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JustAmodpack
made primarily for my friends. adds new maps, valuables, enemies, and items as well as tweaking some things
By Firewyrm06
CHANGELOG
1.1.0
- added some new dependencies for DeeprootGarden(DetourContext_Dispose_Fix and AutoHookGenPatcher)
- added PocketCartPlus with player storing enabled
- changed config of BerserkerEnemies a little (i dont remember what i changed lol)
- Replaced PostLevelSummaryPlus with BlackBox because it is implemented a little better and isn't stuck on screen
- Re-added LateJoin as L.A.T.E. would cause issues when installed on clients other than host
- added clickable mod names i guess
im putting the major-ish updates at the top with smaller ones below it
1.1.1
- added WitherholdKeep cuz i didnt know it was out lol
1.1.2
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added MinecraftVillage cuz its unique in its level design
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added MCZommbieMod as well as its dependancies (FixPluginTypesSerialization & PaaintedUtils) because there's 3 MC maps now and yeah
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added PerfectGunSync idk seems useful ig
1.1.3
- changed the icon
- added RogueValuables
- added YeetUseItems -updated some mods cuz yeah
1.0.0
- initial release
1.0.1
- remove NetworingReworked cuz it don't work for me and was buggy
- added RetrievePlayerUpgrades (idk if this works with modded upgrades but yeah)
1.0.2
changed PostLevelSummary to PostLevelSummaryPlus cuz it didn't work
1.0.3
- added TruckHealPercent set to 20% (might change depending on how i feel)
- removed IgnorePlayerJoiningInLobby cuz its not needed
1.0.4
- forgot to change readme my bad
1.0.5
- Changed MorePlayer to RoboUnion because MP is deprecated
1.0.6
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Removed RepoAntiCheat as its not really needed and doesn't work very well when playing with so many mods
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added BetaLevelFix incase you want to try playing on the beta. (cant guarantee that everything will work but oh well) -
fixed changelog typo
1.0.7
- removed BetaLevelFix cuz it breaks when not in beta
- added CANNON because ones being added in the next update and its cool