Changelog
[0.1.3] - Updated Readme
[0.1.2] - Clarifying instructions
[0.1.1] - Camera + ability polish
- Decouples the spectate camera from the movement stick so you can aim and jump independently in VR.
- Adds controller-raycast movement/ability direction sources with grip preferences, ray length/deadzone tuning, and hit markers.
- Opens the RepoXR action discovery path so slot 1/slot 2 abilities share the same grip+button flow while LastChance mode stays compatible.
[0.1.0] - First release
- Initial release bridging DeathHeadHopper 2.1.8 for VR via RepoXR.
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