using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ExitGames.Client.Photon;
using HarmonyLib;
using LobbyImprovements.Patches;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json;
using Photon.Pun;
using Photon.Realtime;
using Steamworks;
using Steamworks.Data;
using TMPro;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("uk.1a3.lobbyimprovements")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.1.1.0")]
[assembly: AssemblyInformationalVersion("1.1.1+2e5e76d5dad9e72cdbe5ec280e395931e0d17d06")]
[assembly: AssemblyProduct("LobbyImprovements")]
[assembly: AssemblyTitle("uk.1a3.lobbyimprovements")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LobbyImprovements
{
public class ObjectScreenshotTaker : MonoBehaviour
{
private enum ScreenshotTypes
{
None,
Modules,
Enemies,
Items,
Valuables
}
private readonly string SavePath = "Screenshots";
internal static ObjectScreenshotTaker instance;
internal bool isTakingScreenshots;
private Camera ScreenshotCamera;
private Light ScreenshotLight;
private GameObject moduleObject;
private RenderTexture renderTexture;
private Texture2D screenshot;
private Color? ambientLight;
private ScreenshotTypes screenshotType;
private void Awake()
{
//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
//IL_00e8: Expected O, but got Unknown
//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_014e: Unknown result type (might be due to invalid IL or missing references)
//IL_0181: Unknown result type (might be due to invalid IL or missing references)
if (Object.op_Implicit((Object)(object)instance))
{
Object.Destroy((Object)(object)((Component)this).gameObject);
return;
}
instance = this;
if ((Object)(object)ScreenshotCamera == (Object)null)
{
ScreenshotCamera = ((Component)this).gameObject.AddComponent<Camera>();
ScreenshotCamera.CopyFrom(Camera.main);
((Object)ScreenshotCamera).name = "ScreenshotCamera";
ScreenshotCamera.cullingMask = -4129;
ScreenshotCamera.farClipPlane = 2000f;
((Behaviour)ScreenshotCamera).enabled = false;
ScreenshotCamera.clearFlags = (CameraClearFlags)2;
ScreenshotCamera.backgroundColor = new Color(0f, 0f, 0f, 0f);
}
if ((Object)(object)ScreenshotLight == (Object)null)
{
Light spotlight = PlayerAvatar.instance.flashlightController.spotlight;
GameObject val = new GameObject("ScreenshotLight");
ScreenshotLight = val.AddComponent<Light>();
ScreenshotLight.type = spotlight.type;
ScreenshotLight.color = spotlight.color;
ScreenshotLight.intensity = spotlight.intensity;
ScreenshotLight.range = 100f;
ScreenshotLight.spotAngle = 100f;
ScreenshotLight.shadows = spotlight.shadows;
ScreenshotLight.cookie = spotlight.cookie;
ScreenshotLight.cookieSize = spotlight.cookieSize;
ScreenshotLight.renderMode = spotlight.renderMode;
((Behaviour)ScreenshotLight).enabled = false;
}
if (!Directory.Exists(SavePath))
{
Directory.CreateDirectory(SavePath);
}
GameObject gameObject = ((Component)LevelGenerator.Instance.LevelParent.GetComponentInChildren<StartRoom>()).gameObject;
PhysGrabObject[] array = Object.FindObjectsOfType<PhysGrabObject>();
for (int i = 0; i < array.Length; i++)
{
array[i].DestroyPhysGrabObject();
}
Light[] componentsInChildren = ((Component)gameObject.transform).GetComponentsInChildren<Light>();
for (int i = 0; i < componentsInChildren.Length; i++)
{
((Behaviour)componentsInChildren[i]).enabled = false;
}
Renderer[] componentsInChildren2 = ((Component)gameObject.transform).GetComponentsInChildren<Renderer>();
for (int i = 0; i < componentsInChildren2.Length; i++)
{
componentsInChildren2[i].enabled = false;
}
Canvas[] componentsInChildren3 = ((Component)gameObject.transform.Find("Truck/Truck Run")).GetComponentsInChildren<Canvas>();
for (int i = 0; i < componentsInChildren3.Length; i++)
{
((Behaviour)componentsInChildren3[i]).enabled = false;
}
componentsInChildren = ((Component)PlayerAvatar.instance).GetComponentsInChildren<Light>();
for (int i = 0; i < componentsInChildren.Length; i++)
{
((Behaviour)componentsInChildren[i]).enabled = false;
}
componentsInChildren2 = ((Component)PlayerAvatar.instance).GetComponentsInChildren<Renderer>();
for (int i = 0; i < componentsInChildren2.Length; i++)
{
componentsInChildren2[i].enabled = false;
}
}
private void OnDestroy()
{
PluginLoader.StaticLogger.LogInfo((object)"[ModuleScreenshotTaker] Destroying...");
if (Object.op_Implicit((Object)(object)ScreenshotLight))
{
Object.Destroy((Object)(object)((Component)ScreenshotLight).gameObject);
}
}
private void ScreenshotStart()
{
isTakingScreenshots = true;
PlayerAvatar.instance.flashlightController.hideFlashlight = true;
PluginLoader.StaticLogger.LogInfo((object)"[ModuleScreenshotTaker] Starting");
}
private void ScreenshotEnd()
{
if (Object.op_Implicit((Object)(object)ScreenshotLight))
{
((Behaviour)ScreenshotLight).enabled = false;
}
PlayerAvatar.instance.flashlightController.hideFlashlight = false;
ambientLight = null;
EnvironmentDirector.Instance.DarkAdaptationLerp = ((!FlashlightController.Instance.LightActive) ? 0.01f : 0.99f);
isTakingScreenshots = false;
PluginLoader.StaticLogger.LogInfo((object)"[ModuleScreenshotTaker] Finished");
if (Object.op_Implicit((Object)(object)ScreenshotLight))
{
Object.Destroy((Object)(object)((Component)ScreenshotLight).gameObject);
}
Object.Destroy((Object)(object)((Component)this).gameObject);
}
internal IEnumerator TakeScreenshotsOfEnemies()
{
screenshotType = ScreenshotTypes.Enemies;
ScreenshotStart();
yield return (object)new WaitForSeconds(2f);
List<GameObject> source = (from x in EnemyDirector.instance.enemiesDifficulty1.Concat(EnemyDirector.instance.enemiesDifficulty2).Concat(EnemyDirector.instance.enemiesDifficulty3)
where Object.op_Implicit((Object)(object)x) && !((Object)x).name.Contains("Enemy Group - ")
select ((IEnumerable<GameObject>)x.spawnObjects).FirstOrDefault((Func<GameObject, bool>)((GameObject o) => !((Object)o).name.Contains("Director")))).ToList();
yield return ((MonoBehaviour)this).StartCoroutine(TakeScreenshotsCoroutine((from x in source.Distinct()
orderby ((Object)x).name
select x).ToArray(), "Enemies", "Enemies"));
ScreenshotEnd();
}
internal IEnumerator TakeScreenshotsOfItems()
{
screenshotType = ScreenshotTypes.Items;
ScreenshotStart();
yield return (object)new WaitForSeconds(2f);
List<Item> source = (from x in Resources.FindObjectsOfTypeAll<Item>()
where Object.op_Implicit((Object)(object)x) && Object.op_Implicit((Object)(object)x.prefab)
select x).ToList();
yield return ((MonoBehaviour)this).StartCoroutine(TakeScreenshotsCoroutine((from x in source
orderby ((Object)x).name
select x.prefab).Distinct().ToArray(), "Items", "Items"));
ScreenshotEnd();
}
internal IEnumerator TakeScreenshotsOfModules()
{
screenshotType = ScreenshotTypes.Modules;
ScreenshotStart();
yield return (object)new WaitForSeconds(2f);
List<Level> levels = (from x in Resources.FindObjectsOfTypeAll<Level>()
where Object.op_Implicit((Object)(object)x) && ((Object)x).name != "Level - Lobby" && ((Object)x).name != "Level - Lobby Menu" && ((Object)x).name != "Level - Main Menu" && ((Object)x).name != "Level - Splash Screen"
select x).ToList();
yield return ((MonoBehaviour)this).StartCoroutine(TakeScreenshotsCoroutine((from x in (from x in levels.SelectMany((Level x) => x.StartRooms)
where Object.op_Implicit((Object)(object)x)
select x).Distinct()
orderby ((Object)x).name
select x).ToArray(), "StartRoom", "Modules"));
yield return ((MonoBehaviour)this).StartCoroutine(TakeScreenshotsCoroutine((from x in (from x in levels.SelectMany((Level x) => x.ModulesNormal1.Concat(x.ModulesNormal2).Concat(x.ModulesNormal3))
where Object.op_Implicit((Object)(object)x)
select x).Distinct()
orderby ((Object)x).name
select x).ToArray(), "Normal", "Modules"));
yield return ((MonoBehaviour)this).StartCoroutine(TakeScreenshotsCoroutine((from x in (from x in levels.SelectMany((Level x) => x.ModulesPassage1.Concat(x.ModulesPassage2).Concat(x.ModulesPassage3))
where Object.op_Implicit((Object)(object)x)
select x).Distinct()
orderby ((Object)x).name
select x).ToArray(), "Passage", "Modules"));
yield return ((MonoBehaviour)this).StartCoroutine(TakeScreenshotsCoroutine((from x in (from x in levels.SelectMany((Level x) => x.ModulesDeadEnd1.Concat(x.ModulesDeadEnd2).Concat(x.ModulesDeadEnd3))
where Object.op_Implicit((Object)(object)x)
select x).Distinct()
orderby ((Object)x).name
select x).ToArray(), "DeadEnd", "Modules"));
yield return ((MonoBehaviour)this).StartCoroutine(TakeScreenshotsCoroutine((from x in (from x in levels.SelectMany((Level x) => x.ModulesExtraction1.Concat(x.ModulesExtraction2).Concat(x.ModulesExtraction3))
where Object.op_Implicit((Object)(object)x)
select x).Distinct()
orderby ((Object)x).name
select x).ToArray(), "Extraction", "Modules"));
ScreenshotEnd();
}
internal IEnumerator TakeScreenshotsOfValuables()
{
screenshotType = ScreenshotTypes.Valuables;
