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Decompiled source of NoForcedDrop v1.0.2
NoForcedDropMod.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyCompany("NoForcedDropMod")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("NoForcedDropMod")] [assembly: AssemblyTitle("NoForcedDropMod")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace NoForcedDropMod { [BepInPlugin("com.mistyck.noforceddrop", "No Forced Drop Mod", "1.0.2")] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) new Harmony("com.mistyck.noforceddrop").PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"No Forced Drop Mod loaded!"); } } [HarmonyPatch(typeof(PhysGrabber), "ReleaseObject")] public class ReleaseObject_Patch { private static bool Prefix(object __instance) { //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Expected O, but got Unknown FieldInfo fieldInfo = AccessTools.Field(__instance.GetType(), "grabbedObject"); FieldInfo fieldInfo2 = AccessTools.Field(__instance.GetType(), "prevGrabbed"); if (fieldInfo == null || fieldInfo2 == null) { Debug.LogWarning((object)"NoForcedDropMod: Could not find necessary fields in PhysGrabber."); return true; } Rigidbody val = (Rigidbody)fieldInfo.GetValue(__instance); bool flag = (bool)fieldInfo2.GetValue(__instance); if ((Object)(object)val == (Object)null || !flag) { return true; } ((Component)val).gameObject.SetActive(false); Debug.Log((object)"NoForcedDropMod: Item stored instead of dropped."); return false; } } }