using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ExitGames.Client.Photon;
using HarmonyLib;
using LobbyImprovements.Patches;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json;
using Photon.Pun;
using Photon.Realtime;
using Steamworks;
using Steamworks.Data;
using TMPro;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("uk.1a3.lobbyimprovements")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.3.0")]
[assembly: AssemblyInformationalVersion("1.0.3+f0c21012a0e86a715d1e27e3199b06cdba79b7a7")]
[assembly: AssemblyProduct("LobbyImprovements")]
[assembly: AssemblyTitle("uk.1a3.lobbyimprovements")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LobbyImprovements
{
[BepInPlugin("uk.1a3.lobbyimprovements", "LobbyImprovements", "1.0.3")]
internal class PluginLoader : BaseUnityPlugin
{
private readonly Harmony harmony = new Harmony("uk.1a3.lobbyimprovements");
private static bool initialized;
internal static ConfigEntry<string> playerNamePrefixSelected;
internal static ConfigEntry<bool> singleplayerLobbyMenu;
internal static ConfigEntry<bool> saveDeleteEnabled;
internal static ConfigEntry<bool> testerOverlayEnabled;
internal static ConfigEntry<bool> testerOverlayModule;
internal static ManualLogSource StaticLogger { get; private set; }
internal static ConfigFile StaticConfig { get; private set; }
private void Awake()
{
//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Expected O, but got Unknown
if (initialized)
{
return;
}
initialized = true;
StaticLogger = ((BaseUnityPlugin)this).Logger;
StaticConfig = ((BaseUnityPlugin)this).Config;
try
{
harmony.PatchAll(typeof(ChatCommands));
}
catch (Exception ex)
{
StaticLogger.LogError((object)("ChatCommands Patch Failed: " + ex));
}
try
{
harmony.PatchAll(typeof(PlayerNamePrefix));
}
catch (Exception ex2)
{
StaticLogger.LogError((object)("PlayerNamePrefix Patch Failed: " + ex2));
playerNamePrefixSelected = StaticConfig.Bind<string>("Name Prefix", "Selected", "none", new ConfigDescription("Which prefix would you like to use?", (AcceptableValueBase)null, Array.Empty<object>()));
playerNamePrefixSelected.SettingChanged += delegate
{
PlayerNamePrefix.WorldSpaceUIParent_UpdatePlayerName(PlayerAvatar.instance);
if (GameManager.Multiplayer())
{
PlayerNamePrefix.PhotonSetCustomProperty(PhotonNetwork.LocalPlayer, "playerNamePrefix", playerNamePrefixSelected?.Value);
}
};
}
saveDeleteEnabled = StaticConfig.Bind<bool>("Saves", "Deletion", true, "Should saves be automatically deleted when everyone dies?");
try
{
harmony.PatchAll(typeof(ServerListSearch));
}
catch (Exception ex3)
{
StaticLogger.LogError((object)("ServerListSearch Patch Failed: " + ex3));
}
singleplayerLobbyMenu = StaticConfig.Bind<bool>("Singleplayer", "Lobby Menu", false, "Should the lobby menu be enabled in singleplayer?");
try
{
harmony.PatchAll(typeof(MenuPageLobbySP));
}
catch (Exception ex4)
{
StaticLogger.LogError((object)("MenuPageLobbySP Patch Failed: " + ex4));
}
testerOverlayEnabled = StaticConfig.Bind<bool>("Tester Overlay", "Enabled", false, "Should the tester overlay be shown?");
testerOverlayEnabled.SettingChanged += delegate
{
SetupTesterOverlay(testerOverlayEnabled.Value);
};
testerOverlayModule = StaticConfig.Bind<bool>("Tester Overlay", "Show Module", true, "Should the name of the module you are in be shown?");
SetupTesterOverlay(testerOverlayEnabled.Value);
StaticLogger.LogInfo((object)"Patches Loaded");
}
private static void SetupTesterOverlay(bool _enabled)
{
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Expected O, but got Unknown
GameObject val = GameObject.Find("TesterOverlay");
if (_enabled && (Object)(object)val == (Object)null)
{
GameObject val2 = new GameObject("TesterOverlay")
{
hideFlags = (HideFlags)61
};
Object.DontDestroyOnLoad((Object)val2);
val2.AddComponent<TesterOverlay>();
}
else if (!_enabled && (Object)(object)val != (Object)null)
{
Object.Destroy((Object)(object)val);