ScreenshotStart();
yield return (object)new WaitForSeconds(2f);
List<ValuableObject> source = (from x in (from x in RunManager.instance.levels.SelectMany((Level x) => x.ValuablePresets.SelectMany((LevelValuables p) => p.tiny.Concat(p.small).Concat(p.medium).Concat(p.big)
.Concat(p.wide)
.Concat(p.tall)
.Concat(p.veryTall)))
select x.GetComponent<ValuableObject>()).Concat(from item in Resources.FindObjectsOfTypeAll<ValuableObject>()
where ((Object)item).name.StartsWith("Enemy Valuable - ") || ((Object)item).name.StartsWith("Surplus Valuable - ")
select item)
where Object.op_Implicit((Object)(object)x) && Object.op_Implicit((Object)(object)((Component)x).gameObject)
select x).ToList();
yield return ((MonoBehaviour)this).StartCoroutine(TakeScreenshotsCoroutine((from x in source
orderby ((Object)x).name
select ((Component)x).gameObject).Distinct().ToArray(), "Valuables", "Valuables"));
ScreenshotEnd();
}
private Bounds CalculateBounds(GameObject go, bool useColliders = false)
{
//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
if (useColliders)
{
Collider[] array = (from r in go.GetComponentsInChildren<Collider>(true)
where r.enabled && ((Component)r).gameObject.activeInHierarchy && !r.isTrigger
select r).ToArray();
if (array.Length != 0)
{
Bounds bounds = array[0].bounds;
for (int i = 1; i < array.Length; i++)
{
((Bounds)(ref bounds)).Encapsulate(array[i].bounds);
}
return bounds;
}
}
Renderer[] array2 = (from r in go.GetComponentsInChildren<Renderer>(true)
where r.enabled && ((Component)r).gameObject.activeInHierarchy
select r).ToArray();
if (array2.Length != 0)
{
Bounds bounds2 = array2[0].bounds;
for (int j = 1; j < array2.Length; j++)
{
((Bounds)(ref bounds2)).Encapsulate(array2[j].bounds);
}
return bounds2;
}
PluginLoader.StaticLogger.LogWarning((object)("No renderers found for " + ((Object)go).name));
return new Bounds(go.transform.position, Vector3.one);
}
private string GetObjectResourcePathForMP(string ssType, GameObject targetObject)
{
//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
//IL_010b: Expected I4, but got Unknown
if (!SemiFunc.IsMultiplayer())
{
return ((Object)targetObject).name;
}
switch (ssType)
{
case "Enemies":
return LevelGenerator.Instance.ResourceEnemies + "/" + ((Object)targetObject).name;
case "Items":
return "Items/" + ((Object)targetObject).name;
case "Modules":
return LevelGenerator.Instance.ResourceParent + "/" + LevelGenerator.Instance.Level.ResourcePath + "/" + LevelGenerator.Instance.ResourceModules + "/" + ((Object)targetObject).name;
case "Valuables":
{
string text = "";
ValuableObject component = targetObject.GetComponent<ValuableObject>();
if (Object.op_Implicit((Object)(object)component))
{
Type volumeType = component.volumeType;
text = (int)volumeType switch
{
0 => ValuableDirector.instance.tinyPath + "/",
1 => ValuableDirector.instance.smallPath + "/",
2 => ValuableDirector.instance.mediumPath + "/",
3 => ValuableDirector.instance.bigPath + "/",
4 => ValuableDirector.instance.widePath + "/",
5 => ValuableDirector.instance.tallPath + "/",
6 => ValuableDirector.instance.veryTallPath + "/",
_ => "",
};
if (((Object)targetObject).name.StartsWith("Enemy Valuable - ") || ((Object)targetObject).name.StartsWith("Surplus Valuable - "))
{
text = "";
}
}
return ValuableDirector.instance.resourcePath + text + ((Object)targetObject).name;
}
default:
return null;
}
}
private IEnumerator TakeScreenshotsCoroutine(GameObject[] modules, string category, string ssType)
{
if (!Directory.Exists(SavePath + "/" + ssType))
{
Directory.CreateDirectory(SavePath + "/" + ssType);
}
foreach (GameObject module in modules)
{
if (!Object.op_Implicit((Object)(object)module) || (ssType == "Modules" && ((Object)module).name.StartsWith("Start Room - Shop")))
{
continue;
}
string text = ((Object)module).name;
if (ssType == "Enemies")
{
text = ((Object)module).name.Replace("Enemy - ", "");
}
else if (ssType == "Modules")
{
text = Regex.Replace(((Object)module).name, " - [0-9]+ - ", " - ");
}
string fileName = SavePath + "/" + ssType + "/" + text + ".png";
if (File.Exists(fileName))
{
continue;
}
string objectResourcePathForMP = GetObjectResourcePathForMP(ssType, module);
if (string.IsNullOrWhiteSpace(objectResourcePathForMP))
{
continue;
}
if (ssType == "Valuables" && ((Object)module).name.StartsWith("Surplus Valuable - "))
{
Time.timeScale = 0f;
}
moduleObject = ((GameManager.instance.gameMode != 0) ? PhotonNetwork.InstantiateRoomObject(objectResourcePathForMP, Vector3.zero, Quaternion.identity, (byte)0, (object[])null) : Object.Instantiate<GameObject>(module, Vector3.zero, Quaternion.identity));
yield return null;
bool useCollisionsForBounds = false;
switch (ssType)
{
case "Enemies":
{
Enemy componentInChildren = moduleObject.GetComponentInChildren<Enemy>();
if (componentInChildren != null)
{
componentInChildren.Freeze(7f);
}
if (((Object)module).name != "Enemy - Beamer" && ((Object)module).name != "Enemy - Slow Walker" && ((Object)module).name != "Enemy - Upscream")
{
useCollisionsForBounds = true;
}
if (((Object)module).name == "Enemy - Floater" || ((Object)module).name == "Enemy - Runner" || ((Object)module).name == "Enemy - Slow Walker" || ((Object)module).name == "Enemy - Tumbler")
{
yield return (object)new WaitForSeconds(1f);
}
else if (((Object)module).name == "Enemy - Hidden" || ((Object)module).name == "Enemy - Hunter")
{
yield return (object)new WaitForSeconds(5f);
}
break;
}
case "Items":
{
Rigidbody component3 = moduleObject.GetComponent<Rigidbody>();
if (Object.op_Implicit((Object)(object)component3))
{
component3.useGravity = false;
component3.velocity = Vector3.zero;
component3.constraints = (RigidbodyConstraints)126;
}
PhysGrabObjectImpactDetector component4 = moduleObject.GetComponent<PhysGrabObjectImpactDetector>();
if (Object.op_Implicit((Object)(object)component4) && !component4.particleDisable)
{
component4.particleDisable = true;
}
if (((Object)module).name == "Item Cart Cannon" || ((Object)module).name == "Item Cart Laser")
{
ItemCartCannonMain component5 = moduleObject.GetComponent<ItemCartCannonMain>();
if (component5 != null)
{
ItemBattery battery = component5.battery;
if (battery != null)
{
BatteryVisualLogic batteryVisualLogic = battery.batteryVisualLogic;
if (batteryVisualLogic != null)
{
((Component)batteryVisualLogic).gameObject.SetActive(false);
}
}
}
}
useCollisionsForBounds = true;
if (((Object)module).name == "Item Melee Baseball Bat" || ((Object)module).name == "Item Melee Frying Pan")
{
yield return (object)new WaitForSeconds(1f);
}
break;
}
case "Modules":
{
PhysGrabObject[] array = Object.FindObjectsOfType<PhysGrabObject>();
foreach (PhysGrabObject val in array)
{
if (!val.hasHinge)
{
val.DestroyPhysGrabObject();
}
}
break;
}
case "Valuables":
{
Rigidbody component = moduleObject.GetComponent<Rigidbody>();
if (Object.op_Implicit((Object)(object)component))
{
component.useGravity = false;
component.velocity = Vector3.zero;
component.constraints = (RigidbodyConstraints)126;
}
PhysGrabObjectImpactDetector component2 = moduleObject.GetComponent<PhysGrabObjectImpactDetector>();
if (Object.op_Implicit((Object)(object)component2) && !component2.particleDisable)
{
component2.particleDisable = true;
}
if (((Object)module).name == "Valuable Gumball")
{
useCollisionsForBounds = true;
}
break;
}
}
Bounds val2 = CalculateBounds(moduleObject, useCollisionsForBounds);
float num = Mathf.Max(new float[3]
{
((Bounds)(ref val2)).size.x,
((Bounds)(ref val2)).size.y,
((Bounds)(ref val2)).size.z
});
ScreenshotCamera.orthographic = !((Object)module).name.StartsWith("Enemy Valuable - ");
ScreenshotCamera.orthographicSize = num * 0.8f;
Vector3 val3 = new Vector3(1f, 1f, -1f);
Vector3 val4 = ((Vector3)(ref val3)).normalized;
if (ssType == "Enemies")
{
val4 = Vector3.forward;
}
else if ((ssType == "Items" && ((Object)module).name.StartsWith("Item Upgrade ")) || ssType == "Valuables")
{
val3 = new Vector3(1f, 1f, 1f);
val4 = ((Vector3)(ref val3)).normalized;
}
float num2 = 1f;
if (ssType == "Items")
{
num2 = 0.75f;
}
float num3 = num * num2;
((Component)ScreenshotCamera).transform.position = ((Bounds)(ref val2)).center + val4 * num3;
((Component)ScreenshotCamera).transform.LookAt(((Bounds)(ref val2)).center);
if (Object.op_Implicit((Object)(object)ScreenshotLight))
{
((Component)ScreenshotLight).transform.position = ((Bounds)(ref val2)).center + val4 * num3;
((Component)ScreenshotLight).transform.LookAt(((Bounds)(ref val2)).center);
}
if (ssType != "Modules")
{
if (Object.op_Implicit((Object)(object)ScreenshotLight))
{
if (ssType == "Valuables" && (((Object)module).name == "Valuable Goblet" || ((Object)module).name == "Valuable GoldFish" || ((Object)module).name == "Valuable GoldTooth" || ((Object)module).name == "Valuable Piano" || ((Object)module).name == "Valuable SilverFish" || ((Object)module).name == "Valuable Trophy" || ((Object)module).name == "Valuable Wizard Griffin Statue" || ((Object)module).name == "Valuable Wizard Master Potion" || ((Object)module).name == "Valuable Wizard Sword"))
