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Enemy Overhaul

(Huntsman now overhauled!) Overhauls or improves the AI of the Trudge, Robe, Reaper, Headman, Huntsman, Gnome... and even pits? See description for more information!

CHANGELOG

1.0.12

  • Added a phase where Huntsman gives players a warning before attacking.
  • Fixed a variety of issues with pit behaviour.

1.0.11

  • Fixed an issue where Robe AI would break randomly.

1.0.10

  • Overhauled Reaper AI
    • The Reaper will chase players, increasing in speed and damage over time.
    • If hurt enough, the Reaper will get scared and flee from the players.
  • Updated config system to function when changed while the game is running.
  • Refactored state-machine system in Trudge and Robe.

1.0.9

  • Significantly improved Trudge AI
    • Reworked aggro system and attack pattern
    • Added more warning messages
    • Trudge now increases in speed when very far from target
    • Fixed targetting issues

1.0.8

  • Added basic configurability