PocketCartTurret
Turn your pocket cart into an automatic turret with a mounted cannon or laser. Only the host needs the mod; friends can play completely vanilla.Changelog
0.1.1
- Clarify that the cart works as an unattended stationary turret as well as mobile fire support. No player needs to hold or push it.
- Documentation update; gameplay is unchanged.
0.1.0
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Introduce PocketCartTurret: turn a pocket cart with a mounted cannon or laser into a mobile automatic turret. Only the host needs the mod; vanilla friends can join.
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Add the PocketCartTurret artwork and final Thunderstore icon.
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Keep pending warning mines through brief detection loss, defer arming audio until native initialization, and retain warning audio throughout long tracking/alignment waits.
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Add a temporary vanilla Explosive Mine with repeating arming beeps at first detection, a two-second continuous-tracking hold before the first shot, and network cleanup before firing. Stock clients receive the native Arming state RPC. Warning mines cannot arm, trigger, or explode.
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Preserve vanilla upright stabilization and damping while steering the cart weapon's heading.
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Preserve upright posture on the cart and acquire targets only from the actual muzzle with a yaw-only sweep; never synthesize a corrected barrel pose.
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Ignore non-enemy trigger volumes in firing visibility checks.
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Add host-controlled automatic cannon and laser targeting on mini carts.
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Restrict detection to 70% of vanilla weapon range and a clear, reachable horizontal firing ray.
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Track the nearest live enemy without controlling pitch or restricting cart pulling.
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Reuse vanilla firing, battery, damage, effects, and network synchronization.
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Add Debug-only mission-start test equipment; exclude it from Release and require Release packaging.
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Spawn and follow warning mines at the mounted weapon position. Restart the two-second tracking hold after any tracking loss, while reusing a pending mine through brief loss.
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Remove experimental audio/visual diagnostics, prefab probes, and the F8 sound test. Keep only useful lifecycle/error logs and Debug mission equipment.
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Replay initial warning settings to late joiners and block inventory equip requests.
