Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
CHANGELOG
v1.3.2
- EnemyList timer
- Hopefully fixed a bug that always showed "Dead" status on host.
v1.3.1
- EnemyList timer
- Hopefully fixed a bug that always showed "Alive" status on client.
v1.3.0
- Updated to R.E.P.O. v0.4.0
- EnemyList timer
- Respawn times now shared via RepoSteamNetworking and SHOULD work fine.
- Respawn times format changed to "00m 00s"
- IdleTimerUI
- Idle timer removed. Considered useless, hard to sync.
- LevelTimerUI
- Added configuration for x,y position.
v1.2.0
- Updated to R.E.P.O. v0.2.0
- Reworked EnemyList timer
- Now, if host has Timer Mod, respawn times will be shared to clients. Otherwise, you will just see Dead/Alive status.
- Added configuration for x,y position.
- Added configuration to limit the enemy name length.
- Reworked IdleTimerUI
- Idle time now displayed only on host. If you are a client, you will only see Idle/No Idle status.
v1.1.1
- Fixed wrong enemy timer display on client side.
v1.1.0
- Added configuration.
- Added(fixed) message when enemy respawned (in bottom right).
v1.0.0
- Initial release.