Dev1A3-TierSpawnConfig icon

TierSpawnConfig

Configurable enemy spawning amounts per tier

Last updated a month ago
Total downloads 8848
Total rating 0 
Categories Mods Misc Monsters Server-side
Dependency string Dev1A3-TierSpawnConfig-1.0.4
Dependants 2 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

TierSpawnConfig

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Information

This mod was mainly designed to allow streamers to increase enemy spawns as a challenge however there's probably other use cases as well, the things you can configure are:

  • How many enemies spawn of each tier
  • How long it takes for enemies to despawn if nobody is nearby
  • How long it takes for enemies to respawn
  • Which spawn groups should be disabled - for example Enemy - Thin Man,Enemy - Slow Walker would stop the shadow child and trudge from spawning
  • Whether tier 3 "enemy groups" are enabled

Note: In multiplayer there is a limit of 1000 networked objects, if 900 objects is reached the mod will stop spawning enemies to prevent an exception!

Enemy Spawn Groups

You can view the list of the latest enemy spawn groups at: https://1a3.uk/games/repo/diffs/beta?tab=6

Note: The spawn groups that start with "Enemy Group - " are excluded by default (since they are just groups of enemies from other tiers) however you can optionally re-enable them via the "Tier 3 Groups" config option.

Support

You can get support in any the following places:

Compatibility

  • Supported Game Versions:
    • v0.2.0+
  • Not Compatible With:
    • N/A

This mod is fully compatible with REPOConfig however the spawn counts are only used at the start of each level!