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Decompiled source of Durstloescher v1.1.0
Durstlöscher.dll
Decompiled a year agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using Microsoft.CodeAnalysis; using REPOLib.Modules; using UnityEngine; using UnityEngine.Events; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("Durstlöscher")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Durstlöscher")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Durstlöscher")] [assembly: AssemblyTitle("Durstlöscher")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace Durstlöscher { public static class MyPluginInfo { public const string PLUGIN_GUID = "Durstlöscher"; public const string PLUGIN_NAME = "Durstlöscher"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace Durstloescher { [BepInPlugin("ErrorJan.REPO.Durstloescher", "Durstlöscher", "1.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { internal const string PluginGUID = "ErrorJan.REPO.Durstloescher"; internal const string PluginName = "Durstlöscher"; internal const string PluginVersion = "1.1.0"; private void Awake() { AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "durstloescher")); GameObject val2 = val.LoadAsset<GameObject>("Valuable Durstlöscher"); val2.AddComponent<DurstLoescherTrap>(); Valuables.RegisterValuable(val2); } } public class DurstLoescherTrap : MonoBehaviour { public Sound? sndFx; public PhysGrabObject? physGrabObject; public bool prevGrabbed = false; public AudioSource? currAudioSource; public float timerNext = 0f; private void Start() { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Expected O, but got Unknown GameObject gameObject = ((Component)((Component)this).transform.Find("AudioSource")).gameObject; AudioSource component = gameObject.GetComponent<AudioSource>(); PhysGrabObjectImpactDetector component2 = ((Component)this).GetComponent<PhysGrabObjectImpactDetector>(); sndFx = new Sound(); sndFx.Sounds = (AudioClip[])(object)new AudioClip[1]; sndFx.Sounds[0] = component.clip; sndFx.Type = (AudioType)0; sndFx.Volume = 0.3f; sndFx.VolumeRandom = 0.02f; sndFx.Pitch = 1f; sndFx.PitchRandom = 0f; sndFx.SpatialBlend = 1f; sndFx.Doppler = 1f; sndFx.ReverbMix = 1f; sndFx.FalloffMultiplier = 1f; sndFx.OffscreenVolume = 1f; sndFx.OffscreenFalloff = 1f; physGrabObject = ((Component)this).GetComponent<PhysGrabObject>(); prevGrabbed = false; component2.onBreakHeavy.AddListener(new UnityAction(ReactOnBreakHeavy)); } private void Update() { if (!((Object)(object)physGrabObject == (Object)null) && sndFx != null && prevGrabbed != physGrabObject.grabbed) { prevGrabbed = physGrabObject.grabbed; if (timerNext < Time.time && prevGrabbed && Random.Range(0, 100) > 95) { PlaySound(); timerNext = Time.time + 30f; } } } public void ReactOnBreakHeavy() { if (Random.Range(0, 100) >= 75) { PlaySound(); } } public void PlaySound() { //IL_0039: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)currAudioSource != (Object)null) && sndFx != null && !((Object)(object)physGrabObject == (Object)null)) { currAudioSource = sndFx.Play(physGrabObject.centerPoint, 1f, 1f, 1f, 1f); ((Component)currAudioSource).transform.SetParent(((Component)this).transform, true); } } } }