}
}
}
public class TesterOverlay : MonoBehaviour
{
private string text;
private string moduleName;
private void OnGUI()
{
//IL_014e: Unknown result type (might be due to invalid IL or missing references)
//IL_0153: Unknown result type (might be due to invalid IL or missing references)
//IL_015b: Unknown result type (might be due to invalid IL or missing references)
//IL_0162: Unknown result type (might be due to invalid IL or missing references)
//IL_0169: Unknown result type (might be due to invalid IL or missing references)
//IL_0170: Unknown result type (might be due to invalid IL or missing references)
//IL_0171: Unknown result type (might be due to invalid IL or missing references)
//IL_0176: Unknown result type (might be due to invalid IL or missing references)
//IL_0177: Unknown result type (might be due to invalid IL or missing references)
//IL_0186: Expected O, but got Unknown
//IL_0187: Expected O, but got Unknown
//IL_0188: Unknown result type (might be due to invalid IL or missing references)
//IL_018d: Unknown result type (might be due to invalid IL or missing references)
//IL_018e: Unknown result type (might be due to invalid IL or missing references)
//IL_0193: Unknown result type (might be due to invalid IL or missing references)
//IL_0194: Unknown result type (might be due to invalid IL or missing references)
//IL_01a3: Expected O, but got Unknown
//IL_01a4: Expected O, but got Unknown
//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
//IL_01c7: Expected O, but got Unknown
//IL_0210: Unknown result type (might be due to invalid IL or missing references)
//IL_021c: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
if (string.IsNullOrEmpty(this.text))
{
if (!SteamClient.IsValid || !Object.op_Implicit((Object)(object)BuildManager.instance))
{
return;
}
this.text = $"{BuildManager.instance.version.title}\n{SteamClient.Name} ({SteamClient.SteamId})";
}
string text = this.text;
if (PluginLoader.testerOverlayModule.Value && SemiFunc.RunIsLevel())
{
List<RoomVolume> currentRooms = PlayerAvatar.instance?.RoomVolumeCheck.CurrentRooms.Where((RoomVolume r) => Object.op_Implicit((Object)(object)r.Module)).ToList();
List<RoomVolume> list = currentRooms;
if (list != null && list.Any())
{
if (currentRooms.All((RoomVolume r) => (Object)(object)r.MapModule == (Object)(object)currentRooms[0].MapModule))
{
moduleName = ((Object)currentRooms[0].Module).name.Replace("(Clone)", "");
}
if (moduleName != null)
{
text = moduleName + "\n" + text;
}
}
else
{
moduleName = null;
}
}
else
{
moduleName = null;
}
GUIStyle val = new GUIStyle(GUI.skin.label)
{
fontSize = 13,
fontStyle = (FontStyle)1,
alignment = (TextAnchor)8,
wordWrap = false,
normal = new GUIStyleState
{
textColor = Color.white
}
};
GUIStyle val2 = new GUIStyle(val)
{
normal = new GUIStyleState
{
textColor = Color.black
}
};
float num = 400f;
float num2 = (float)Screen.width - num - 4f;
float num3 = val.CalcHeight(new GUIContent(text), num);
float num4 = (float)Screen.height - num3 - 20f;
Rect val3 = default(Rect);
((Rect)(ref val3))..ctor(num2, num4, num, num3);
GUI.Label(new Rect(((Rect)(ref val3)).x + 1f, ((Rect)(ref val3)).y + 1f, ((Rect)(ref val3)).width, ((Rect)(ref val3)).height), text, val2);
GUI.Label(val3, text, val);
}
}
internal static class MyPluginInfo
{
public const string PLUGIN_GUID = "uk.1a3.lobbyimprovements";
public const string PLUGIN_NAME = "LobbyImprovements";
public const string PLUGIN_VERSION = "1.0.3";
}
}
namespace LobbyImprovements.Patches
{
[HarmonyPatch]
public class ChatCommands
{
[HarmonyPatch(typeof(SemiFunc), "Command")]
[HarmonyPostfix]
[HarmonyWrapSafe]
private static void SemiFunc_Command(string _command)
{
//IL_0352: Unknown result type (might be due to invalid IL or missing references)
//IL_0363: Unknown result type (might be due to invalid IL or missing references)
//IL_037a: Unknown result type (might be due to invalid IL or missing references)
