R.E.P.O.
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Details

Latest version
1.2.0
Last Updated
First Uploaded
Downloads
2.4K
Likes
0
Size
66KB
Dependants

Required mods (53)

This package requires the following packages to work.
This mod adds 15 new food valuables
Version:1.0.4
Adds a bunch of canned drinks to the game as valuables.
Version:1.0.1
This is a collection of models I had laying around, plus some that friends threw at me, hopefully people like them, will try my best to give credit.
Version:1.3.9
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Removes the pixelation effect entirely
Version:1.0.1
Roblox Accessories is a add-on for MoreHead. This pack has over 80+ cosmetics for your R.E.P.O character!
Version:1.0.3
Adds more upgrade items to the game, has an library and is highly configurable.
Version:1.3.3
Client-side anticheat mod.
Version:1.0.2
Displays enemy and teammate positions on the map and optionally explores all rooms at the start of the game.
Version:1.0.5
Allows you to hop around after death (enhanced spectate)
Version:1.1.6
HealthPacks now heals the whole team!
Version:1.0.1
Allows you to update the game's FOV to your desired setting. Also provides support for upscaling/downscaling the game as well as support for UltraWide or UltraLong screens (if enabled)
Version:0.2.6
Improve the PocketCart with new upgrades! When upgraded, the cart can store items alongside it in your inventory
Version:0.1.3
adds hatsune mikus hair and miku related stuff
Version:0.0.2
Allows you to hear TTS from dead players. Configurable.
Version:1.0.2
Fragile valuables have a small chance at spawning with increased value, but will be much more fragile. Configurable.
Version:0.1.3
A networked mod for playing songs from your character, heard by everyone in the lobby. Uses a lightweight yt-dlp and NAudio system for fast audio retrieval.
Version:1.1.0
The store now carries more items on the shelves!
Version:1.2.6
A non-invasive R.E.P.O. mod that gives you end-of-level stats! See how much value & items you extracted, how much was lost due to damage, and how many hits items took. No extra advantages!
Version:1.1.1
Item prices scale dynamically based on settings, player count, and progression. Adjustments apply to upgrades, health packs, power crystals, and more, with optional cost randomization.
Version:1.0.2
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