using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("BetterVoiceRange")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.4.0")]
[assembly: AssemblyInformationalVersion("1.0.4+68fa89fb81041052aed6aa3934980ac9aa80e123")]
[assembly: AssemblyProduct("BetterVoiceRange")]
[assembly: AssemblyTitle("BetterVoiceRange")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.4.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BetterVoiceRange
{
[BepInPlugin("BetterVoiceRange", "BetterVoiceRange", "1.0.4")]
public class Plugin : BaseUnityPlugin
{
private static ConfigEntry<float> lowPassFallOffMultiplier;
private static ConfigEntry<float> lowPassVolumeMultiplier;
private static FieldInfo inLobbyMixerField;
private static FieldInfo lowPassLogicField;
private static FieldInfo falloffMultiplierField;
private static FieldInfo volumeMultiplierField;
private void Awake()
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Expected O, but got Unknown
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Expected O, but got Unknown
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
//IL_00e4: Expected O, but got Unknown
lowPassFallOffMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("Options", "LowPassFallOffMultiplier", 1f, new ConfigDescription("This is the important value. It's the multiplier applied to voice volume over distance through walls. The higher it is, the greater the voice range. Original game value: 0.8.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 3f), Array.Empty<object>()));
lowPassVolumeMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("Options", "LowPassVolumeMultiplier", 0.5f, new ConfigDescription("Multiplier applied to the voice volume when behind walls. Original game value: 0.5.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 3f), Array.Empty<object>()));
Type typeFromHandle = typeof(PlayerVoiceChat);
inLobbyMixerField = typeFromHandle.GetField("inLobbyMixer", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
lowPassLogicField = typeFromHandle.GetField("lowPassLogic", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
Type typeFromHandle2 = typeof(AudioLowPassLogic);
falloffMultiplierField = typeFromHandle2.GetField("FalloffMultiplier", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
volumeMultiplierField = typeFromHandle2.GetField("VolumeMultiplier", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
Harmony val = new Harmony("BetterVoiceRange");
val.PatchAll(typeof(Plugin));
}
[HarmonyPatch(typeof(PlayerVoiceChat), "Update")]
[HarmonyPostfix]
private static void Update(PlayerVoiceChat __instance)
{
if (!(bool)inLobbyMixerField?.GetValue(__instance))
{
object? obj = lowPassLogicField?.GetValue(__instance);
AudioLowPassLogic obj2 = (AudioLowPassLogic)((obj is AudioLowPassLogic) ? obj : null);
falloffMultiplierField.SetValue(obj2, lowPassFallOffMultiplier.Value);
volumeMultiplierField.SetValue(obj2, lowPassVolumeMultiplier.Value);
}
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "BetterVoiceRange";
public const string PLUGIN_NAME = "BetterVoiceRange";
public const string PLUGIN_VERSION = "1.0.4";
}
}