{
((Behaviour)ScreenshotLight).enabled = true;
}
else
{
((Behaviour)ScreenshotLight).enabled = false;
}
}
if ((ssType == "Enemies" && ((Object)module).name == "Enemy - Gnome") || (ssType == "Items" && ((Object)module).name == "Item Duck Bucket"))
{
ambientLight = new Color(0.5f, 0.5f, 0.5f);
}
else
{
ambientLight = new Color(1f, 1f, 1f);
}
RenderSettings.ambientLight = ambientLight.Value;
}
yield return (object)new WaitForEndOfFrame();
TakeScreenshot(fileName);
PluginLoader.StaticLogger.LogDebug((object)("Screenshot saved: " + fileName));
Object.Destroy((Object)(object)moduleObject);
if (Time.timeScale == 0f)
{
Time.timeScale = 1f;
}
}
}
private void TakeScreenshot(string filePath)
{
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Expected O, but got Unknown
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
renderTexture = new RenderTexture(1920, 1920, 32, (RenderTextureFormat)0);
ScreenshotCamera.targetTexture = renderTexture;
ScreenshotCamera.Render();
RenderTexture.active = renderTexture;
screenshot = new Texture2D(((Texture)renderTexture).width, ((Texture)renderTexture).height, (TextureFormat)4, false);
screenshot.ReadPixels(new Rect(0f, 0f, (float)((Texture)renderTexture).width, (float)((Texture)renderTexture).height), 0, 0);
screenshot.Apply();
byte[] bytes = ImageConversion.EncodeToPNG(screenshot);
File.WriteAllBytes(filePath, bytes);
ScreenshotCamera.targetTexture = null;
RenderTexture.active = null;
Object.Destroy((Object)(object)renderTexture);
Object.Destroy((Object)(object)screenshot);
}
private void LateUpdate()
{
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
if (isTakingScreenshots && ambientLight.HasValue)
{
RenderSettings.ambientLight = ambientLight.Value;
}
}
}
[BepInPlugin("uk.1a3.lobbyimprovements", "LobbyImprovements", "1.1.1")]
internal class PluginLoader : BaseUnityPlugin
{
private readonly Harmony harmony = new Harmony("uk.1a3.lobbyimprovements");
private static bool initialized;
internal static ConfigEntry<string> playerNamePrefixSelected;
internal static ConfigEntry<bool> singleplayerLobbyMenu;
internal static ConfigEntry<bool> saveDeleteEnabled;
internal static ConfigEntry<bool> savePublicEnabled;
internal static ConfigEntry<bool> testerOverlayEnabled;
internal static ConfigEntry<bool> testerOverlayModule;
internal static ConfigEntry<bool> moonPhaseUIEnabled;
internal static ConfigEntry<bool> splashScreenUIEnabled;
internal static ManualLogSource StaticLogger { get; private set; }
internal static ConfigFile StaticConfig { get; private set; }
private void Awake()
{
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_00cc: Expected O, but got Unknown
if (initialized)
{
return;
}
initialized = true;
StaticLogger = ((BaseUnityPlugin)this).Logger;
StaticConfig = ((BaseUnityPlugin)this).Config;
try
{
harmony.PatchAll(typeof(ChatCommands));
}
catch (Exception ex)
{
StaticLogger.LogError((object)("ChatCommands Patch Failed: " + ex));
}
try
{
harmony.PatchAll(typeof(PlayerNamePrefix));
}
catch (Exception ex2)
{
StaticLogger.LogError((object)("PlayerNamePrefix Patch Failed: " + ex2));
if (playerNamePrefixSelected == null)
{
playerNamePrefixSelected = StaticConfig.Bind<string>("Name Prefix", "Selected", "none", new ConfigDescription("Which prefix would you like to use?", (AcceptableValueBase)null, Array.Empty<object>()));
playerNamePrefixSelected.SettingChanged += delegate
{
PlayerNamePrefix.WorldSpaceUIParent_UpdatePlayerName(PlayerAvatar.instance);
if (GameManager.Multiplayer())
{
PlayerNamePrefix.PhotonSetCustomProperty(PhotonNetwork.LocalPlayer, "playerNamePrefix", playerNamePrefixSelected.Value);
}
};
}
}
saveDeleteEnabled = StaticConfig.Bind<bool>("Saves", "Deletion", true, "Should saves be automatically deleted when everyone dies?");
savePublicEnabled = StaticConfig.Bind<bool>("Saves", "Public Lobbies", true, "Should public lobbies have save files?");
try
{
harmony.PatchAll(typeof(PublicLobbySaves));
}
catch (Exception ex3)
{
StaticLogger.LogError((object)("PublicLobbySaves Patch Failed: " + ex3));
}
try
{
harmony.PatchAll(typeof(ServerListSearch));
}
catch (Exception ex4)
{
StaticLogger.LogError((object)("ServerListSearch Patch Failed: " + ex4));
}
singleplayerLobbyMenu = StaticConfig.Bind<bool>("Singleplayer", "Lobby Menu", false, "Should the lobby menu be enabled in singleplayer?");
try
{
harmony.PatchAll(typeof(MenuPageLobbySP));
}
catch (Exception ex5)
{
StaticLogger.LogError((object)("MenuPageLobbySP Patch Failed: " + ex5));
}
testerOverlayEnabled = StaticConfig.Bind<bool>("Tester Overlay", "Enabled", false, "Should the tester overlay be shown?");
testerOverlayEnabled.SettingChanged += delegate
{
SetupTesterOverlay(testerOverlayEnabled.Value);
};
testerOverlayModule = StaticConfig.Bind<bool>("Tester Overlay", "Show Module", true, "Should the name of the module you are in be shown?");
SetupTesterOverlay(testerOverlayEnabled.Value);
moonPhaseUIEnabled = StaticConfig.Bind<bool>("Fast Startup", "Moon Phase", true, "Should the moon phase animation be shown?");
splashScreenUIEnabled = StaticConfig.Bind<bool>("Fast Startup", "Splash Screen", true, "Should the splash screen be shown?");
try
{
harmony.PatchAll(typeof(FastStartup));
}
catch (Exception ex6)
{
StaticLogger.LogError((object)("FastStartup Patch Failed: " + ex6));
}
StaticLogger.LogInfo((object)"Patches Loaded");
}
private static void SetupTesterOverlay(bool _enabled)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
GameObject val = GameObject.Find("TesterOverlay");
if (_enabled && (Object)(object)val == (Object)null && !Debug.isDebugBuild)
{
GameObject val2 = new GameObject("TesterOverlay")
{
hideFlags = (HideFlags)61
};
Object.DontDestroyOnLoad((Object)val2);
val2.AddComponent<TesterOverlay>();
}
else if (!_enabled && (Object)(object)val != (Object)null)
{
Object.Destroy((Object)(object)val);
}
}
}
public class TesterOverlay : MonoBehaviour
{
private string text;
private string moduleName;
private void OnGUI()
{
//IL_014e: Unknown result type (might be due to invalid IL or missing references)
//IL_0153: Unknown result type (might be due to invalid IL or missing references)
//IL_015b: Unknown result type (might be due to invalid IL or missing references)
//IL_0162: Unknown result type (might be due to invalid IL or missing references)
//IL_0169: Unknown result type (might be due to invalid IL or missing references)
//IL_0170: Unknown result type (might be due to invalid IL or missing references)
//IL_0171: Unknown result type (might be due to invalid IL or missing references)
//IL_0176: Unknown result type (might be due to invalid IL or missing references)
//IL_0177: Unknown result type (might be due to invalid IL or missing references)
//IL_0186: Expected O, but got Unknown
//IL_0187: Expected O, but got Unknown
//IL_0188: Unknown result type (might be due to invalid IL or missing references)
//IL_018d: Unknown result type (might be due to invalid IL or missing references)
//IL_018e: Unknown result type (might be due to invalid IL or missing references)
//IL_0193: Unknown result type (might be due to invalid IL or missing references)
//IL_0194: Unknown result type (might be due to invalid IL or missing references)
//IL_01a3: Expected O, but got Unknown
//IL_01a4: Expected O, but got Unknown
//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
//IL_01c7: Expected O, but got Unknown
//IL_0210: Unknown result type (might be due to invalid IL or missing references)
//IL_021c: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
if (string.IsNullOrEmpty(this.text))
{
if (!SteamClient.IsValid || !Object.op_Implicit((Object)(object)BuildManager.instance))
{
return;
}
this.text = $"{BuildManager.instance.version.title}\n{SteamClient.Name} ({SteamClient.SteamId})";
}
string text = this.text;
if (PluginLoader.testerOverlayModule.Value && SemiFunc.RunIsLevel())
{
List<RoomVolume> currentRooms = PlayerAvatar.instance?.RoomVolumeCheck.CurrentRooms.Where((RoomVolume r) => Object.op_Implicit((Object)(object)r.Module)).ToList();
List<RoomVolume> list = currentRooms;
if (list != null && list.Any())
{
if (currentRooms.All((RoomVolume r) => (Object)(object)r.MapModule == (Object)(object)currentRooms[0].MapModule))
{
moduleName = ((Object)currentRooms[0].Module).name.Replace("(Clone)", "");
}
if (moduleName != null)
{
text = moduleName + "\n" + text;
}
}
else
{
moduleName = null;
}
}
else
{
moduleName = null;
}
GUIStyle val = new GUIStyle(GUI.skin.label)
{
fontSize = 13,
fontStyle = (FontStyle)1,
alignment = (TextAnchor)8,
wordWrap = false,
normal = new GUIStyleState
{
textColor = Color.white
}
};
GUIStyle val2 = new GUIStyle(val)
{
normal = new GUIStyleState
{
