 0f, num3);
			if (!SemiFunc.IsMasterClientOrSingleplayer())
			{
				return;
			}
			joltTimer -= Time.deltaTime;
			if (joltTimer <= 0f)
			{
				Vector3 val = rb.velocity;
				if (((Vector3)(ref val)).magnitude < maxVelocity)
				{
					rb.AddForce(Vector3.up * 0.05f, (ForceMode)1);
					val = Random.insideUnitSphere;
					Vector3 val2 = ((Vector3)(ref val)).normalized * 0.1f;
					rb.AddTorque(val2, (ForceMode)1);
				}
				joltTimer = joltInterval;
			}
		}
		else
		{
			phoneMesh.transform.localRotation = initialRotation;
		}
	}

	private void SetScreensState(bool onState)
	{
		if (!((Object)(object)meshRenderer == (Object)null))
		{
			Material[] sharedMaterials = ((Renderer)meshRenderer).sharedMaterials;
			Material val = (onState ? matTopScreenOn : matTopScreenOff);
			Material val2 = (onState ? matBottomScreenOn : matBottomScreenOff);
			if ((Object)(object)val != (Object)null && topScreenIndex >= 0 && topScreenIndex < sharedMaterials.Length)
			{
				sharedMaterials[topScreenIndex] = val;
			}
			if ((Object)(object)val2 != (Object)null && bottomScreenIndex >= 0 && bottomScreenIndex < sharedMaterials.Length)
			{
				sharedMaterials[bottomScreenIndex] = val2;
			}
			((Renderer)meshRenderer).materials = sharedMaterials;
		}
	}

	private void PhoneRing()
	{
		//IL_0081: Unknown result type (might be due to invalid IL or missing references)
		if (!SemiFunc.IsMasterClientOrSingleplayer())
		{
			return;
		}
		if (!phoneRinging && playersNearby)
		{
			ringIntervalTimer -= Time.deltaTime;
		}
		if (ringIntervalTimer <= 0f && ringTimer > 0f)
		{
			if (investigateTimer <= 0f)
			{
				EnemyDirector.instance.SetInvestigate(((Component)this).transform.position, 15f, false);
				investigateTimer = investigateInterval;
			}
			else
			{
				investigateTimer -= Time.deltaTime;
			}
			if (!phoneRinging)
			{
				phoneRinging = true;
				if (SemiFunc.IsMultiplayer())
				{
					photonView.RPC("SetRingRPC", (RpcTarget)1, new object[1] { phoneRinging });
				}
			}
			ringTimer -= Time.deltaTime;
		}
		else
		{
			if (!(ringTimer <= 0f))
			{
				return;
			}
			investigateTimer = 0f;
			ringIntervalTimer = Random.Range(ringIntervalMin, ringIntervalMax);
			ringTimer = Random.Range(ringTimerMin, ringTimerMax);
			if (phoneRinging)
			{
				phoneRinging = false;
				if (SemiFunc.IsMultiplayer())
				{
					photonView.RPC("SetRingRPC", (RpcTarget)1, new object[1] { phoneRinging });
				}
			}
			if (!playersNearby)
			{
				reset = false;
			}
		}
	}

	[PunRPC]
	private void SetRingRPC(bool _ringing, PhotonMessageInfo _info = default(PhotonMessageInfo))
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		if (SemiFunc.MasterOnlyRPC(_info))
		{
			phoneRinging = _ringing;
		}
	}
}
namespace MarioKartValuables
{
	[BepInPlugin("8BitAnt.MarioKartValuables", "MarioKartValuables", "1.0")]
	public class MarioKartValuables : BaseUnityPlugin
	{
		internal static MarioKartValuables Instance { get; private set; }

		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		internal Harmony? Harmony { get; set; }

		private void Awake()
		{
			Instance = this;
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			Patch();
			Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
		}

		internal void Patch()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			//IL_0026: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
				Harmony val2 = val;
				Harmony = val;
			}
			Harmony.PatchAll();
		}

		internal void Unpatch()
		{
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}

		private void Update()
		{
		}
	}
}