using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using Microsoft.CodeAnalysis;
using REPOLib.Modules;
using UnityEngine;
using UnityEngine.Events;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("Durstlöscher")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Durstlöscher")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Durstlöscher")]
[assembly: AssemblyTitle("Durstlöscher")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace Durstlöscher
{
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "Durstlöscher";
public const string PLUGIN_NAME = "Durstlöscher";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace Durstloescher
{
[BepInPlugin("ErrorJan.REPO.Durstloescher", "Durstlöscher", "1.1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
internal const string PluginGUID = "ErrorJan.REPO.Durstloescher";
internal const string PluginName = "Durstlöscher";
internal const string PluginVersion = "1.1.0";
private void Awake()
{
AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "durstloescher"));
GameObject val2 = val.LoadAsset<GameObject>("Valuable Durstlöscher");
val2.AddComponent<DurstLoescherTrap>();
Valuables.RegisterValuable(val2);
}
}
public class DurstLoescherTrap : MonoBehaviour
{
public Sound? sndFx;
public PhysGrabObject? physGrabObject;
public bool prevGrabbed = false;
public AudioSource? currAudioSource;
public float timerNext = 0f;
private void Start()
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Expected O, but got Unknown
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0120: Unknown result type (might be due to invalid IL or missing references)
//IL_012a: Expected O, but got Unknown
GameObject gameObject = ((Component)((Component)this).transform.Find("AudioSource")).gameObject;
AudioSource component = gameObject.GetComponent<AudioSource>();
PhysGrabObjectImpactDetector component2 = ((Component)this).GetComponent<PhysGrabObjectImpactDetector>();
sndFx = new Sound();
sndFx.Sounds = (AudioClip[])(object)new AudioClip[1];
sndFx.Sounds[0] = component.clip;
sndFx.Type = (AudioType)0;
sndFx.Volume = 0.3f;
sndFx.VolumeRandom = 0.02f;
sndFx.Pitch = 1f;
sndFx.PitchRandom = 0f;
sndFx.SpatialBlend = 1f;
sndFx.Doppler = 1f;
sndFx.ReverbMix = 1f;
sndFx.FalloffMultiplier = 1f;
sndFx.OffscreenVolume = 1f;
sndFx.OffscreenFalloff = 1f;
physGrabObject = ((Component)this).GetComponent<PhysGrabObject>();
prevGrabbed = false;
component2.onBreakHeavy.AddListener(new UnityAction(ReactOnBreakHeavy));
}
private void Update()
{
if (!((Object)(object)physGrabObject == (Object)null) && sndFx != null && prevGrabbed != physGrabObject.grabbed)
{
prevGrabbed = physGrabObject.grabbed;
if (timerNext < Time.time && prevGrabbed && Random.Range(0, 100) > 95)
{
PlaySound();
timerNext = Time.time + 30f;
}
}
}
public void ReactOnBreakHeavy()
{
if (Random.Range(0, 100) >= 75)
{
PlaySound();
}
}
public void PlaySound()
{
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)currAudioSource != (Object)null) && sndFx != null && !((Object)(object)physGrabObject == (Object)null))
{
currAudioSource = sndFx.Play(physGrabObject.centerPoint, 1f, 1f, 1f, 1f);
((Component)currAudioSource).transform.SetParent(((Component)this).transform, true);
}
}
}
}