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BecomeTheMonster
Players become monsters; spawn prevention and REPOLib-aware integration.BecomeTheMonster
This package contains the BecomeTheMonster BepInEx plugin.
Installation
- Place the contents of this archive into your game instance root so that the plugin DLL is located at: plugins/BecomeTheMonster.dll
- Ensure REPOLib is installed in the same instance for full integration (optional but recommended).
- Launch the game via r2modman and check BepInEx/LogOutput.log for plugin messages.
Contents
- plugins/BecomeTheMonster.dll — main plugin DLL built for netstandard2.1
- manifest.json — package manifest
- icon.png — 256x256 icon (placeholder)
Notes
- This is a code-only package. For a full REPOLib .repobundle with content assets, use the REPOLib-Sdk in Unity.
- Version: 1.0.0
- Author: Jordan