textColor = Color.black
}
};
float num = 400f;
float num2 = (float)Screen.width - num - 4f;
float num3 = val.CalcHeight(new GUIContent(text), num);
float num4 = (float)Screen.height - num3 - 20f;
Rect val3 = default(Rect);
((Rect)(ref val3))..ctor(num2, num4, num, num3);
GUI.Label(new Rect(((Rect)(ref val3)).x + 1f, ((Rect)(ref val3)).y + 1f, ((Rect)(ref val3)).width, ((Rect)(ref val3)).height), text, val2);
GUI.Label(val3, text, val);
}
}
internal static class MyPluginInfo
{
public const string PLUGIN_GUID = "uk.1a3.lobbyimprovements";
public const string PLUGIN_NAME = "LobbyImprovements";
public const string PLUGIN_VERSION = "1.1.1";
}
}
namespace LobbyImprovements.Patches
{
[HarmonyPatch]
public class ChatCommands
{
internal static string defaultTeamName;
public static LevelPoint LevelPointsGetClosestToLocalPlayer()
{
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
PlayerAvatar val = ((!SemiFunc.IsSpectating() || !Object.op_Implicit((Object)(object)SpectateCamera.instance.player)) ? PlayerAvatar.instance : SpectateCamera.instance.player);
if ((Object)(object)val != (Object)null)
{
List<LevelPoint> list = SemiFunc.LevelPointsGetAll();
float num = 999f;
LevelPoint result = null;
Vector3 position = ((Component)val).transform.position;
{
foreach (LevelPoint item in list)
{
float num2 = Vector3.Distance(position, ((Component)item).transform.position);
if (num2 < num)
{
num = num2;
result = item;
}
}
return result;
}
}
return SemiFunc.LevelPointsGetClosestToPlayer();
}
private static bool ExecuteCommand(string _command)
{
//IL_0bd7: Unknown result type (might be due to invalid IL or missing references)
//IL_0bdc: Unknown result type (might be due to invalid IL or missing references)
//IL_041c: Unknown result type (might be due to invalid IL or missing references)
//IL_042d: Unknown result type (might be due to invalid IL or missing references)
//IL_0444: Unknown result type (might be due to invalid IL or missing references)
//IL_0492: Unknown result type (might be due to invalid IL or missing references)
//IL_049b: Unknown result type (might be due to invalid IL or missing references)
//IL_0466: Unknown result type (might be due to invalid IL or missing references)
//IL_046f: Unknown result type (might be due to invalid IL or missing references)
//IL_029d: Unknown result type (might be due to invalid IL or missing references)
//IL_02a2: Unknown result type (might be due to invalid IL or missing references)
//IL_026a: Unknown result type (might be due to invalid IL or missing references)
//IL_026f: Unknown result type (might be due to invalid IL or missing references)
//IL_05a2: Unknown result type (might be due to invalid IL or missing references)
//IL_05b0: Unknown result type (might be due to invalid IL or missing references)
//IL_05b6: Invalid comparison between Unknown and I4
//IL_0980: Unknown result type (might be due to invalid IL or missing references)
//IL_0991: Unknown result type (might be due to invalid IL or missing references)
//IL_09a8: Unknown result type (might be due to invalid IL or missing references)
//IL_09b9: Unknown result type (might be due to invalid IL or missing references)
//IL_09be: Unknown result type (might be due to invalid IL or missing references)
//IL_09c0: Unknown result type (might be due to invalid IL or missing references)
//IL_09e3: Expected I4, but got Unknown
//IL_02de: Unknown result type (might be due to invalid IL or missing references)
//IL_0b0b: Unknown result type (might be due to invalid IL or missing references)
//IL_0b14: Unknown result type (might be due to invalid IL or missing references)
//IL_0ade: Unknown result type (might be due to invalid IL or missing references)
//IL_0ae7: Unknown result type (might be due to invalid IL or missing references)
string[] array = _command.Split(' ');
string text = ((array.Length != 0) ? array[0].ToLower() : "");
string[] value = ((array.Length > 1) ? array[1..] : Array.Empty<string>());
switch (text)
{
case "/enemy":
{
if (!SemiFunc.IsMasterClientOrSingleplayer())
{
break;
}
string enemyName = string.Join(' ', value).ToLower();
List<EnemySetup> source3 = (from x in EnemyDirector.instance.enemiesDifficulty1.Concat(EnemyDirector.instance.enemiesDifficulty2).Concat(EnemyDirector.instance.enemiesDifficulty3)
where Object.op_Implicit((Object)(object)x) && !((Object)x).name.Contains("Enemy Group - ")
select x).ToList();
EnemySetup val4 = ((IEnumerable<EnemySetup>)source3).FirstOrDefault((Func<EnemySetup, bool>)((EnemySetup x) => Regex.Replace(((Object)x).name, "^Enemy - ", "").ToLower() == enemyName));
if ((Object)(object)val4 != (Object)null)
{
EnemyDirector.instance.debugSpawnClose = true;
EnemyDirector.instance.debugNoSpawnedPause = true;
EnemyDirector.instance.debugNoSpawnIdlePause = true;
EnemyDirector.instance.debugEnemyEnableTime = 999f;
EnemyDirector.instance.debugEnemyDisableTime = 3f;
LevelPoint val5 = LevelPointsGetClosestToLocalPlayer();
foreach (GameObject spawnObject in val4.spawnObjects)
{
GameObject val6 = ((GameManager.instance.gameMode != 0) ? PhotonNetwork.InstantiateRoomObject(LevelGenerator.Instance.ResourceEnemies + "/" + ((Object)spawnObject).name, ((Component)val5).transform.position, Quaternion.identity, (byte)0, (object[])null) : Object.Instantiate<GameObject>(spawnObject, ((Component)val5).transform.position, Quaternion.identity));
EnemyParent component = val6.GetComponent<EnemyParent>();
if (Object.op_Implicit((Object)(object)component))
{
component.SetupDone = true;
Enemy componentInChildren = val6.GetComponentInChildren<Enemy>();
if (componentInChildren != null)
{
componentInChildren.EnemyTeleported(((Component)val5).transform.position);
}
component.firstSpawnPointUsed = true;
}
}
PlayerAvatar.instance.ChatMessageSpeak("Spawned Enemy", PlayerAvatar.instance.isCrouching);
return true;
}
PluginLoader.StaticLogger.LogInfo((object)("Available Enemies: " + string.Join(", ", from x in source3
select Regex.Replace(((Object)x).name, "^Enemy - ", "").ToLower() into x
orderby x
select x)));
break;
}
case "/item":
{
if (!SemiFunc.IsMasterClientOrSingleplayer())
{
break;
}
string itemName2 = string.Join(' ', value).ToLower();
List<Item> source = (from x in Resources.FindObjectsOfTypeAll<Item>()
where Object.op_Implicit((Object)(object)x)
select x).ToList();
Item val = ((IEnumerable<Item>)source).FirstOrDefault((Func<Item, bool>)((Item x) => Regex.Replace(((Object)x).name, "^Item ", "").ToLower() == itemName2));
if ((Object)(object)val != (Object)null)
{
LevelPoint val2 = LevelPointsGetClosestToLocalPlayer();
Vector3 val3 = default(Vector3);
((Vector3)(ref val3))..ctor(((Component)val2).transform.position.x, ((Component)val2).transform.position.y + 1f, ((Component)val2).transform.position.z);
if (GameManager.instance.gameMode == 0)
{
Object.Instantiate<GameObject>(val.prefab, val3, ((Component)val2).transform.rotation);
}
else
{
PhotonNetwork.InstantiateRoomObject("Items/" + ((Object)val.prefab).name, val3, ((Component)val2).transform.rotation, (byte)0, (object[])null);
}
PlayerAvatar.instance.ChatMessageSpeak("Spawned Item", PlayerAvatar.instance.isCrouching);
return true;
}
PluginLoader.StaticLogger.LogInfo((object)("Available Items: " + string.Join(", ", from x in source
select Regex.Replace(((Object)x).name, "^Item ", "").ToLower() into x
orderby x
select x)));
break;
}
case "/setcash":
{
if (SemiFunc.IsMasterClientOrSingleplayer() && int.TryParse(string.Join(' ', value).ToLower(), out var result))
{
SemiFunc.StatSetRunCurrency(result);
if (SemiFunc.RunIsShop())
{
RunManager.instance.ChangeLevel(false, false, (ChangeLevelType)5);
}
else if (SemiFunc.RunIsLevel() && (int)(RoundDirector.instance?.extractionPointCurrent?.currentState).GetValueOrDefault() > 1)
{
RunManager.instance.ChangeLevel(false, false, (ChangeLevelType)0);
}
else
{
PlayerAvatar.instance.ChatMessageSpeak("Updated Cash Amount", PlayerAvatar.instance.isCrouching);
}
return true;
}
break;
}
case "/setlevel":
{
if (SemiFunc.IsMasterClientOrSingleplayer() && int.TryParse(string.Join(' ', value).ToLower(), out var result2) && result2 > 0)
{
RunManager.instance.levelsCompleted = result2 - 1;
SemiFunc.StatSetRunLevel(RunManager.instance.levelsCompleted);
if (SemiFunc.RunIsShop())
{
RunManager.instance.ChangeLevel(false, false, (ChangeLevelType)5);
}
else if (SemiFunc.RunIsLevel())
{
RunManager.instance.ChangeLevel(false, false, (ChangeLevelType)0);
}
else
{
PlayerAvatar.instance.ChatMessageSpeak("Updated Level Number", PlayerAvatar.instance.isCrouching);
}
return true;
}
break;
}
case "/setname":
{
if (!SemiFunc.IsMasterClientOrSingleplayer() || string.IsNullOrWhiteSpace(StatsManager.instance.saveFileCurrent))
{
break;
}
string text2 = string.Join(' ', value).Trim();
if (!(text2 == StatsManager.instance.teamName))
{
if (string.IsNullOrWhiteSpace(text2))
{
