using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using Bobi.patches;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Bobi")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Bobi")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4997e060-9561-4c6c-b591-f80c74579eee")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Bobi
{
[BepInPlugin("morestamina.mod", "MoreStamina", "1.0")]
public class MoreStamina : BaseUnityPlugin
{
public const string pluginGuid = "morestamina.mod";
public const string pluginName = "MoreStamina";
public const string pluginVersion = "1.0";
private readonly Harmony harmony = new Harmony("morestamina.mod");
private static MoreStamina Instance;
internal ManualLogSource mls;
public void Awake()
{
if (Object.op_Implicit((Object)(object)(Instance = null)))
{
Instance = this;
}
mls = Logger.CreateLogSource("morestamina.mod");
harmony.PatchAll(typeof(MoreStamina));
harmony.PatchAll(typeof(PlayerControllerPatch));
}
}
}
namespace Bobi.patches
{
[HarmonyPatch(typeof(PlayerController))]
internal class PlayerControllerPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void Update_MyPatch(ref float ___EnergySprintDrain)
{
___EnergySprintDrain = 2.5f;
}
}
}