v4.0.2
- Enemies spawned by Stage Flux can now become Enhanced.
- RoleShuffle Ninja, Vampire, and Hunter now work as intended with Enhanced enemies.
v4.0.1
- Limited per-enemy chance settings to
-1 or whole percentages from 0 to 100.
- Added Threat Budget with a default limit of 4 while retaining the maximum Enhanced encounter count.
- Added an option to enable or disable common health and movement enhancements independently from dedicated behavior and identification.
- Made Enhanced selection less dependent on the order in which enemies appear.
- Changed Banger and Gnome to use group-level selection and consume one level-limit slot per group.
- Added a stronger green identification pulse when a player first approaches an Enhanced enemy.
- Improved Enhanced enemy stability while preserving common bonuses and visual identification.
- Reduced overlapping effects when supported single-enemy enhancement mods are installed.
- Reorganized REPOConfig settings into consistent global groups and alphabetical enemy sections.
v4.0.0
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.