//IL_03c8: Unknown result type (might be due to invalid IL or missing references)
//IL_03d1: Unknown result type (might be due to invalid IL or missing references)
//IL_039c: Unknown result type (might be due to invalid IL or missing references)
//IL_03a5: Unknown result type (might be due to invalid IL or missing references)
//IL_04e4: Unknown result type (might be due to invalid IL or missing references)
//IL_04f5: Unknown result type (might be due to invalid IL or missing references)
//IL_050c: Unknown result type (might be due to invalid IL or missing references)
//IL_055e: Unknown result type (might be due to invalid IL or missing references)
//IL_0567: Unknown result type (might be due to invalid IL or missing references)
//IL_052e: Unknown result type (might be due to invalid IL or missing references)
//IL_0537: Unknown result type (might be due to invalid IL or missing references)
//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
//IL_01e2: Unknown result type (might be due to invalid IL or missing references)
//IL_01aa: Unknown result type (might be due to invalid IL or missing references)
//IL_01af: Unknown result type (might be due to invalid IL or missing references)
//IL_021e: Unknown result type (might be due to invalid IL or missing references)
string[] array = _command.Split(' ');
string text = ((array.Length != 0) ? array[0].ToLower() : "");
string[] value = ((array.Length > 1) ? array[1..] : Array.Empty<string>());
switch (text)
{
case "/enemy":
{
if (!SemiFunc.IsMasterClientOrSingleplayer())
{
break;
}
string enemyName = string.Join(' ', value).ToLower();
List<EnemySetup> source3 = (from x in EnemyDirector.instance.enemiesDifficulty1.Concat(EnemyDirector.instance.enemiesDifficulty2).Concat(EnemyDirector.instance.enemiesDifficulty3)
where Object.op_Implicit((Object)(object)x) && !((Object)x).name.Contains("Enemy Group - ")
select x).ToList();
EnemySetup val4 = ((IEnumerable<EnemySetup>)source3).FirstOrDefault((Func<EnemySetup, bool>)((EnemySetup x) => Regex.Replace(((Object)x).name, "^Enemy - ", "").ToLower() == enemyName));
if ((Object)(object)val4 != (Object)null)
{
EnemyDirector.instance.debugSpawnClose = true;
EnemyDirector.instance.debugNoSpawnedPause = true;
EnemyDirector.instance.debugNoSpawnIdlePause = true;
EnemyDirector.instance.debugEnemyEnableTime = 999f;
EnemyDirector.instance.debugEnemyDisableTime = 3f;
LevelPoint val5 = SemiFunc.LevelPointsGetClosestToPlayer();
foreach (GameObject spawnObject in val4.spawnObjects)
{
GameObject val6 = ((GameManager.instance.gameMode != 0) ? PhotonNetwork.InstantiateRoomObject(LevelGenerator.Instance.ResourceEnemies + "/" + ((Object)spawnObject).name, ((Component)val5).transform.position, Quaternion.identity, (byte)0, (object[])null) : Object.Instantiate<GameObject>(spawnObject, ((Component)val5).transform.position, Quaternion.identity));
EnemyParent component = val6.GetComponent<EnemyParent>();
if (Object.op_Implicit((Object)(object)component))
{
component.SetupDone = true;
Enemy componentInChildren = val6.GetComponentInChildren<Enemy>();
if (componentInChildren != null)
{
componentInChildren.EnemyTeleported(((Component)val5).transform.position);
}
component.firstSpawnPointUsed = true;
}
}
PlayerController.instance.playerAvatarScript.ChatMessageSend("Spawned Enemy!");
}
else
{
PluginLoader.StaticLogger.LogInfo((object)("Available Enemies: " + string.Join(", ", from x in source3
select Regex.Replace(((Object)x).name, "^Enemy - ", "").ToLower() into x
orderby x
select x)));
}
break;
}
case "/item":
{
if (!SemiFunc.IsMasterClientOrSingleplayer())
{
break;
}
string itemName2 = string.Join(' ', value).ToLower();
List<Item> source = (from x in Resources.FindObjectsOfTypeAll<Item>()
where Object.op_Implicit((Object)(object)x)
select x).ToList();
Item val = ((IEnumerable<Item>)source).FirstOrDefault((Func<Item, bool>)((Item x) => Regex.Replace(((Object)x).name, "^Item ", "").ToLower() == itemName2));