text2 = defaultTeamName ?? "R.E.P.O.";
}
StatsManager.instance.teamName = text2;
SemiFunc.SaveFileSave();
PluginLoader.StaticLogger.LogInfo((object)("Updated name of " + StatsManager.instance.saveFileCurrent + " to " + StatsManager.instance.teamName));
PlayerAvatar.instance.ChatMessageSpeak("Renamed Save File", PlayerAvatar.instance.isCrouching);
return true;
}
break;
}
case "/setscene":
if (SemiFunc.IsMasterClientOrSingleplayer())
{
string levelName = string.Join(' ', value).ToLower();
if (levelName == "recording")
{
RunManager.instance.ChangeLevel(false, false, (ChangeLevelType)6);
return true;
}
if (levelName == "shop")
{
RunManager.instance.ChangeLevel(false, false, (ChangeLevelType)5);
return true;
}
if (levelName == "menu")
{
RunManager.instance.ChangeLevel(false, false, (ChangeLevelType)3);
return true;
}
if (levelName == "random")
{
RunManager.instance.ChangeLevel(false, false, (ChangeLevelType)1);
return true;
}
List<Level> source2 = (from x in Resources.FindObjectsOfTypeAll<Level>()
where Object.op_Implicit((Object)(object)x) && ((Object)x).name != "Level - Main Menu" && ((Object)x).name != "Level - Splash Screen" && ((Object)x).name != "Level - Tutorial"
select x).ToList();
RunManager.instance.debugLevel = ((IEnumerable<Level>)source2).FirstOrDefault((Func<Level, bool>)((Level x) => Regex.Replace(((Object)x).name, "^Level - ", "").ToLower() == levelName));
if ((Object)(object)RunManager.instance.debugLevel != (Object)null)
{
RunManager.instance.ChangeLevel(false, false, (ChangeLevelType)0);
RunManager.instance.debugLevel = null;
return true;
}
PluginLoader.StaticLogger.LogInfo((object)("Available Levels: " + string.Join(", ", from x in source2.Select((Level x) => Regex.Replace(((Object)x).name, "^Level - ", "").ToLower()).Concat(new <>z__ReadOnlySingleElementList<string>("random"))
orderby x
select x)));
}
break;
case "/valuable":
{
if (!SemiFunc.IsMasterClientOrSingleplayer())
{
break;
}
string itemName = string.Join(' ', value).ToLower();
List<ValuableObject> source4 = Resources.FindObjectsOfTypeAll<Level>().SelectMany((Level l) => from x in l.ValuablePresets.SelectMany((LevelValuables p) => p.tiny.Concat(p.small).Concat(p.medium).Concat(p.big)
.Concat(p.wide)
.Concat(p.tall)
.Concat(p.veryTall))
select x.GetComponent<ValuableObject>() into x
where Object.op_Implicit((Object)(object)x)
select x).Concat(from x in Resources.FindObjectsOfTypeAll<ValuableObject>()
where ((Object)x).name.StartsWith("Enemy Valuable - ") || ((Object)x).name.StartsWith("Surplus Valuable - ")
select x)
.ToList();
ValuableObject val7 = ((IEnumerable<ValuableObject>)source4).FirstOrDefault((Func<ValuableObject, bool>)((ValuableObject x) => Regex.Replace(((Object)x).name, "^Valuable ", "").ToLower() == itemName));
if ((Object)(object)val7 != (Object)null)
{
LevelPoint val8 = LevelPointsGetClosestToLocalPlayer();
Vector3 val9 = default(Vector3);
((Vector3)(ref val9))..ctor(((Component)val8).transform.position.x, ((Component)val8).transform.position.y + 1f, ((Component)val8).transform.position.z);
Type volumeType = val7.volumeType;
string text3 = (int)volumeType switch
{
0 => ValuableDirector.instance.tinyPath + "/",
1 => ValuableDirector.instance.smallPath + "/",
2 => ValuableDirector.instance.mediumPath + "/",
3 => ValuableDirector.instance.bigPath + "/",
4 => ValuableDirector.instance.widePath + "/",
5 => ValuableDirector.instance.tallPath + "/",
6 => ValuableDirector.instance.veryTallPath + "/",
_ => "",
};
if (((Object)val7).name.StartsWith("Enemy Valuable - ") || ((Object)val7).name.StartsWith("Surplus Valuable - "))
{
text3 = "";
}
((GameManager.instance.gameMode != 0) ? PhotonNetwork.InstantiateRoomObject(ValuableDirector.instance.resourcePath + text3 + ((Object)val7).name, val9, ((Component)val8).transform.rotation, (byte)0, (object[])null) : Object.Instantiate<GameObject>(((Component)val7).gameObject, val9, ((Component)val8).transform.rotation)).GetComponent<ValuableObject>().DollarValueSetLogic();
PlayerAvatar.instance.ChatMessageSpeak("Spawned Valuable", PlayerAvatar.instance.isCrouching);
return true;
}
PluginLoader.StaticLogger.LogInfo((object)("Available Valuables: " + string.Join(", ", from x in source4
select Regex.Replace(((Object)x).name, "( |^)Valuable( |$)", "", RegexOptions.IgnoreCase).ToLower() into x
orderby x
select x)));
break;
}
case "/ss":
if (!SemiFunc.IsMasterClientOrSingleplayer() || !SemiFunc.RunIsRecording())
{
break;
}
if (!Object.op_Implicit((Object)(object)ObjectScreenshotTaker.instance))
{
new GameObject("ObjectScreenshotTaker")
{
hideFlags = (HideFlags)61
}.AddComponent<ObjectScreenshotTaker>();
}
switch (string.Join(' ', value).ToLower())
{
case "enemies":
if (!ObjectScreenshotTaker.instance.isTakingScreenshots)
{
((MonoBehaviour)ObjectScreenshotTaker.instance).StartCoroutine(ObjectScreenshotTaker.instance.TakeScreenshotsOfEnemies());
PlayerAvatar.instance.ChatMessageSpeak("Starting Enemy Screenshots", PlayerAvatar.instance.isCrouching);
return true;
}
break;
case "items":
if (!ObjectScreenshotTaker.instance.isTakingScreenshots)
{
((MonoBehaviour)ObjectScreenshotTaker.instance).StartCoroutine(ObjectScreenshotTaker.instance.TakeScreenshotsOfItems());
PlayerAvatar.instance.ChatMessageSpeak("Starting Item Screenshots", PlayerAvatar.instance.isCrouching);
return true;
}
break;
case "modules":
if (!ObjectScreenshotTaker.instance.isTakingScreenshots)
{
((MonoBehaviour)ObjectScreenshotTaker.instance).StartCoroutine(ObjectScreenshotTaker.instance.TakeScreenshotsOfModules());
PlayerAvatar.instance.ChatMessageSpeak("Starting Module Screenshots", PlayerAvatar.instance.isCrouching);
return true;
}
break;
case "valuables":
if (!ObjectScreenshotTaker.instance.isTakingScreenshots)
{
((MonoBehaviour)ObjectScreenshotTaker.instance).StartCoroutine(ObjectScreenshotTaker.instance.TakeScreenshotsOfValuables());
PlayerAvatar.instance.ChatMessageSpeak("Starting Valuable Screenshots", PlayerAvatar.instance.isCrouching);
return true;
}
break;
}
break;
}
return false;
}
[HarmonyPatch(typeof(PlayerAvatar), "ChatMessageSend")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static bool PlayerAvatar_ChatMessageSend(string _message)
{
return !ExecuteCommand(_message);
}
[HarmonyPatch(typeof(ChatManager), "Update")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static bool ChatManager_Update(ChatManager __instance)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Invalid comparison between Unknown and I4
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0132: Unknown result type (might be due to invalid IL or missing references)
//IL_0137: Unknown result type (might be due to invalid IL or missing references)
//IL_0138: Unknown result type (might be due to invalid IL or missing references)
//IL_014e: Expected I4, but got Unknown
//IL_017c: Unknown result type (might be due to invalid IL or missing references)
if ((int)__instance.chatState == 1 && Input.GetKey((KeyCode)306) && Input.GetKeyDown((KeyCode)118))
{
string text = __instance.chatMessage + GUIUtility.systemCopyBuffer;
__instance.chatMessage = text.Substring(0, Math.Min(text.Length, 50));
((TMP_Text)__instance.chatText).text = __instance.chatMessage;
((SemiUI)ChatUI.instance).SemiUITextFlashColor(Color.cyan, 0.2f);
((SemiUI)ChatUI.instance).SemiUISpringShakeY(2f, 5f, 0.2f);
MenuManager.instance.MenuEffectClick((MenuClickEffectType)4, (MenuPage)null, 1f, 0.2f, true);
}
if (SemiFunc.IsMultiplayer())
{
return true;
}
__instance.PossessionActive();
if (Object.op_Implicit((Object)(object)__instance.playerAvatar) && __instance.playerAvatar.isDisabled && (__instance.possessBatchQueue.Count > 0 || __instance.currentBatch != null))
{
__instance.InterruptCurrentPossessBatch();
}
if (SemiFunc.IsMainMenu())
{
((SemiUI)ChatUI.instance).Hide();
return false;
}
if (!LevelGenerator.Instance.Generated)
{
__instance.NewLevelResets();
return false;
}
__instance.ImportantFetches();
__instance.PossessChatCustomLogic();
if (!__instance.textMeshFetched || !__instance.localPlayerAvatarFetched)
{
return false;
}
ChatState chatState = __instance.chatState;
switch ((int)chatState)
{
case 0:
__instance.StateInactive();
break;
case 1:
__instance.StateActive();
break;
case 2:
__instance.StatePossessed();
break;
case 3:
__instance.StateSend();
break;
}
__instance.PossessChatCustomLogic();
if (SemiFunc.IsMainMenu())
{
if ((int)__instance.chatState != 0)
{
__instance.StateSet((ChatState)0);
}
__instance.chatActive = false;
return false;
}
if (__instance.spamTimer > 0f)
{
__instance.spamTimer -= Time.deltaTime;
}
if (SemiFunc.FPSImpulse15() && __instance.betrayalActive && PlayerController.instance.playerAvatarScript.RoomVolumeCheck.inTruck)
{
__instance.PossessCancelSelfDestruction();
}
return false;
}
[HarmonyPatch(typeof(StatsManager), "Awake")]
[HarmonyPostfix]
[HarmonyWrapSafe]
private static void StatsManager_Awake(StatsManager __instance)
