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Decompiled source of UnkillableEnemyFixer v1.0.0
UnkillableEnemyFixer.dll
Decompiled 12 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("UnkillableEnemyFixer")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("UnkillableEnemyFixer")] [assembly: AssemblyTitle("UnkillableEnemyFixer")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace UnkillableEnemyFixer { internal static class EnemyConfigManager { public static Dictionary<string, ConfigEntry<bool>> EnemyFixEntries = new Dictionary<string, ConfigEntry<bool>>(); public static List<Type> EnemyTypes = new List<Type>(); public static void BuildEnemyListAndConfig() { EnemyTypes.Clear(); EnemyFixEntries.Clear(); foreach (Type item in (from t in AppDomain.CurrentDomain.GetAssemblies().SelectMany((Assembly a) => a.GetTypes()) where t.IsClass && t.Name.StartsWith("Enemy") && t.GetMethod("OnDeath", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic) != null select t).Distinct()) { EnemyTypes.Add(item); string name = item.Name; EnemyFixEntries[name] = Plugin.PluginConfig.Bind<bool>(name, "ForceDespawnOnDeath", false, "Force despawn enemy on death"); } Plugin.Log.LogInfo((object)$"Discovered {EnemyTypes.Count} enemies for configuration."); } } internal static class EnemyDeathPatcher { public static void ApplyPatches(Harmony harmony) { //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Expected O, but got Unknown foreach (KeyValuePair<string, ConfigEntry<bool>> kv in EnemyConfigManager.EnemyFixEntries) { if (!kv.Value.Value) { continue; } Type type = EnemyConfigManager.EnemyTypes.Find((Type t) => t.Name == kv.Key); if (type != null) { MethodInfo method = type.GetMethod("OnDeath", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); if (method != null) { harmony.Patch((MethodBase)method, (HarmonyMethod)null, new HarmonyMethod(typeof(EnemyDeathPatcher), "ForceDespawn_Postfix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Plugin.Log.LogInfo((object)("Patched " + type.Name + ".OnDeath to force despawn.")); } } } } public static void ForceDespawn_Postfix(object __instance) { object obj = __instance.GetType().GetField("enemy", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)?.GetValue(__instance); if (obj != null) { object obj2 = obj.GetType().GetProperty("EnemyParent", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)?.GetValue(obj); (obj2?.GetType().GetMethod("Despawn", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic))?.Invoke(obj2, null); } } } [BepInPlugin("FluxTeam.UnkillableEnemyFixer", "Unkillable Enemy Fixer", "1.0.0")] public class Plugin : BaseUnityPlugin { internal static ManualLogSource? Log; internal static ConfigFile? PluginConfig; private Harmony? _harmony; private void Awake() { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Expected O, but got Unknown Log = ((BaseUnityPlugin)this).Logger; PluginConfig = ((BaseUnityPlugin)this).Config; _harmony = new Harmony("FluxTeam.UnkillableEnemyFixer"); EnemyConfigManager.BuildEnemyListAndConfig(); EnemyDeathPatcher.ApplyPatches(_harmony); Log.LogInfo((object)"Unkillable Enemy Fixer loaded and active!"); } } internal static class PluginInfo { public const string PLUGIN_GUID = "FluxTeam.UnkillableEnemyFixer"; public const string PLUGIN_NAME = "Unkillable Enemy Fixer"; public const string PLUGIN_VERSION = "1.0.0"; } public static class MyPluginInfo { public const string PLUGIN_GUID = "UnkillableEnemyFixer"; public const string PLUGIN_NAME = "UnkillableEnemyFixer"; public const string PLUGIN_VERSION = "1.0.0"; } }