if ((Object)(object)val != (Object)null)
{
LevelPoint val2 = SemiFunc.LevelPointsGetClosestToPlayer();
Vector3 val3 = default(Vector3);
((Vector3)(ref val3))..ctor(((Component)val2).transform.position.x, ((Component)val2).transform.position.y + 1f, ((Component)val2).transform.position.z);
if (GameManager.instance.gameMode == 0)
{
Object.Instantiate<GameObject>(val.prefab, val3, ((Component)val2).transform.rotation);
}
else
{
PhotonNetwork.InstantiateRoomObject("Items/" + ((Object)val.prefab).name, val3, ((Component)val2).transform.rotation, (byte)0, (object[])null);
}
PlayerController.instance.playerAvatarScript.ChatMessageSend("Spawned Item!");
}
else
{
PluginLoader.StaticLogger.LogInfo((object)("Available Items: " + string.Join(", ", from x in source
select Regex.Replace(((Object)x).name, "^Item ", "").ToLower() into x
orderby x
select x)));
}
break;
}
case "/valuable":
{
if (!SemiFunc.IsMasterClientOrSingleplayer())
{
break;
}
string itemName = string.Join(' ', value).ToLower();
List<ValuableObject> source4 = (from x in Resources.FindObjectsOfTypeAll<ValuableObject>()
where Object.op_Implicit((Object)(object)x)
select x).ToList();
ValuableObject val7 = ((IEnumerable<ValuableObject>)source4).FirstOrDefault((Func<ValuableObject, bool>)((ValuableObject x) => Regex.Replace(((Object)x).name, "( |^)Valuable( |$)", "", RegexOptions.IgnoreCase).ToLower() == itemName));
if ((Object)(object)val7 != (Object)null)
{
LevelPoint val8 = SemiFunc.LevelPointsGetClosestToPlayer();
Vector3 val9 = default(Vector3);
((Vector3)(ref val9))..ctor(((Component)val8).transform.position.x, ((Component)val8).transform.position.y + 1f, ((Component)val8).transform.position.z);
((GameManager.instance.gameMode != 0) ? PhotonNetwork.InstantiateRoomObject(ValuableDirector.instance.resourcePath + "/" + ((Object)val7).name, val9, ((Component)val8).transform.rotation, (byte)0, (object[])null) : Object.Instantiate<GameObject>(((Component)val7).gameObject, val9, ((Component)val8).transform.rotation)).GetComponent<ValuableObject>().DollarValueSetLogic();
PlayerController.instance.playerAvatarScript.ChatMessageSend("Spawned Valuable!");
}
else
{
PluginLoader.StaticLogger.LogInfo((object)("Available Valuables: " + string.Join(", ", from x in source4
select Regex.Replace(((Object)x).name, "( |^)Valuable( |$)", "", RegexOptions.IgnoreCase).ToLower() into x
orderby x
select x)));
}
break;
}
case "/level":
{
if (!SemiFunc.IsMasterClientOrSingleplayer())
{
break;
}
string levelName = string.Join(' ', value).ToLower();
if (levelName == "recording")
{
RunManager.instance.ChangeLevel(true, false, (ChangeLevelType)6);
break;
}
if (levelName == "shop")
{
RunManager.instance.ChangeLevel(true, false, (ChangeLevelType)5);
break;
}
if (levelName == "menu")
{
RunManager.instance.ChangeLevel(true, false, (ChangeLevelType)3);
break;
}
List<Level> source2 = (from x in Resources.FindObjectsOfTypeAll<Level>()
where Object.op_Implicit((Object)(object)x) && ((Object)x).name != "Level - Main Menu" && ((Object)x).name != "Level - Splash Screen" && ((Object)x).name != "Level - Tutorial"
select x).ToList();
RunManager.instance.debugLevel = ((IEnumerable<Level>)source2).FirstOrDefault((Func<Level, bool>)((Level x) => Regex.Replace(((Object)x).name, "^Level - ", "").ToLower() == levelName));
if ((Object)(object)RunManager.instance.debugLevel != (Object)null)
{
RunManager.instance.ChangeLevel(true, false, (ChangeLevelType)0);
RunManager.instance.debugLevel = null;
break;
}
PluginLoader.StaticLogger.LogInfo((object)("Available Levels: " + string.Join(", ", from x in source2
select Regex.Replace(((Object)x).name, "^Level - ", "").ToLower() into x
orderby x
select x)));
break;
}
case "/setcash":
{
if (SemiFunc.IsMasterClientOrSingleplayer() && int.TryParse(string.Join(' ', value).ToLower(), out var result2))
{
SemiFunc.StatSetRunCurrency(result2);