{
if (defaultTeamName == null)
{
defaultTeamName = __instance.teamName;
}
}
[HarmonyPatch(typeof(StatsManager), "ResetAllStats")]
[HarmonyPostfix]
[HarmonyWrapSafe]
private static void StatsManager_ResetAllStats(StatsManager __instance)
{
if (defaultTeamName != null)
{
__instance.teamName = defaultTeamName;
}
}
}
[HarmonyPatch]
public class FastStartup
{
[HarmonyPatch(typeof(MoonUI), "Check")]
[HarmonyPostfix]
[HarmonyWrapSafe]
private static void MoonUI_Check(MoonUI __instance)
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Invalid comparison between Unknown and I4
if (!PluginLoader.moonPhaseUIEnabled.Value && (int)__instance.state > 0)
{
__instance.skip = true;
__instance.SetState((State)8);
}
}
[HarmonyPatch(typeof(RunManager), "Awake")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static void RunManager_Awake(RunManager __instance)
{
if (!PluginLoader.splashScreenUIEnabled.Value)
{
__instance.levelCurrent = __instance.levelMainMenu;
}
}
}
[HarmonyPatch]
public class MenuPageLobbySP
{
[HarmonyPatch(typeof(DataDirector), "SaveDeleteCheck")]
[HarmonyPrefix]
[HarmonyPriority(800)]
private static bool DataDirector_SaveDeleteCheck()
{
return PluginLoader.saveDeleteEnabled.Value;
}
[HarmonyPatch(typeof(RunManager), "ChangeLevel")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static void RunManager_ChangeLevel_Prefix(RunManager __instance, bool _completedLevel, bool _levelFailed, ChangeLevelType _changeLevelType = 0)
{
if (PluginLoader.singleplayerLobbyMenu.Value && !SemiFunc.IsMultiplayer() && (SemiFunc.MenuLevel() || SemiFunc.IsMasterClientOrSingleplayer()) && !__instance.restarting && _levelFailed && (Object)(object)__instance.levelCurrent == (Object)(object)__instance.levelArena)
{
__instance.debugLevel = __instance.levelLobbyMenu;
PluginLoader.StaticLogger.LogInfo((object)"Setting debug level");
}
}
[HarmonyPatch(typeof(RunManager), "ChangeLevel")]
[HarmonyPostfix]
[HarmonyWrapSafe]
private static void RunManager_ChangeLevel_Postfix(RunManager __instance, bool _completedLevel, bool _levelFailed, ChangeLevelType _changeLevelType = 0)
{
if (!SemiFunc.IsMultiplayer() && __instance.gameOver && (Object)(object)__instance.debugLevel == (Object)(object)__instance.levelLobbyMenu)
{
__instance.debugLevel = null;
PluginLoader.StaticLogger.LogInfo((object)"Resetting debug level");
}
}
[HarmonyPatch(typeof(SemiFunc), "MenuActionSingleplayerGame")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static bool SemiFunc_MenuActionSingleplayerGame(string saveFileName)
{
if (!PluginLoader.singleplayerLobbyMenu.Value)
{
return true;
}
RunManager.instance.ResetProgress();
GameManager.instance.SetConnectRandom(false);
if (saveFileName != null)
{
PluginLoader.StaticLogger.LogInfo((object)"Loading save");
SemiFunc.SaveFileLoad(saveFileName);
}
else
{
SemiFunc.SaveFileCreate();
}
RunManager.instance.ChangeLevel(true, false, (ChangeLevelType)3);
return false;
}
[HarmonyPatch(typeof(MenuPageLobby), "Awake")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static bool MenuPageLobby_Awake(MenuPageLobby __instance)
{
if (SemiFunc.IsMultiplayer())
{
return true;
}
MenuPageLobby.instance = __instance;
__instance.menuPage = ((Component)__instance).GetComponent<MenuPage>();
TextMeshProUGUI roomNameText = __instance.roomNameText;
string cloudRegion = PhotonNetwork.CloudRegion;
Room currentRoom = PhotonNetwork.CurrentRoom;
((TMP_Text)roomNameText).text = cloudRegion + " " + ((currentRoom != null) ? currentRoom.Name : null);
((TMP_Text)__instance.chatPromptText).text = InputManager.instance.InputDisplayReplaceTags("Press [chat] to use commands");
return false;
}
[HarmonyPatch(typeof(MenuPageLobby), "Start")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static bool MenuPageLobby_Start(MenuPageLobby __instance)
{
if (SemiFunc.IsMultiplayer())
{
return true;
}
((Component)__instance.inviteButton).gameObject.SetActive(false);
return false;
}
[HarmonyPatch(typeof(MenuPageLobby), "ButtonStart")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static bool MenuPageLobby_ButtonStart(MenuPageLobby __instance)
{
if (SemiFunc.IsMultiplayer() || __instance.joiningPlayer)
{
return true;
}
SteamManager.instance.LockLobby();
DataDirector.instance.RunsPlayedAdd();
if (RunManager.instance.loadLevel == 0)
{
RunManager.instance.ChangeLevel(true, false, (ChangeLevelType)1);
}
else
{
RunManager.instance.ChangeLevel(true, false, (ChangeLevelType)5);
}
return false;
}
}
[HarmonyPatch]
public class PlayerNamePrefix
{
private static string playerPrefixUrl = "https://api.1a3.uk/srv1/repo/prefixes.json";
private static bool fetchedLocalPlayer = false;
private static Dictionary<string, List<string>> playerPrefixData = new Dictionary<string, List<string>>();
private static IEnumerator GetPlayerNamePrefixes(string[] steamIds, string logType)
{
steamIds = (from x in steamIds
where Regex.IsMatch(x, "^76[0-9]{15}$")
orderby x
select x).ToArray();
string[] source = steamIds;
SteamId steamId = SteamClient.SteamId;
bool includesLocalPlayer = source.Contains<string>(((object)(SteamId)(ref steamId)).ToString());
string text = playerPrefixUrl ?? "";
if (steamIds.Length != 0)
{
text = text + "?" + string.Join("&", steamIds.Select((string id) => "id=" + id));
}
UnityWebRequest www = UnityWebRequest.Get(text);
yield return www.SendWebRequest();
AcceptableValueList<string> val = null;
if ((int)www.result == 1)
{
try
{
Dictionary<string, List<string>> dictionary = JsonConvert.DeserializeObject<Dictionary<string, List<string>>>(www.downloadHandler.text);
if (steamIds.Length != 0)
{
string[] array = steamIds;
foreach (string text2 in array)
{
if (dictionary.TryGetValue(text2, out var value))
{
playerPrefixData[text2] = value;
PluginLoader.StaticLogger.LogDebug((object)string.Format("[GetPlayerNamePrefixes | {0}] {1} has {2} prefixes: {3}", logType, text2, value.Count, string.Join(", ", value)));
}
else
{
playerPrefixData.Remove(text2);
PluginLoader.StaticLogger.LogDebug((object)("[GetPlayerNamePrefixes | " + logType + "] " + text2 + " has 0 prefixes"));
}
}
}
else
{
steamId = SteamClient.SteamId;
if (dictionary.ContainsKey(((object)(SteamId)(ref steamId)).ToString()))
{
includesLocalPlayer = true;
}
playerPrefixData = dictionary;
foreach (KeyValuePair<string, List<string>> item in dictionary)
{
PluginLoader.StaticLogger.LogDebug((object)string.Format("[GetPlayerNamePrefixes | {0}] {1} has {2} prefixes: {3}", logType, item.Key, item.Value.Count, string.Join(", ", item.Value)));
}
}
if (includesLocalPlayer)
{
steamId = SteamClient.SteamId;
val = new AcceptableValueList<string>(GetPrefixDataForSteamId(((object)(SteamId)(ref steamId)).ToString()).Prepend("none").ToArray());
}
}
catch (JsonException val2)
{
JsonException val3 = val2;
PluginLoader.StaticLogger.LogWarning((object)("[GetPlayerNamePrefixes | " + logType + "] Failed to parse prefixes: " + ((Exception)(object)val3).Message));
}
}
else
{
PluginLoader.StaticLogger.LogWarning((object)("[GetPlayerNamePrefixes | " + logType + "] Failed to fetch prefixes: " + www.error));
}
if (!includesLocalPlayer)
{
yield break;
}
fetchedLocalPlayer = true;
PluginLoader.playerNamePrefixSelected = PluginLoader.StaticConfig.Bind<string>("Name Prefix", "Selected", "none", new ConfigDescription("Which prefix would you like to use?", (AcceptableValueBase)(object)val, Array.Empty<object>()));
PluginLoader.playerNamePrefixSelected.SettingChanged += delegate
{
WorldSpaceUIParent_UpdatePlayerName(PlayerAvatar.instance);
if (GameManager.Multiplayer())
{
PhotonSetCustomProperty(PhotonNetwork.LocalPlayer, "playerNamePrefix", PluginLoader.playerNamePrefixSelected?.Value);
}
};
}
public static List<string> GetPrefixDataForSteamId(string steamId)
{
if (playerPrefixData.TryGetValue(steamId, out var value))
{
return value;
}
return new List<string>();
}
public static string GetPrefixStringForPlayer(PlayerAvatar playerAvatar)
{
if (!Object.op_Implicit((Object)(object)playerAvatar))
{
return null;
}
string text = "";
string text2 = "";
string text3 = null;
if (playerAvatar.isLocal)
{
text3 = PluginLoader.playerNamePrefixSelected?.Value;
}
else if (((Dictionary<object, object>)(object)playerAvatar.photonView.Owner.CustomProperties).ContainsKey((object)"playerNamePrefix"))
{
text3 = (string)playerAvatar.photonView.Owner.CustomProperties[(object)"playerNamePrefix"];
}
List<string> prefixDataForSteamId = GetPrefixDataForSteamId(playerAvatar.steamID);
if (prefixDataForSteamId.Contains("developer") && text3 == "developer")
{
text = "<color=#ff0062>[DEV]</color> ";
}
else if (prefixDataForSteamId.Contains("tester") && text3 == "tester")
{
text = "<color=#ff8b00>[TESTER]</color> ";
}
if (!string.IsNullOrWhiteSpace(text))
{
return text + Regex.Replace(playerAvatar.playerName ?? "", "<.*?>", string.Empty) + text2;
}
return null;
}
