Fix startup for installations using default loader settings.
No configuration edits or previous setup required. Existing key bindings are preserved.
Simplify installation instructions to install through a mod manager and launch modded.
1.3.6
Renamed MMB Emote Wheel to Refined Emotions. Existing bindings and configuration are preserved.
1.3.5
Straightened the pointing arm by aiming toward the center farther ahead.
Swept its supporting arm farther backward while keeping the 100-degree lift.
1.3.4
Hands-to-mouth moves both shoulders forward to clear the chest while keeping the hands at the mouth.
Pointing keeps the left shoulder in its natural position and angles the arm toward the center ahead. The supporting arm stays back but lowers to 100 degrees from down.
1.3.3
Sad angles the fists outward and slightly forward to clear bulky clothing.
Pointing moves the left shoulder only halfway toward the front center; the right shoulder moves back and its arm uses the Angry pose.
Angry now raises both arms 130 degrees from straight down, retaining the backward sweep.
1.3.2
Sad now rounds both shoulders visibly forward and slightly inward, with arms hanging down.
Pointing moves the left shoulder to the front center of the chest, so the arm points straight ahead from the middle.
1.3.1
Fixed arm blending: native expression weights are relative, so held poses now reach their intended angles.
Put palms against the sides of the head or in front of the mouth for the two shocked expressions, using the actual rig endpoints.
Made Sad’s arms hang straight down with shoulders forward, and rotated Closed Eyes’ arms further behind the back.
1.3.0
Added Self-view in REPOConfig, default V: hold to see your character from the front, release to restore first person.
Self-view works with the wheel and number-key expressions, pauses mouse-look, and pulls the camera inward near walls.
Restore the camera on menus, focus loss, death and rebinding.
1.2.0
Added one REPOConfig setting: wheel button, default Mouse2. Duration is fixed at five seconds.
Added six matching arm poses driven by native expressions, including number-key emotes.
Blend poses with the eye expressions and restore normal movement afterward.
Let grabbing, map use, crawling and tumbling take priority over poses.
1.1.1
Removed the duplicate bottom expression preview and duration bar. The game supplies the expression display.
Added a distributable package and installation instructions.
1.1.0
Replaced text labels with eye previews derived from native expression settings.