}
break;
}
case "/setlevel":
{
if (SemiFunc.IsMasterClientOrSingleplayer() && int.TryParse(string.Join(' ', value).ToLower(), out var result) && result > 0)
{
RunManager.instance.levelsCompleted = result - 1;
SemiFunc.StatSetRunLevel(RunManager.instance.levelsCompleted);
}
break;
}
}
}
[HarmonyPatch(typeof(ChatManager), "Update")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static bool ChatManager_Update(ChatManager __instance)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Invalid comparison between Unknown and I4
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_0111: Unknown result type (might be due to invalid IL or missing references)
//IL_0112: Unknown result type (might be due to invalid IL or missing references)
//IL_0128: Expected I4, but got Unknown
if ((int)__instance.chatState == 1 && Input.GetKey((KeyCode)306) && Input.GetKeyDown((KeyCode)118))
{
__instance.chatMessage = (__instance.chatMessage + GUIUtility.systemCopyBuffer).Substring(0, 50);
((TMP_Text)__instance.chatText).text = __instance.chatMessage;
((SemiUI)ChatUI.instance).SemiUITextFlashColor(Color.cyan, 0.2f);
((SemiUI)ChatUI.instance).SemiUISpringShakeY(2f, 5f, 0.2f);
MenuManager.instance.MenuEffectClick((MenuClickEffectType)4, (MenuPage)null, 1f, 0.2f, true);
}
if (SemiFunc.IsMultiplayer())
{
return true;
}
__instance.PossessionActive();
if (Object.op_Implicit((Object)(object)__instance.playerAvatar) && __instance.playerAvatar.isDisabled && (__instance.possessBatchQueue.Count > 0 || __instance.currentBatch != null))
{
__instance.InterruptCurrentPossessBatch();
}
if (!LevelGenerator.Instance.Generated)
{
__instance.NewLevelResets();
return false;
}
__instance.ImportantFetches();
__instance.PossessChatCustomLogic();
if (!__instance.textMeshFetched || !__instance.localPlayerAvatarFetched)
{
return false;
}
ChatState chatState = __instance.chatState;
switch ((int)chatState)
{
case 0:
__instance.StateInactive();
break;
case 1:
__instance.StateActive();
break;
case 2:
__instance.StatePossessed();
break;
case 3:
__instance.StateSend();
break;
}
__instance.PossessChatCustomLogic();
if (__instance.spamTimer > 0f)
{
__instance.spamTimer -= Time.deltaTime;
}
if (SemiFunc.FPSImpulse15() && __instance.betrayalActive && PlayerController.instance.playerAvatarScript.RoomVolumeCheck.inTruck)
{
__instance.PossessCancelSelfDestruction();
}
return false;
}
}
[HarmonyPatch]
public class MenuPageLobbySP
{
[HarmonyPatch(typeof(DataDirector), "SaveDeleteCheck")]
[HarmonyPrefix]
private static bool DataDirector_SaveDeleteCheck()
{
return PluginLoader.saveDeleteEnabled.Value;
}
[HarmonyPatch(typeof(RunManager), "ChangeLevel")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static void RunManager_ChangeLevel_Prefix(RunManager __instance, bool _completedLevel, bool _levelFailed, ChangeLevelType _changeLevelType = 0)
{
if (!SemiFunc.IsMultiplayer() && (SemiFunc.MenuLevel() || SemiFunc.IsMasterClientOrSingleplayer()) && !__instance.restarting && _levelFailed && (Object)(object)__instance.levelCurrent == (Object)(object)__instance.levelArena)
{
__instance.debugLevel = __instance.levelLobbyMenu;
PluginLoader.StaticLogger.LogInfo((object)"Setting debug level");
}
}
[HarmonyPatch(typeof(RunManager), "ChangeLevel")]
[HarmonyPostfix]
[HarmonyWrapSafe]
private static void RunManager_ChangeLevel_Postfix(RunManager __instance, bool _completedLevel, bool _levelFailed, ChangeLevelType _changeLevelType = 0)
{
if (!SemiFunc.IsMultiplayer() && __instance.gameOver && Object.op_Implicit((Object)(object)__instance.debugLevel))
{
__instance.debugLevel = null;
PluginLoader.StaticLogger.LogInfo((object)"Resetting debug level");
}
}
[HarmonyPatch(typeof(SemiFunc), "MenuActionSingleplayerGame")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static bool SemiFunc_MenuActionSingleplayerGame(string saveFileName)
{
if (!PluginLoader.singleplayerLobbyMenu.Value)
{
return true;
}
