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Dafis Mega Monster Pack Emporium REPO Edition
A number of Enemies, both Variant and Unique
By Dafini
CHANGELOG
v2.2.4 Release
- Numerous fixes across the board, especially Heads
v2.2.3 Release
- Fixed some monsters that became Invulnerable aside from environmental damage
v2.2.2 Release
- Fixed a few Missing Animations
v2.2.1 Release
- Removed the CreamyCraft dependancy, it has been integrated.
v2.2.0 Release
- Updated for 0.3.0!
- Removed the On Fire, Missingno Infected, and Zombie Variants of each monster
- Prepped for a new Unique Monster that is coming soon
v2.1.5 Release
- Multiple new monsters! Many designed to ruin childhoods! Huzzah!
- Adjusted dependancies, now ALL sub-packs download with the Health Fix Mod of Mine
- Adjusted dependancies, now includes the Enemy and Valuable Spawn Manager, heavily requested
- Pikmin now finally die to a sneeze again
- As funny as Ball Cloverfield Monster was... Fixed that
- Can smell the candy, Spooky Season is here isn't it? Something is coming...
v2.1.4 Release
- The Infection has grown in variety
- Nerfed Pyramid Head's T-Posing Power
v2.1.3 Release
- The "128 Bikes" Content Update
- Shoop Da Whoop
- Aaahh Real Monsters
- Kabutops
- Pyramid Head
v2.1.2 Release
- Ducks no longer become so angry they become invisible
v2.1.1 Release
- Invincibility Issues fixed with Dafis Monster Health ReAwakening mod
- Should also fix monsters from OTHER mods with the same issue
v2.1.0 Release
- Fixed ALL Monsters
- Trudge death void after death is GONE
- Clown-likes now behave as they should, no more ominous red glows and NOW THEY CAN FIRE
v2.0.2 Release
- Baman & Piderman's Epileptic fits turned off
v2.0.1 Release
- 24 new Monsters... Numerous ones are Requests from the community!
- Feel free to leave requests for what you want to see become Monsters!
v2.0.0 Release
- Due to sheer amount of Content, This Mod is turned into a HUB for my Monster Releases
- Turn On or Off categories of it that appear in the Mod Manager
- 34 new Monsters...
v1.0.25 Release
- Flash Content Update
v1.0.24 Release
- Flash 2000 Content Update
- Numerous new Monsters from good ol' Newgrounds days
- A couple other oddities...
v1.0.23 Release
- Numerous new Monsters
- Toy Soldiers' shots reduced in damage drastically
- Toy Soldeirs' Size increased slightly
- Pimin Sizes increased slightly
- Zeta and Chaos 2's hitboxes resized to prevent them getting stuck
v1.0.22 Release
- Sonic Adventure & Garfield Content Update
- 24 new Monsters. A lot ARE Sonic related, but quite a lot are NOT!
- A couple touch ups and fixes as well!
v1.0.21 Release
- The 3 Gaping Voids have been sealed shut
v1.0.20 Release
- Some more monsters! Quite a few too...
- Nerfed the Human Centipede Noises
v1.0.18 Release
- Readme Update
v1.0.17 Release
- 1 More Monster
- Can you feel the sunshine?
v1.0.16 Release
- 5 more Monsters...
- I am far to afraid to even mention one of em
- nvm its 6 more Monsters...
v1.0.15 Release
- Say Hi to Ockeffs for me
- Don't Move
- Adjusted audio of Shrek and Doom Slayer
v1.0.11 Release
- Meatwad was too powerful, toned him down
v1.0.10 Release
- Now my hands smell like a burger. I have to wait for the skin on the hand to die off before the smell goes away.
v1.0.8 Release
- Adjustments to Shrek's Head
v1.0.7 Release
- Fixes
v1.0.6 Release
- Running from Evil
v1.0.5 Release
- 6 New Monsters!
v1.0.4 Release
- An enemy had to be taken out and switched with a working variant
v1.0.3 Release
- Fixed the Missing Enemy error
v1.0.2 Release
- Fixed the name of a Monster
v1.0.1 Release
- Credentials to artsmen for the Pizza Face Model
- Adjusted names, and sounds!
v1.0.0 Release
- Initial Release