
TierSpawnConfig
Configurable enemy spawning amounts per tier
Last updated | a day ago |
Total downloads | 325 |
Total rating | 0 |
Categories | Mods Misc Monsters |
Dependency string | Dev1A3-TierSpawnConfig-1.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
TierSpawnConfig
Information
This mod was mainly designed to allow streamers to increase enemy spawns as a challenge however there's probably other use cases as well, the things you can configure are:
- How many enemies spawn of each tier
- How long it takes for enemies to despawn if nobody is nearby
- How long it takes for enemies to respawn
- Which spawn groups should be disabled - for example
Enemy - Thin Man,Enemy - Slow Walker
would stop the shadow child and trudge from spawning
Note: In multiplayer there is a limit of 1000 networked objects, if 900 objects is reached the mod will stop spawning enemies to prevent an exception happening!
Enemy Spawn Groups
You can view the latest list of the latest enemy spawn groups at: https://1a3.uk/games/repo/diffs/beta?tab=3&tabEnemies=1
Note: The spawn groups that start with "Enemy Group - " are excluded from tier 3 since they are just groups of enemies from the other tiers.
Support
You can get support in any the following places:
Compatibility
- Supported Game Versions:
- v0.1.2.46_beta+
- Not Compatible With:
- N/A
This mod is fully compatible with REPOConfig however the spawn counts are only used at the start of each level!