Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
LobbyImprovements REPO
Various improvements for lobbies
CHANGELOG
1.1.7
CHANGES
- Re-enabled debug overlay config option
- Changed lobby menu command fix to use alternate method
- Cleaned up player name prefix logic
1.1.6
CHANGES
- Added
/lobbymenuto return to the lobby menu
1.1.5
CHANGES
- Added a config option for whether the vanilla debug console is useable
- Added a config option for whether the vanilla debug commands are useable
- Updated the README.md
1.1.4
CHANGES
- Added some useful tips for the debug console to the README
- Made the splash screen "done" logic still run when the splash screen is automatically skipped
1.1.3
CHANGES
- Support for REPO v0.3.0
- Enabled the debug console which is accessible via the grave key (`)
1.1.2
CHANGES
- Added config option for an "Improved Layout" for the main menu. This requires you to have MenuLib enabled. The main differences with it enabled are:
- Region selection defaults to the last selected region and is accessible via a button (instead of automatically showing each time you try to play multiplayer)
- Clicking "Host Game" on the main menu allows you to host a private/public save file
- Clicking "Join Game" on the main menu takes you straight to the server list
- Added a button to refresh the server list
- Disabled some commands in debug builds
1.1.1
CHANGES
- Disabled tester overlay on the tester branch
1.1.0
CHANGES
- Updated some links in the README.md
- Made the cache for name prefixes only include players in your current lobby instead of everyone
FIXES
- Fixed chat commands using the closest level point to any player instead of the closest level point to the local player
1.0.9
FIXES
- Fixed being unable to spawn enemy and surplus valuables in multiplayer
1.0.8
CHANGES
- Creating a save file for a public lobby will now use the server name as the default save file name
- Loading a save file for a public lobby will now use the save file name as the default server name
FIXES
- Fixed loading a save file in a public lobby using the previous save file instead of the selected one
1.0.7
NEW
- Added steam rich presence grouping
CHANGES
- Made public lobby save files enabled by default
FIXES
- Improved stability of hosting and joining public lobbies (public lobby save logic now only runs when required)
1.0.6
CHANGES
- Changed saves menu header for multiplayer to show whether it's private/public multiplayer
- Disabled text-to-speech for successful commands
FIXES
- Fixed hosting a public lobby showing an infinite loading screen on some occasions
1.0.5
NEW
- Added
/setname [string]to rename the current save file - Added more info to the README.md (such as stating which features are only used by the host)
- Added
/setscene randomwhich makes it do a random gameplay level
CHANGES
- Changed
/levelto/setscene(to reduce confusion with/setlevel) - Made
/setcashautomatically reload the scene if in the shop (or in a gameplay level if there is an extraction in-progress) - Made
/setlevelautomatically reload the scene if in a gameplay level or the shop - When hosting a public lobby using a save file it will no longer give the confirmation popup before the server name input popup (since the server name input prompt is basically a confirmation)
FIXES
- Fixed cursor disappearing when exiting server name input popup
- Fixed
/valuablenot working in multiplayer - Fixed pasting into chat not working on some occasions
1.0.4
NEW
- Added config option to skip moon phase animation
- Added config option to skip splash screen
- Added config option to enable save files for public lobbies
FIXES
- Fixed being able to open chat in the main menu
- Fixed singleplayer deaths taking you to the lobby menu (when it's not enabled in the config)
1.0.3
NEW
- Added missing thing to v1.0.2 changelog
FIXES
- Fixed pasting into chat bypassing the max chat message length
1.0.2
NEW
FIXES
- Fixed name prefixes sometimes not being able to be set after the changes in 1.0.1
1.0.1
CHANGES
- Small tweaks to name prefixes
FIXES
- Fixed chat commands not working