public static void PhotonSetCustomProperty(Player photonPlayer, object key, object value)
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Expected O, but got Unknown
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
Hashtable customProperties = PhotonNetwork.LocalPlayer.CustomProperties;
Hashtable val = new Hashtable();
DictionaryEntryEnumerator enumerator = customProperties.GetEnumerator();
try
{
while (((DictionaryEntryEnumerator)(ref enumerator)).MoveNext())
{
DictionaryEntry current = ((DictionaryEntryEnumerator)(ref enumerator)).Current;
val[current.Key] = current.Value;
}
}
finally
{
((IDisposable)(DictionaryEntryEnumerator)(ref enumerator)).Dispose();
}
val[key] = value;
photonPlayer.SetCustomProperties(val, (Hashtable)null, (WebFlags)null);
}
public static void WorldSpaceUIParent_UpdatePlayerName(PlayerAvatar _player)
{
if (Object.op_Implicit((Object)(object)_player?.worldSpaceUIPlayerName))
{
string prefixStringForPlayer = GetPrefixStringForPlayer(_player);
if (!string.IsNullOrWhiteSpace(prefixStringForPlayer))
{
((TMP_Text)_player.worldSpaceUIPlayerName.text).richText = true;
((TMP_Text)_player.worldSpaceUIPlayerName.text).text = prefixStringForPlayer;
}
else
{
((TMP_Text)_player.worldSpaceUIPlayerName.text).richText = false;
((TMP_Text)_player.worldSpaceUIPlayerName.text).text = _player.playerName;
}
}
}
[HarmonyPatch(typeof(SteamManager), "Awake")]
[HarmonyPostfix]
[HarmonyWrapSafe]
internal static void SteamManager_Awake(SteamManager __instance)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
if (SteamClient.IsValid && !fetchedLocalPlayer)
{
string[] array = new string[1];
SteamId steamId = SteamClient.SteamId;
array[0] = ((object)(SteamId)(ref steamId)).ToString();
string[] array2 = array;
if (array2.Length != 0)
{
((MonoBehaviour)__instance).StartCoroutine(GetPlayerNamePrefixes(array2, "SteamManager_Awake"));
}
}
}
[HarmonyPatch(typeof(SteamManager), "OnLobbyEntered")]
[HarmonyPostfix]
[HarmonyWrapSafe]
internal static void SteamManager_OnLobbyEntered(SteamManager __instance, Lobby _lobby)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
SteamId id = ((Lobby)(ref _lobby)).Id;
SteamFriends.SetRichPresence("steam_player_group", ((object)(SteamId)(ref id)).ToString());
SteamFriends.SetRichPresence("steam_player_group_size", ((Lobby)(ref _lobby)).MemberCount.ToString());
string[] array = ((Lobby)(ref _lobby)).Members.Select((Friend x) => ((object)(SteamId)(ref x.Id)).ToString()).Where(delegate(string x)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
SteamId steamId = SteamClient.SteamId;
return x != ((object)(SteamId)(ref steamId)).ToString();
}).ToArray();
if (array.Length != 0)
{
((MonoBehaviour)__instance).StartCoroutine(GetPlayerNamePrefixes(array, "SteamManager_OnLobbyEntered"));
}
}
[HarmonyPatch(typeof(SteamManager), "OnLobbyMemberJoined")]
[HarmonyPostfix]
[HarmonyWrapSafe]
internal static void SteamManager_OnLobbyMemberJoined(SteamManager __instance, Lobby _lobby, Friend _friend)
{
SteamFriends.SetRichPresence("steam_player_group_size", ((Lobby)(ref _lobby)).MemberCount.ToString());
string[] array = new string[1] { ((object)(SteamId)(ref _friend.Id)).ToString() };
if (array.Length != 0)
{
((MonoBehaviour)__instance).StartCoroutine(GetPlayerNamePrefixes(array, "SteamManager_OnLobbyMemberJoined"));
}
}
[HarmonyPatch(typeof(SteamManager), "OnLobbyMemberLeft")]
[HarmonyPostfix]
[HarmonyWrapSafe]
internal static void SteamManager_OnLobbyMemberLeft(Lobby _lobby, Friend _friend)
{
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
SteamFriends.SetRichPresence("steam_player_group_size", ((Lobby)(ref _lobby)).MemberCount.ToString());
if (playerPrefixData.ContainsKey(((object)(SteamId)(ref _friend.Id)).ToString()))
{
PluginLoader.StaticLogger.LogDebug((object)$"[playerPrefixData | SteamManager_OnLobbyMemberLeft] Removing 1 player ({_friend.Id})");
playerPrefixData.Remove(((object)(SteamId)(ref _friend.Id)).ToString());
}
}
[HarmonyPatch(typeof(SteamManager), "LeaveLobby")]
[HarmonyPostfix]
[HarmonyWrapSafe]
internal static void SteamManager_LeaveLobby()
{
SteamFriends.ClearRichPresence();
Dictionary<string, List<string>> dictionary = playerPrefixData.Where(delegate(KeyValuePair<string, List<string>> x)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
string key = x.Key;
SteamId steamId = SteamClient.SteamId;
return key == ((object)(SteamId)(ref steamId)).ToString();
}).ToDictionary((KeyValuePair<string, List<string>> x) => x.Key, (KeyValuePair<string, List<string>> x) => x.Value);
if (playerPrefixData.Count > dictionary.Count)
{
PluginLoader.StaticLogger.LogDebug((object)$"[playerPrefixData | SteamManager_LeaveLobby] Removing {playerPrefixData.Count - dictionary.Count} players");
playerPrefixData = dictionary;
}
}
[HarmonyPatch(typeof(PlayerAvatar), "Awake")]
[HarmonyPostfix]
[HarmonyWrapSafe]
internal static void PlayerAvatar_Awake(PlayerAvatar __instance)
{
if (SemiFunc.IsMultiplayer() && __instance.isLocal)
{
PhotonSetCustomProperty(PhotonNetwork.LocalPlayer, "playerNamePrefix", PluginLoader.playerNamePrefixSelected?.Value);
}
}
[HarmonyPatch(typeof(MenuPageLobby), "Update")]
[HarmonyPostfix]
[HarmonyWrapSafe]
private static void MenuPageLobby_Update(MenuPageLobby __instance)
{
foreach (GameObject listObject in __instance.listObjects)
{
MenuPlayerListed component = listObject.GetComponent<MenuPlayerListed>();
PlayerAvatar playerAvatar = component.playerAvatar;
if (Object.op_Implicit((Object)(object)playerAvatar))
{
TextMeshProUGUI playerName = component.playerName;
string prefixStringForPlayer = GetPrefixStringForPlayer(playerAvatar);
if (!string.IsNullOrWhiteSpace(prefixStringForPlayer))
{
((TMP_Text)playerName).richText = true;
((TMP_Text)playerName).text = prefixStringForPlayer;
}
else
{
((TMP_Text)playerName).richText = false;
((TMP_Text)playerName).text = playerAvatar.playerName;
}
}
}
}
private static IEnumerator DelayedUpdatePauseMenuSliders(MenuPageEsc __instance)
{
yield return null;
foreach (KeyValuePair<PlayerAvatar, MenuSliderPlayerMicGain> playerMicGainSlider in __instance.playerMicGainSliders)
{
PlayerAvatar key = playerMicGainSlider.Key;
TextMeshProUGUI elementNameText = playerMicGainSlider.Value.menuSlider.elementNameText;
string prefixStringForPlayer = GetPrefixStringForPlayer(key);
if (!string.IsNullOrWhiteSpace(prefixStringForPlayer))
{
((TMP_Text)elementNameText).richText = true;
((TMP_Text)elementNameText).text = prefixStringForPlayer;
}
else
{
((TMP_Text)elementNameText).richText = false;
((TMP_Text)elementNameText).text = key.playerName;
}
}
}
[HarmonyPatch(typeof(MenuPageEsc), "PlayerGainSlidersUpdate")]
[HarmonyPostfix]
[HarmonyWrapSafe]
private static void MenuPageEsc_PlayerGainSlidersUpdate(MenuPageEsc __instance)
{
((MonoBehaviour)__instance).StartCoroutine(DelayedUpdatePauseMenuSliders(__instance));
}
[HarmonyPatch(typeof(WorldSpaceUIParent), "PlayerName")]
[HarmonyPostfix]
[HarmonyWrapSafe]
private static void WorldSpaceUIParent_PlayerName(PlayerAvatar _player)
{
WorldSpaceUIParent_UpdatePlayerName(_player);
}
[HarmonyPatch(typeof(MonoBehaviourPunCallbacks), "OnPlayerPropertiesUpdate")]
[HarmonyPostfix]
[HarmonyWrapSafe]
internal static void OnPlayerPropertiesUpdate(Player targetPlayer, Hashtable changedProps)
{
if (!((Dictionary<object, object>)(object)changedProps).ContainsKey((object)"playerNamePrefix"))
{
return;
}
foreach (PlayerAvatar player in GameDirector.instance.PlayerList)
{
if (player.photonView.Owner == targetPlayer)
{
WorldSpaceUIParent_UpdatePlayerName(player);
break;
}
}
}
}
[HarmonyPatch]
public class PublicLobbySaves
{
private static bool publicSavesMenuOpen;
private static string currentSaveFileName;
private static bool connectRandomCached;
[HarmonyPatch(typeof(MenuPageServerList), "ButtonCreateNew")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static bool MenuPageServerList_ButtonCreateNew(MenuPageServerList __instance)
{
if (!PluginLoader.savePublicEnabled.Value)
{
return true;
}
SemiFunc.MainMenuSetMultiplayer();
publicSavesMenuOpen = true;
MenuManager.instance.PageCloseAll();
MenuManager.instance.PageOpen((MenuPageIndex)11, false);
return false;
}
[HarmonyPatch(typeof(MenuPageSaves), "Start")]
[HarmonyPostfix]
[HarmonyWrapSafe]
private static void MenuPageSaves_Start(MenuPageSaves __instance)
{
if (SemiFunc.MainMenuIsMultiplayer())
{
((TMP_Text)__instance.gameModeHeader).text = (publicSavesMenuOpen ? "Public Multiplayer" : "Private Multiplayer");
}
}
[HarmonyPatch(typeof(MenuButton), "OnSelect")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static bool MenuButton_OnSelect(MenuButton __instance)
{
if (!publicSavesMenuOpen || !Object.op_Implicit((Object)(object)__instance.menuButtonPopUp))
{
return true;
}
if (__instance.menuButtonPopUp.headerText == "Start a new game?" && __instance.menuButtonPopUp?.bodyText == "Do you want to start a game?")
