Decompiled source of Night And Day v1.0.1

Kart Arena.dll

Decompiled a week ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Kart Arena")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Kart Arena")]
[assembly: AssemblyTitle("Kart Arena")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace ArenaMusicTest
{
	[BepInPlugin("com.dgdarel.kartarenamusic", "Kart Arena Music", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		[CompilerGenerated]
		private sealed class <CheckArena>d__6 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public Plugin <>4__this;

			private MonoBehaviour[] <objects>5__1;

			private bool <foundArena>5__2;

			private MonoBehaviour[] <>s__3;

			private int <>s__4;

			private MonoBehaviour <mb>5__5;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <CheckArena>d__6(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<objects>5__1 = null;
				<>s__3 = null;
				<mb>5__5 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_002c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0036: Expected O, but got Unknown
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					break;
				case 1:
					<>1__state = -1;
					<objects>5__1 = Object.FindObjectsOfType<MonoBehaviour>();
					<foundArena>5__2 = false;
					<>s__3 = <objects>5__1;
					for (<>s__4 = 0; <>s__4 < <>s__3.Length; <>s__4++)
					{
						<mb>5__5 = <>s__3[<>s__4];
						if (!((Object)(object)<mb>5__5 == (Object)null))
						{
							if (((object)<mb>5__5).GetType().Name == "ArenaRace")
							{
								<foundArena>5__2 = true;
								break;
							}
							<mb>5__5 = null;
						}
					}
					<>s__3 = null;
					if (<foundArena>5__2)
					{
						<>4__this.StartMusic();
					}
					else
					{
						<>4__this.StopMusic();
					}
					<objects>5__1 = null;
					break;
				}
				<>2__current = (object)new WaitForSeconds(1f);
				<>1__state = 1;
				return true;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <LoadAudio>d__5 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public Plugin <>4__this;

			private string <path>5__1;

			private UnityWebRequest <www>5__2;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <LoadAudio>d__5(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				int num = <>1__state;
				if (num == -3 || num == 1)
				{
					try
					{
					}
					finally
					{
						<>m__Finally1();
					}
				}
				<path>5__1 = null;
				<www>5__2 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ec: Invalid comparison between Unknown and I4
				bool result;
				try
				{
					switch (<>1__state)
					{
					default:
						result = false;
						break;
					case 0:
						<>1__state = -1;
						<path>5__1 = Path.Combine(Paths.PluginPath, "DgDarel-Night_And_Day", "Night&Day.wav");
						((BaseUnityPlugin)<>4__this).Logger.LogInfo((object)("Loading audio: " + <path>5__1));
						if (!File.Exists(<path>5__1))
						{
							((BaseUnityPlugin)<>4__this).Logger.LogError((object)"FILE NOT FOUND");
							result = false;
							break;
						}
						<www>5__2 = UnityWebRequestMultimedia.GetAudioClip("file://" + <path>5__1, (AudioType)20);
						<>1__state = -3;
						<>2__current = <www>5__2.SendWebRequest();
						<>1__state = 1;
						result = true;
						break;
					case 1:
						<>1__state = -3;
						if ((int)<www>5__2.result != 1)
						{
							((BaseUnityPlugin)<>4__this).Logger.LogError((object)<www>5__2.error);
							result = false;
						}
						else
						{
							<>4__this.clip = DownloadHandlerAudioClip.GetContent(<www>5__2);
							if (!((Object)(object)<>4__this.clip == (Object)null))
							{
								((BaseUnityPlugin)<>4__this).Logger.LogInfo((object)"AUDIO LOADED");
								<>m__Finally1();
								<www>5__2 = null;
								result = false;
								break;
							}
							((BaseUnityPlugin)<>4__this).Logger.LogError((object)"CLIP IS NULL");
							result = false;
						}
						<>m__Finally1();
						break;
					}
				}
				catch
				{
					//try-fault
					((IDisposable)this).Dispose();
					throw;
				}
				return result;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			private void <>m__Finally1()
			{
				<>1__state = -1;
				if (<www>5__2 != null)
				{
					((IDisposable)<www>5__2).Dispose();
				}
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		private AudioSource source;

		private AudioClip clip;

		private bool playing = false;

		private void Awake()
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Kart Arena Music loaded!");
			CreateAudioSource();
			((MonoBehaviour)this).StartCoroutine(LoadAudio());
			((MonoBehaviour)this).StartCoroutine(CheckArena());
		}

		private void CreateAudioSource()
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			if (!((Object)(object)source != (Object)null))
			{
				GameObject val = new GameObject("CUSTOM_ARENA_AUDIO");
				Object.DontDestroyOnLoad((Object)(object)val);
				source = val.AddComponent<AudioSource>();
				source.loop = true;
				source.playOnAwake = false;
				source.spatialBlend = 0f;
				source.volume = 1f;
				source.ignoreListenerPause = true;
				((BaseUnityPlugin)this).Logger.LogInfo((object)"AudioSource created");
			}
		}

		[IteratorStateMachine(typeof(<LoadAudio>d__5))]
		private IEnumerator LoadAudio()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <LoadAudio>d__5(0)
			{
				<>4__this = this
			};
		}

		[IteratorStateMachine(typeof(<CheckArena>d__6))]
		private IEnumerator CheckArena()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <CheckArena>d__6(0)
			{
				<>4__this = this
			};
		}

		private void StartMusic()
		{
			if ((Object)(object)clip == (Object)null)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)"CLIP NULL");
				return;
			}
			if ((Object)(object)source == (Object)null)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)"AudioSource destroyed. Recreating...");
				CreateAudioSource();
			}
			if ((Object)(object)source == (Object)null)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)"FAILED TO CREATE AUDIOSOURCE");
			}
			else if (!playing)
			{
				source.clip = clip;
				source.Play();
				playing = true;
				((BaseUnityPlugin)this).Logger.LogInfo((object)"PLAYING CUSTOM ARENA MUSIC");
			}
		}

		private void StopMusic()
		{
			if (!((Object)(object)source == (Object)null) && playing)
			{
				source.Stop();
				playing = false;
				((BaseUnityPlugin)this).Logger.LogInfo((object)"STOPPED MUSIC");
			}
		}
	}
}