R.E.P.O.
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Last Updated
First Uploaded
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33K
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69KB
Dependency string
Choom-TimerMod-0.9.7
Dependants

Timer Mod

Description

Timer Mod introduces a synchronized countdown timer to your multiplayer games, adding tension and excitement. When the first extraction point is unlocked, a 10-minute timer begins. Each additional extraction point unlocked adds 5 minutes to the clock. If the timer hits zero, all players explode! The timer is visible on-screen for players with the mod installed, while the host manages the core logic and explosion effects.

Features

  • Synchronized Timer: Starts at 10 minutes and gains 5 minutes per extraction point unlocked.
  • Explosive Finale: All players explode when the timer reaches zero.
  • Immersive Messages: Random messages appear at key moments (e.g., "The countdown has started!", "Two minutes left!", "I’m about to explode!").
  • Customizable Delay: Explosion delays match message lengths, letting players "speak" before the boom.
  • Host-Driven Logic: The host ensures timer and explosion synchronization across all clients.

Installation

  1. Prerequisites: Install BepInEx first.
  2. Download: Get the latest Timer Mod from Thunderstore.
  3. Install: Unzip the mod files into your game’s BepInEx/plugins folder.
  4. Launch: Start the game, and the mod will activate.

Usage

  • The timer triggers automatically when the first extraction point unlocks.
  • Players with the mod see the timer UI; those without it still experience explosions but not the display.
  • The host controls the timer and explosion logic for seamless multiplayer sync.

Configuration

No configuration options are available yet. Future updates may allow timer customization and more.

Known Issues

  • No issues reported so far. Submit any bugs to @choom_aoe on Discord.

Credits

  • Developer: Choom
  • Thanks: To the modding community for their support and input, and my friend Koziel for the help.

Have fun and enjoy the chaos!

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