RunManager.instance.ResetProgress();
GameManager.instance.SetConnectRandom(false);
if (saveFileName != null)
{
Debug.Log((object)"Loading save");
SemiFunc.SaveFileLoad(saveFileName);
}
else
{
SemiFunc.SaveFileCreate();
}
RunManager.instance.ChangeLevel(true, false, (ChangeLevelType)3);
return false;
}
[HarmonyPatch(typeof(MenuPageLobby), "Awake")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static bool MenuPageLobby_Awake(MenuPageLobby __instance)
{
if (SemiFunc.IsMultiplayer())
{
return true;
}
MenuPageLobby.instance = __instance;
__instance.menuPage = ((Component)__instance).GetComponent<MenuPage>();
TextMeshProUGUI roomNameText = __instance.roomNameText;
string cloudRegion = PhotonNetwork.CloudRegion;
Room currentRoom = PhotonNetwork.CurrentRoom;
((TMP_Text)roomNameText).text = cloudRegion + " " + ((currentRoom != null) ? currentRoom.Name : null);
((TMP_Text)__instance.chatPromptText).text = InputManager.instance.InputDisplayReplaceTags("Press [chat] to use commands");
return false;
}
[HarmonyPatch(typeof(MenuPageLobby), "Start")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static bool MenuPageLobby_Start(MenuPageLobby __instance)
{
if (SemiFunc.IsMultiplayer())
{
return true;
}
((Component)__instance.inviteButton).gameObject.SetActive(false);
return false;
}
[HarmonyPatch(typeof(MenuPageLobby), "ButtonStart")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static bool MenuPageLobby_ButtonStart(MenuPageLobby __instance)
{
if (SemiFunc.IsMultiplayer() || __instance.joiningPlayer)
{
return true;
}
SteamManager.instance.LockLobby();
DataDirector.instance.RunsPlayedAdd();
if (RunManager.instance.loadLevel == 0)
{
RunManager.instance.ChangeLevel(true, false, (ChangeLevelType)1);
}
else
{
RunManager.instance.ChangeLevel(true, false, (ChangeLevelType)5);
}
return false;
}
}
[HarmonyPatch]
public class PlayerNamePrefix
{
private static string playerPrefixUrl = "https://api.1a3.uk/srv1/repo/prefixes.json";
private static Dictionary<string, List<string>> playerPrefixData = new Dictionary<string, List<string>>();
private static IEnumerator GetPlayerNamePrefixes(string[] steamIds, string logType)
{
steamIds = (from x in steamIds
where Regex.IsMatch(x, "^76[0-9]{15}$")
orderby x
select x).ToArray();
string text = playerPrefixUrl ?? "";
if (steamIds.Length != 0)
{
text = text + "?" + string.Join("&", steamIds.Select((string id) => "id=" + id));
}
UnityWebRequest www = UnityWebRequest.Get(text);
yield return www.SendWebRequest();
string[] source = steamIds;
SteamId steamId = SteamClient.SteamId;
bool flag = source.Contains<string>(((object)(SteamId)(ref steamId)).ToString());
AcceptableValueList<string> val = null;
if ((int)www.result == 1)
{
try
{
Dictionary<string, List<string>> dictionary = JsonConvert.DeserializeObject<Dictionary<string, List<string>>>(www.downloadHandler.text);
PluginLoader.StaticLogger.LogInfo((object)$"[GetPlayerNamePrefixes | {logType}] Successfully found prefixes for {dictionary.Count} players");
if (steamIds.Length != 0)
{
foreach (KeyValuePair<string, List<string>> item in dictionary)
{
playerPrefixData[item.Key] = item.Value;
}
}
else
{
playerPrefixData = dictionary;
}
if (!flag)
{
steamId = SteamClient.SteamId;
if (dictionary.ContainsKey(((object)(SteamId)(ref steamId)).ToString()))
{
flag = true;
}
}
if (flag)
{
steamId = SteamClient.SteamId;
List<string> prefixDataForSteamId = GetPrefixDataForSteamId(((object)(SteamId)(ref steamId)).ToString());
if (prefixDataForSteamId.Count > 0)
{
PluginLoader.StaticLogger.LogInfo((object)string.Format("[GetPlayerNamePrefixes | {0}] {1} has {2} prefixes: {3}", logType, SteamClient.SteamId, prefixDataForSteamId.Count, string.Join(", ", prefixDataForSteamId)));
}
val = new AcceptableValueList<string>(prefixDataForSteamId.Prepend("none").ToArray());
}
}
catch (JsonException val2)
{
JsonException val3 = val2;
