


Tells you which enemies will spawn each level, and lets the host turn off Loom.
Spawn Banner — At the start of each level, a brief banner appears at the top of the screen showing every enemy type that will spawn that level, with counts. For example: "2 Ducks Spawned, Headman Spawned, Tick Spawned." Each player sees the banner on their own screen, timed to when their loading animation completes — so AFK players in the lobby still get the heads-up when they're ready to play.
Disable Loom — A host-side config option to remove Loom from the spawn pool entirely. Useful for groups who find Loom unfun or want to learn the rest of the monster roster without it.
After running the game once with the mod installed, edit BepInEx/config/com.deegamenchill.bossnotifier.cfg to change settings:
| Feature | Who needs the mod? |
|---|---|
| Spawn banner | Anyone who wants to see it (per-player) |
| Disable Loom | Host only (host decides spawns for the lobby) |
EnemyDirector.enemiesDifficulty3 may interact unpredictably.Found a bug? Open an issue on the project page or message me on Thunderstore.