Bydlo-TimerMod icon

TimerMod

Add timer spent on level and enemies' respawn times

By Bydlo

CHANGELOG

v1.3.2

  • EnemyList timer
    • Hopefully fixed a bug that always showed "Dead" status on host.

v1.3.1

  • EnemyList timer
    • Hopefully fixed a bug that always showed "Alive" status on client.

v1.3.0

  • Updated to R.E.P.O. v0.4.0
  • EnemyList timer
    • Respawn times now shared via RepoSteamNetworking and SHOULD work fine.
    • Respawn times format changed to "00m 00s"
  • IdleTimerUI
    • Idle timer removed. Considered useless, hard to sync.
  • LevelTimerUI
    • Added configuration for x,y position.

v1.2.0

  • Updated to R.E.P.O. v0.2.0
  • Reworked EnemyList timer
    • Now, if host has Timer Mod, respawn times will be shared to clients. Otherwise, you will just see Dead/Alive status.
    • Added configuration for x,y position.
    • Added configuration to limit the enemy name length.
  • Reworked IdleTimerUI
    • Idle time now displayed only on host. If you are a client, you will only see Idle/No Idle status.

v1.1.1

  • Fixed wrong enemy timer display on client side.

v1.1.0

  • Added configuration.
  • Added(fixed) message when enemy respawned (in bottom right).

v1.0.0

  • Initial release.