PluginLoader.StaticLogger.LogError((object)("[GetPlayerNamePrefixes | " + logType + "] Failed to parse prefixes: " + ((Exception)(object)val3).Message));
}
}
else
{
PluginLoader.StaticLogger.LogError((object)("[GetPlayerNamePrefixes | " + logType + "] Failed to fetch prefixes: " + www.error));
}
if (!flag)
{
yield break;
}
PluginLoader.playerNamePrefixSelected = PluginLoader.StaticConfig.Bind<string>("Name Prefix", "Selected", "none", new ConfigDescription("Which prefix would you like to use?", (AcceptableValueBase)(object)val, Array.Empty<object>()));
PluginLoader.playerNamePrefixSelected.SettingChanged += delegate
{
WorldSpaceUIParent_UpdatePlayerName(PlayerAvatar.instance);
if (GameManager.Multiplayer())
{
PhotonSetCustomProperty(PhotonNetwork.LocalPlayer, "playerNamePrefix", PluginLoader.playerNamePrefixSelected?.Value);
}
};
}
public static List<string> GetPrefixDataForSteamId(string steamId)
{
if (playerPrefixData.TryGetValue(steamId, out var value))
{
return value;
}
return new List<string>();
}
public static string GetPrefixStringForPlayer(PlayerAvatar playerAvatar)
{
if (!Object.op_Implicit((Object)(object)playerAvatar))
{
return null;
}
string text = "";
string text2 = "";
string text3 = null;
if (playerAvatar.isLocal)
{
text3 = PluginLoader.playerNamePrefixSelected?.Value;
}
else if (((Dictionary<object, object>)(object)playerAvatar.photonView.Owner.CustomProperties).ContainsKey((object)"playerNamePrefix"))
{
text3 = (string)playerAvatar.photonView.Owner.CustomProperties[(object)"playerNamePrefix"];
}
List<string> prefixDataForSteamId = GetPrefixDataForSteamId(playerAvatar.steamID);
if (prefixDataForSteamId.Contains("developer") && text3 == "developer")
{
text = "<color=#ff0062>[DEV]</color> ";
}
else if (prefixDataForSteamId.Contains("tester") && text3 == "tester")
{
text = "<color=#ff8b00>[TESTER]</color> ";
}
if (!string.IsNullOrWhiteSpace(text))
{
return text + Regex.Replace(playerAvatar.playerName ?? "", "<.*?>", string.Empty) + text2;
}
return null;
}
public static void PhotonSetCustomProperty(Player photonPlayer, object key, object value)
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Expected O, but got Unknown
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
Hashtable customProperties = PhotonNetwork.LocalPlayer.CustomProperties;
Hashtable val = new Hashtable();
DictionaryEntryEnumerator enumerator = customProperties.GetEnumerator();
try
{
while (((DictionaryEntryEnumerator)(ref enumerator)).MoveNext())
{
DictionaryEntry current = ((DictionaryEntryEnumerator)(ref enumerator)).Current;
val[current.Key] = current.Value;
}
}
finally
{
((IDisposable)(DictionaryEntryEnumerator)(ref enumerator)).Dispose();
}
val[key] = value;
photonPlayer.SetCustomProperties(val, (Hashtable)null, (WebFlags)null);
}
public static void WorldSpaceUIParent_UpdatePlayerName(PlayerAvatar _player)
{
if (Object.op_Implicit((Object)(object)_player?.worldSpaceUIPlayerName))
{
string prefixStringForPlayer = GetPrefixStringForPlayer(_player);
if (!string.IsNullOrWhiteSpace(prefixStringForPlayer))
{
((TMP_Text)_player.worldSpaceUIPlayerName.text).richText = true;
((TMP_Text)_player.worldSpaceUIPlayerName.text).text = prefixStringForPlayer;
}
else
{
((TMP_Text)_player.worldSpaceUIPlayerName.text).richText = false;
((TMP_Text)_player.worldSpaceUIPlayerName.text).text = _player.playerName;
}
}
}
[HarmonyPatch(typeof(SteamManager), "Awake")]
[HarmonyPostfix]
[HarmonyWrapSafe]
internal static void SteamManager_Awake(SteamManager __instance)
{
((MonoBehaviour)__instance).StartCoroutine(GetPlayerNamePrefixes(Array.Empty<string>(), "SteamManager_Awake"));
}
[HarmonyPatch(typeof(PlayerAvatar), "Awake")]
[HarmonyPostfix]
[HarmonyWrapSafe]
internal static void PlayerAvatar_Awake(PlayerAvatar __instance)
{
if (SemiFunc.IsMultiplayer() && __instance.isLocal)
{
PhotonSetCustomProperty(PhotonNetwork.LocalPlayer, "playerNamePrefix", PluginLoader.playerNamePrefixSelected?.Value);
}
}
