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Decompiled source of REPO MiniMap v1.0.0
MiniMapMod.dll
Decompiled 5 months agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("MiniMapMod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("MiniMapMod")] [assembly: AssemblyCopyright("Copyright © 2026")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("3942cb41-060f-4053-a287-22b0c94544b5")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace MiniMapMod; [BepInPlugin("com.example.minimap", "Real Mini Map", "1.0.0")] public class Plugin : BaseUnityPlugin { private RenderTexture mapTexture; private GameObject mapCameraObj; private Camera mapCamera; private float mapSize = 200f; public float currentZoom = 20f; private void Start() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown mapTexture = new RenderTexture(512, 512, 16); } private void Update() { //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Expected O, but got Unknown //IL_00bd: Unknown result type (might be due to invalid IL or missing references) if (Input.GetKey((KeyCode)61)) { currentZoom += 0.2f; } if (Input.GetKey((KeyCode)45)) { currentZoom -= 0.2f; } currentZoom = Mathf.Clamp(currentZoom, 1f, 100f); if (!((Object)(object)Camera.main == (Object)null)) { if ((Object)(object)mapCameraObj == (Object)null) { mapCameraObj = new GameObject("MinimapCamera"); mapCamera = mapCameraObj.AddComponent<Camera>(); mapCamera.targetTexture = mapTexture; mapCamera.orthographic = true; mapCamera.clearFlags = (CameraClearFlags)2; mapCamera.backgroundColor = Color.black; } mapCamera.orthographicSize = currentZoom; Vector3 position = ((Component)Camera.main).transform.position; mapCameraObj.transform.position = new Vector3(position.x, position.y + 100f, position.z); mapCameraObj.transform.rotation = Quaternion.Euler(90f, 0f, 0f); } } private void OnGUI() { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) Rect val = default(Rect); ((Rect)(ref val))..ctor((float)Screen.width - mapSize - 20f, 20f, mapSize, mapSize); GUI.Box(val, "MINIMAP"); if ((Object)(object)mapTexture != (Object)null) { GUI.DrawTexture(val, (Texture)(object)mapTexture); } GUI.color = Color.red; GUI.DrawTexture(new Rect(((Rect)(ref val)).x + mapSize / 2f - 5f, ((Rect)(ref val)).y + mapSize / 2f - 5f, 10f, 10f), (Texture)(object)Texture2D.whiteTexture); } }