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Decompiled source of AlwaysNormalTTS v1.0.0
DeadTTSNormal.dll
Decompiled a year agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("DeadTTSNormal")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("DeadTTSNormal")] [assembly: AssemblyTitle("DeadTTSNormal")] [assembly: AssemblyVersion("1.0.0.0")] namespace DeadTTSNormal; [BepInPlugin("Ginja.DeadTTS", "Normal TTS When Dead", "1.0.0")] public class DeadTTS : BaseUnityPlugin { private void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown Harmony val = new Harmony("Ginja.DeadTTS"); val.PatchAll(); } } [HarmonyPatch(typeof(TTSVoice), "StartSpeakingWithHighlight")] public class TTSVoicePatch { private static void Prefix(ref bool crouch) { crouch = false; } }