[HarmonyPatch(typeof(MenuPageLobby), "Update")]
[HarmonyPostfix]
[HarmonyWrapSafe]
private static void MenuPageLobby_Update(MenuPageLobby __instance)
{
foreach (GameObject listObject in __instance.listObjects)
{
MenuPlayerListed component = listObject.GetComponent<MenuPlayerListed>();
PlayerAvatar playerAvatar = component.playerAvatar;
if (Object.op_Implicit((Object)(object)playerAvatar))
{
TextMeshProUGUI playerName = component.playerName;
string prefixStringForPlayer = GetPrefixStringForPlayer(playerAvatar);
if (!string.IsNullOrWhiteSpace(prefixStringForPlayer))
{
((TMP_Text)playerName).richText = true;
((TMP_Text)playerName).text = prefixStringForPlayer;
}
else
{
((TMP_Text)playerName).richText = false;
((TMP_Text)playerName).text = playerAvatar.playerName;
}
}
}
}
private static IEnumerator DelayedUpdatePauseMenuSliders(MenuPageEsc __instance)
{
yield return null;
foreach (KeyValuePair<PlayerAvatar, MenuSliderPlayerMicGain> playerMicGainSlider in __instance.playerMicGainSliders)
{
PlayerAvatar key = playerMicGainSlider.Key;
TextMeshProUGUI elementNameText = playerMicGainSlider.Value.menuSlider.elementNameText;
string prefixStringForPlayer = GetPrefixStringForPlayer(key);
if (!string.IsNullOrWhiteSpace(prefixStringForPlayer))
{
((TMP_Text)elementNameText).richText = true;
((TMP_Text)elementNameText).text = prefixStringForPlayer;
}
else
{
((TMP_Text)elementNameText).richText = false;
((TMP_Text)elementNameText).text = key.playerName;
}
}
}
[HarmonyPatch(typeof(MenuPageEsc), "PlayerGainSlidersUpdate")]
[HarmonyPostfix]
[HarmonyWrapSafe]
private static void MenuPageEsc_PlayerGainSlidersUpdate(MenuPageEsc __instance)
{
((MonoBehaviour)__instance).StartCoroutine(DelayedUpdatePauseMenuSliders(__instance));
}
[HarmonyPatch(typeof(WorldSpaceUIParent), "PlayerName")]
[HarmonyPostfix]
[HarmonyWrapSafe]
private static void WorldSpaceUIParent_PlayerName(PlayerAvatar _player)
{
WorldSpaceUIParent_UpdatePlayerName(_player);
}
[HarmonyPatch(typeof(MonoBehaviourPunCallbacks), "OnPlayerPropertiesUpdate")]
[HarmonyPostfix]
[HarmonyWrapSafe]
internal static void OnPlayerPropertiesUpdate(Player targetPlayer, Hashtable changedProps)
{
if (!((Dictionary<object, object>)(object)changedProps).ContainsKey((object)"playerNamePrefix"))
{
return;
}
foreach (PlayerAvatar player in GameDirector.instance.PlayerList)
{
if (player.photonView.Owner == targetPlayer)
{
WorldSpaceUIParent_UpdatePlayerName(player);
break;
}
}
}
}
[HarmonyPatch]
public class ServerListSearch
{
[HarmonyPatch(typeof(MenuPageServerListSearch), "Update")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static void MenuPageServerListSearch_Update(MenuPageServerListSearch __instance)
{
if (Input.GetKey((KeyCode)306) && Input.GetKeyDown((KeyCode)118))
{
string systemCopyBuffer = GUIUtility.systemCopyBuffer;
Match match = Regex.Match(systemCopyBuffer, "steam://joinlobby/\\d+/(\\d+)/\\d+");
if (match.Success)
{
string value = match.Groups[1].Value;
MenuTextInput menuTextInput = __instance.menuTextInput;
menuTextInput.textCurrent += value;
}
else
{
MenuTextInput menuTextInput2 = __instance.menuTextInput;
menuTextInput2.textCurrent += systemCopyBuffer;
}
}
}
[HarmonyPatch(typeof(MenuPageServerList), "SetSearch")]
[HarmonyPrefix]
[HarmonyWrapSafe]
private static bool MenuPageServerList_SetSearch(string _searchString)
{
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
if (!string.IsNullOrEmpty(_searchString) && Regex.IsMatch(_searchString, "^[0-9]{17,19}$") && ulong.TryParse(_searchString, out var result))
{
MenuManager instance = MenuManager.instance;
if (instance != null)
{
instance.PageCloseAll();
}
MenuManager instance2 = MenuManager.instance;
if (instance2 != null)
{
instance2.PageOpen((MenuPageIndex)0, false);
}
SteamManager.instance.OnGameLobbyJoinRequested(new Lobby(SteamId.op_Implicit(result)), SteamClient.SteamId);
return false;
}
return true;
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}