{
MenuPage currentMenuPage = MenuManager.instance.currentMenuPage;
MenuPageSaves obj = ((currentMenuPage != null) ? ((Component)currentMenuPage).GetComponent<MenuPageSaves>() : null);
if (obj != null)
{
obj.OnNewGame();
}
return !Object.op_Implicit((Object)(object)obj);
}
if (__instance.menuButtonPopUp.headerText == "Load save?" && __instance.menuButtonPopUp.bodyText == "Load this save file?")
{
MenuPage currentMenuPage2 = MenuManager.instance.currentMenuPage;
MenuPageSaves obj2 = ((currentMenuPage2 != null) ? ((Component)currentMenuPage2).GetComponent<MenuPageSaves>() : null);
if (obj2 != null)
{
obj2.OnLoadGame();
}
return !Object.op_Implicit((Object)(object)obj2);
}
return true;
}
[HarmonyPatch(typeof(MenuPageSaves), "OnNewGame")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static bool MenuPageSaves_OnNewGame(MenuPageSaves __instance)
{
currentSaveFileName = null;
if (!publicSavesMenuOpen || __instance.saveFiles.Count >= 10)
{
return true;
}
MenuPage currentMenuPage = MenuManager.instance.currentMenuPage;
MenuPageServerListCreateNew component = ((Component)MenuManager.instance.PageOpenOnTop((MenuPageIndex)15)).GetComponent<MenuPageServerListCreateNew>();
component.menuPageParent = currentMenuPage;
component.menuTextInput.textCurrent = SteamClient.Name + "'s Lobby";
return false;
}
[HarmonyPatch(typeof(MenuPageSaves), "OnLoadGame")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static bool MenuPageSaves_OnLoadGame(MenuPageSaves __instance)
{
if (!publicSavesMenuOpen)
{
currentSaveFileName = null;
return true;
}
currentSaveFileName = __instance.currentSaveFileName;
MenuPage currentMenuPage = MenuManager.instance.currentMenuPage;
MenuPageServerListCreateNew component = ((Component)MenuManager.instance.PageOpenOnTop((MenuPageIndex)15)).GetComponent<MenuPageServerListCreateNew>();
component.menuPageParent = currentMenuPage;
string text = StatsManager.instance.SaveFileGetTeamName(currentSaveFileName);
if (!string.IsNullOrWhiteSpace(text) && text != ChatCommands.defaultTeamName)
{
component.menuTextInput.textCurrent = text;
}
else
{
component.menuTextInput.textCurrent = SteamClient.Name + "'s Lobby";
}
return false;
}
[HarmonyPatch(typeof(MenuPageServerListCreateNew), "ExitPage")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static bool MenuPageServerListCreateNew_ExitPage(MenuPageServerListCreateNew __instance)
{
if (!publicSavesMenuOpen)
{
return true;
}
MenuManager.instance.PageCloseAllExcept((MenuPageIndex)11);
MenuManager.instance.PageSetCurrent((MenuPageIndex)11, __instance.menuPageParent);
return false;
}
[HarmonyPatch(typeof(MenuPageSaves), "OnGoBack")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static bool MenuPageSaves_OnGoBack(MenuPageSaves __instance)
{
if (!publicSavesMenuOpen)
{
return true;
}
publicSavesMenuOpen = false;
MenuManager.instance.PageCloseAll();
MenuManager.instance.PageOpen((MenuPageIndex)14, false);
return false;
}
[HarmonyPatch(typeof(GameManager), "SetConnectRandom")]
[HarmonyPostfix]
[HarmonyWrapSafe]
private static void GameManager_SetConnectRandom(bool _connectRandom)
{
connectRandomCached = GameManager.instance.connectRandom;
}
[HarmonyPatch(typeof(SemiFunc), "SaveFileCreate")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static bool SemiFunc_SaveFileCreate(NetworkConnect __instance)
{
if (!connectRandomCached)
{
return true;
}
if (string.IsNullOrWhiteSpace(currentSaveFileName))
{
if (!string.IsNullOrWhiteSpace(DataDirector.instance.networkServerName))
{
StatsManager.instance.teamName = DataDirector.instance.networkServerName;
}
return true;
}
PluginLoader.StaticLogger.LogInfo((object)("[Public Lobby] Loading Save File: " + currentSaveFileName));
SemiFunc.SaveFileLoad(currentSaveFileName);
return false;
}
[HarmonyPatch(typeof(SemiFunc), "SaveFileSave")]
[HarmonyPostfix]
[HarmonyWrapSafe]
private static void SemiFunc_SaveFileSave()
{
if (PluginLoader.savePublicEnabled.Value && GameManager.instance.connectRandom)
{
StatsManager.instance.SaveFileSave();
}
}
[HarmonyPatch(typeof(DataDirector), "SaveDeleteCheck")]
[HarmonyPrefix]
[HarmonyPriority(800)]
[HarmonyWrapSafe]
private static void DataDirector_SaveDeleteCheck_Prefix()
{
if (PluginLoader.savePublicEnabled.Value && connectRandomCached)
{
GameManager.instance.connectRandom = false;
}
}
[HarmonyPatch(typeof(DataDirector), "SaveDeleteCheck")]
[HarmonyPostfix]
[HarmonyPriority(0)]
[HarmonyWrapSafe]
private static void DataDirector_SaveDeleteCheck_Postfix()
{
if (connectRandomCached)
{
GameManager.instance.connectRandom = true;
}
}
}
[HarmonyPatch]
public class ServerListSearch
{
[HarmonyPatch(typeof(MenuPageServerListSearch), "Update")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static void MenuPageServerListSearch_Update(MenuPageServerListSearch __instance)
{
if (Input.GetKey((KeyCode)306) && Input.GetKeyDown((KeyCode)118))
{
string systemCopyBuffer = GUIUtility.systemCopyBuffer;
Match match = Regex.Match(systemCopyBuffer, "steam://joinlobby/\\d+/(\\d+)/\\d+");
if (match.Success)
{
MenuTextInput menuTextInput = __instance.menuTextInput;
menuTextInput.textCurrent += match.Groups[1].Value;
}
else
{
MenuTextInput menuTextInput2 = __instance.menuTextInput;
menuTextInput2.textCurrent += systemCopyBuffer;
}
}
}
[HarmonyPatch(typeof(MenuPageServerList), "SetSearch")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static bool MenuPageServerList_SetSearch(string _searchString)
{
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
if (!string.IsNullOrEmpty(_searchString) && Regex.IsMatch(_searchString, "^[0-9]{17,19}$") && ulong.TryParse(_searchString, out var result))
{
if (SteamApps.BuildId <= 18995935)
{
MenuManager instance = MenuManager.instance;
if (instance != null)
{
instance.PageCloseAll();
}
MenuManager instance2 = MenuManager.instance;
if (instance2 != null)
{
instance2.PageOpen((MenuPageIndex)0, false);
}
}
SteamManager.instance.OnGameLobbyJoinRequested(new Lobby(SteamId.op_Implicit(result)), SteamClient.SteamId);
return false;
}
return true;
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}
internal sealed class <>z__ReadOnlySingleElementList<T> : IEnumerable, ICollection, IList, IEnumerable<T>, IReadOnlyCollection<T>, IReadOnlyList<T>, ICollection<T>, IList<T>
{
private sealed class Enumerator : IDisposable, IEnumerator, IEnumerator<T>
{
object IEnumerator.Current => _item;
T IEnumerator<T>.Current => _item;
public Enumerator(T item)
{
_item = item;
}
bool IEnumerator.MoveNext()
{
if (!_moveNextCalled)
{
return _moveNextCalled = true;
}
return false;
}
void IEnumerator.Reset()
{
_moveNextCalled = false;
}
void IDisposable.Dispose()
{
}
}
int ICollection.Count => 1;
bool ICollection.IsSynchronized => false;
object ICollection.SyncRoot => this;
object IList.this[int index]
{
get
{
if (index != 0)
{
throw new IndexOutOfRangeException();
}
return _item;
}
set
{
throw new NotSupportedException();
}
}
bool IList.IsFixedSize => true;
bool IList.IsReadOnly => true;
int IReadOnlyCollection<T>.Count => 1;
T IReadOnlyList<T>.this[int index]
{
get
{
if (index != 0)
{
throw new IndexOutOfRangeException();
}
return _item;
}
}
int ICollection<T>.Count => 1;
bool ICollection<T>.IsReadOnly => true;
T IList<T>.this[int index]
{
get
{
if (index != 0)
{
throw new IndexOutOfRangeException();
}
return _item;
}
set
{
throw new NotSupportedException();
}
}
public <>z__ReadOnlySingleElementList(T item)
{
_item = item;
}
IEnumerator IEnumerable.GetEnumerator()
{
return new Enumerator(_item);
}
void ICollection.CopyTo(Array array, int index)
{
array.SetValue(_item, index);
}
int IList.Add(object value)
{
throw new NotSupportedException();
}
void IList.Clear()
{
throw new NotSupportedException();
}
bool IList.Contains(object value)
{
return EqualityComparer<T>.Default.Equals(_item, (T)value);
}
int IList.IndexOf(object value)
{
if (!EqualityComparer<T>.Default.Equals(_item, (T)value))
{
return -1;
}
return 0;
}
void IList.Insert(int index, object value)
{
throw new NotSupportedException();
}
void IList.Remove(object value)
{
throw new NotSupportedException();
}
void IList.RemoveAt(int index)
{
throw new NotSupportedException();
}
IEnumerator<T> IEnumerable<T>.GetEnumerator()
{
return new Enumerator(_item);
}
void ICollection<T>.Add(T item)
{
throw new NotSupportedException();
}
void ICollection<T>.Clear()
{
throw new NotSupportedException();
}
bool ICollection<T>.Contains(T item)
{
return EqualityComparer<T>.Default.Equals(_item, item);
}
void ICollection<T>.CopyTo(T[] array, int arrayIndex)
{
array[arrayIndex] = _item;
}
bool ICollection<T>.Remove(T item)
{
throw new NotSupportedException();
}
int IList<T>.IndexOf(T item)
{
if (!EqualityComparer<T>.Default.Equals(_item, item))
{
return -1;
}
return 0;
}
void IList<T>.Insert(int index, T item)
{
throw new NotSupportedException();
}
void IList<T>.RemoveAt(int index)
{
throw new NotSupportedException();
}
}