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Enemy Overhaul
(Huntsman now overhauled!) Overhauls or improves the AI of the Trudge, Robe, Reaper, Headman, Huntsman, Gnome... and even pits? See description for more information!
CHANGELOG
1.0.12
- Added a phase where Huntsman gives players a warning before attacking.
- Fixed a variety of issues with pit behaviour.
1.0.11
- Fixed an issue where Robe AI would break randomly.
1.0.10
- Overhauled Reaper AI
- The Reaper will chase players, increasing in speed and damage over time.
- If hurt enough, the Reaper will get scared and flee from the players.
- Updated config system to function when changed while the game is running.
- Refactored state-machine system in Trudge and Robe.
1.0.9
- Significantly improved Trudge AI
- Reworked aggro system and attack pattern
- Added more warning messages
- Trudge now increases in speed when very far from target
- Fixed targetting issues
1.0.8
- Added basic configurability