Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of InfiniteMoneyMod v1.0.0
Repo_Infinite_Money.dll
Decompiled a year agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using MelonLoader; using Repo_Infinite_Money; using Repo_Library; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(InfiniteMoney), "R.E.P.O Infinite Money Mod", "1.0.3", "Zer0", null)] [assembly: MelonGame("semiwork", "REPO")] [assembly: AssemblyTitle("Repo_Infinite_Money")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Repo_Infinite_Money")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("51d7e198-c7d2-40ff-8917-9799b2f757ce")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace Repo_Infinite_Money; public class InfiniteMoney : MelonMod { private readonly Library Repo_Lib = new Library(); public override void OnSceneWasInitialized(int buildIndex, string sceneName) { if (Repo_Lib.IsInShop()) { Repo_Lib.GetStatsManager().runStats["currency"] = 9999999; } } }