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GrabRechargeMP
Updated and multiplayer-compatible version of GrabRecharge by modx. Hold Z to recharge any grabbed battery item. Works for all players in singleplayer and multiplayer.
| Last updated | 2 weeks ago |
| Total downloads | 1278 |
| Total rating | 0 |
| Categories | Mods Client-side Server-side |
| Dependency string | Aolion-GrabRechargeMP-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
GrabRechargeMP v1.0.0
Grab any battery-powered item and hold Z to recharge it. Works in singleplayer and multiplayer — all players can recharge, not just the host.
All players must have this mod installed.
How to Use
- Grab any battery item (gun, drone, orb, flashlight, and more)
- Hold Z to charge it — your mod power drains as you charge
- Mod power regenerates automatically when you stop charging
- If mod power hits zero a short cooldown starts before it regens
- A Charge % bar appears on your HUD showing your current mod power
Multiplayer
All players need this mod installed. Any player can charge any item they're holding, regardless of whether they're the host.
Configuration
Found in BepInEx/config/modx.playergrabrecharge.cfg after first launch.
| Setting | Description | Default |
|---|---|---|
RechargeKey |
Key to hold to recharge | Z |
ToggleMode |
false = hold, true = tap to toggle |
false |
RechargeRate |
Battery % charged per second (1–30) | 10 |
ShowChargeBar |
Show mod power bar on HUD | true |
DebugLogging |
Verbose logs for troubleshooting | false |
Compatibility
Should work with all vanilla and modded items that use the game's ItemBattery component.
Credits
Original mod by modx. Updated and rewritten with full multiplayer support.