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Decompiled source of Oiia Cat Valuable with oiia features v1.2.1
Oiia_Cat_Valuable_with_Oiia_Features.dll
Decompiled a year agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.Events; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("FunkyFontanez")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Oiia_Cat_Valuable_with_Oiia_Features")] [assembly: AssemblyTitle("Oiia_Cat_Valuable_with_Oiia_Features")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Oiia_Cat_Valuable_with_Oiia_Features { public class OiiaCatTrap : Trap { [CompilerGenerated] private sealed class <RotateTrapLoop>d__9 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public OiiaCatTrap <>4__this; private Quaternion <currentRotation>5__1; private Vector3 <euler>5__2; private float <ySpin>5__3; object? IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object? IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <RotateTrapLoop>d__9(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) switch (<>1__state) { default: return false; case 0: <>1__state = -1; break; case 1: <>1__state = -1; break; } while (<>4__this.trapPlaying) { if ((Object)(object)<>4__this.rb != (Object)null) { <currentRotation>5__1 = <>4__this.rb.rotation; <euler>5__2 = ((Quaternion)(ref <currentRotation>5__1)).eulerAngles; <ySpin>5__3 = <>4__this.rotationSpeed * 360f * Time.deltaTime; <euler>5__2.y -= <ySpin>5__3; <euler>5__2.x = Mathf.LerpAngle(<euler>5__2.x, 0f, Time.deltaTime * <>4__this.lerpSpeed * 360f); <euler>5__2.z = Mathf.LerpAngle(<euler>5__2.z, 0f, Time.deltaTime * <>4__this.lerpSpeed * 360f); <>4__this.rb.MoveRotation(Quaternion.Euler(<euler>5__2)); <>2__current = null; <>1__state = 1; return true; } } return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } public UnityEvent? OiiaCatTimer; public SkinnedMeshRenderer? OiiaCatRenderer; public float rotationSpeed = 5.1121f; public float lerpSpeed = 0.25f; public Sound? LoopSound; private int muchkinBlendShapeIndex = -1; private bool trapPlaying; private Rigidbody? rb; private Coroutine? rotationCoroutine; [IteratorStateMachine(typeof(<RotateTrapLoop>d__9))] private IEnumerator RotateTrapLoop() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <RotateTrapLoop>d__9(0) { <>4__this = this }; } private void SetTrapPlaying(bool active) { trapPlaying = active; if ((Object)(object)OiiaCatRenderer != (Object)null && muchkinBlendShapeIndex >= 0) { OiiaCatRenderer.SetBlendShapeWeight(muchkinBlendShapeIndex, active ? 100f : 0f); } if (active) { if (rotationCoroutine != null) { ((MonoBehaviour)this).StopCoroutine(rotationCoroutine); } rotationCoroutine = ((MonoBehaviour)this).StartCoroutine(RotateTrapLoop()); } else if (rotationCoroutine != null) { ((MonoBehaviour)this).StopCoroutine(rotationCoroutine); rotationCoroutine = null; } } public override void Start() { ((Trap)this).Start(); if ((Object)(object)OiiaCatRenderer != (Object)null) { Mesh sharedMesh = OiiaCatRenderer.sharedMesh; muchkinBlendShapeIndex = sharedMesh.GetBlendShapeIndex("body.Muchkin1"); if (muchkinBlendShapeIndex < 0) { Debug.LogWarning((object)"BlendShape 'body.Muchkin1' not found!"); } } rb = ((Component)this).GetComponent<Rigidbody>(); } public override void Update() { ((Trap)this).Update(); if (base.trapStart) { OiiaCatTrapActivated(); } Sound? loopSound = LoopSound; if (loopSound != null) { loopSound.PlayLoop(trapPlaying, 0.9f, 0.9f, 1f); } if (base.trapActive && !trapPlaying) { SetTrapPlaying(active: true); } } public void TrapStop() { base.trapActive = false; SetTrapPlaying(active: false); } public void OiiaCatTrapActivated() { if (!base.trapTriggered) { UnityEvent? oiiaCatTimer = OiiaCatTimer; if (oiiaCatTimer != null) { oiiaCatTimer.Invoke(); } base.trapActive = true; base.trapTriggered = true; } } } [BepInPlugin("FunkyFontanez.Oiia_Cat_Valuable_with_Oiia_Features", "Oiia_Cat_Valuable_with_Oiia_Features", "1.0")] public class Oiia_Cat_Valuable_with_Oiia_Features : BaseUnityPlugin { internal static Oiia_Cat_Valuable_with_Oiia_Features Instance { get; private set; } internal static ManualLogSource Logger => Instance._logger; private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger; internal Harmony? Harmony { get; private set; } internal OiiaCatTrap? OiiaCatTrapInstance { get; private set; } private void Awake() { Instance = this; ((Component)this).gameObject.transform.parent = null; ((Object)((Component)this).gameObject).hideFlags = (HideFlags)61; OiiaCatTrapInstance = ((Component)this).gameObject.AddComponent<OiiaCatTrap>(); Patch(); Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!"); } internal void Patch() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown //IL_0026: Expected O, but got Unknown if (Harmony == null) { Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID); Harmony val2 = val; Harmony = val; } Harmony.PatchAll(); } internal void Unpatch() { Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } } private void Update() { } } }