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Decompiled source of BetterVoiceRange v1.1.0
BetterVoiceRange.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("BetterVoiceRange")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.4.0")] [assembly: AssemblyInformationalVersion("1.0.4+68fa89fb81041052aed6aa3934980ac9aa80e123")] [assembly: AssemblyProduct("BetterVoiceRange")] [assembly: AssemblyTitle("BetterVoiceRange")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.4.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BetterVoiceRange { [BepInPlugin("BetterVoiceRange", "BetterVoiceRange", "1.0.4")] public class Plugin : BaseUnityPlugin { private static ConfigEntry<float> lowPassFallOffMultiplier; private static ConfigEntry<float> lowPassVolumeMultiplier; private static FieldInfo inLobbyMixerField; private static FieldInfo lowPassLogicField; private static FieldInfo falloffMultiplierField; private static FieldInfo volumeMultiplierField; private void Awake() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Expected O, but got Unknown //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Expected O, but got Unknown //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Expected O, but got Unknown lowPassFallOffMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("Options", "LowPassFallOffMultiplier", 1f, new ConfigDescription("This is the important value. It's the multiplier applied to voice volume over distance through walls. The higher it is, the greater the voice range. Original game value: 0.8.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 3f), Array.Empty<object>())); lowPassVolumeMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("Options", "LowPassVolumeMultiplier", 0.5f, new ConfigDescription("Multiplier applied to the voice volume when behind walls. Original game value: 0.5.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 3f), Array.Empty<object>())); Type typeFromHandle = typeof(PlayerVoiceChat); inLobbyMixerField = typeFromHandle.GetField("inLobbyMixer", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); lowPassLogicField = typeFromHandle.GetField("lowPassLogic", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); Type typeFromHandle2 = typeof(AudioLowPassLogic); falloffMultiplierField = typeFromHandle2.GetField("FalloffMultiplier", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); volumeMultiplierField = typeFromHandle2.GetField("VolumeMultiplier", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); Harmony val = new Harmony("BetterVoiceRange"); val.PatchAll(typeof(Plugin)); } [HarmonyPatch(typeof(PlayerVoiceChat), "Update")] [HarmonyPostfix] private static void Update(PlayerVoiceChat __instance) { if (!(bool)inLobbyMixerField?.GetValue(__instance)) { object? obj = lowPassLogicField?.GetValue(__instance); AudioLowPassLogic obj2 = (AudioLowPassLogic)((obj is AudioLowPassLogic) ? obj : null); falloffMultiplierField.SetValue(obj2, lowPassFallOffMultiplier.Value); volumeMultiplierField.SetValue(obj2, lowPassVolumeMultiplier.Value); } } } public static class MyPluginInfo { public const string PLUGIN_GUID = "BetterVoiceRange"; public const string PLUGIN_NAME = "BetterVoiceRange"; public const string PLUGIN_VERSION = "1.0.4"; } }