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- v2.0.2
- Added Fine Motion's "Tracen-ken" outfit
- v2.0.1
- Added Narita Top Road's "Tracen-ken" outfit
- Added a config option to disable the ragdolling on chibi death. If disabled, they will just lay on their back.
- v2.0.0
- Added all outfits for all playable Umas
- Added Curren Bouquetd'or
- Optimized models to be slightly less taxing when many people are playing
- Changed how loading models from the assetbundle works, reduces RAM load significantly, so should run much better on certain systems now
- Due to all models being one single assetbundle, unloading the models isn't possible, just all aren't auto loaded. So if many people are constantly switching models, your RAM usage may begin to climb. Upon restart, load will be back down
- v1.1.7
- The scroll bar issue should be mostly resolved
- Added config option to disable physics on models, can help with performance
- Changed handling of emotion blendshape checking for better performance
- Added better caching of values which should also lead to better performance
- v1.1.6
- Added third person support for Empress ThirdPerson and partial support for Repo Native ThirdPerson ActionMovement (Though this one is still pretty messy, camera positions and shadow)
- v1.1.5
- Added support for Singleplayer games, you will no longer be placed inside the models head and be unable to see. This won't change anything involving private or public servers
- Fixed a bug causing the selected model's chibi head from not appearing in the bottom corner when dead
- When dead, you can now once again see your dead chibi model while spectating another player
- v1.1.4
- Added shadows to your local model, as well as all chibi models! Your flashlight won't create shadows on yourself due to some models not behaving.
- Added Red Desire's stat growth + chibi talking image in lobby screen
- May have fixed an error related to camera height getting messed up occasionally when using vehicles. If problem still can happen, swapping models fixes it.
- v1.1.3
- Fixed errors with stat growth rates not applying after a new level loads
- Re-added physics to Mejiro Palmer
- Increased size of thumbnails on cosmetic screen for better clarity
- Healing point moved to be located around the selected Umas back of neck, like the traditional semibot
- Fixed the crystal ball valuable either not showing your model, or your model t-posing when the valuable was held
- v1.1.2
- Dead Chibis can now be placed directly in the cart as opposed to them being rolled to the edge of the cart
- Fixed an issue where Mejiro Palmer's camera was far shorter than it should have been
- Removed a bug where after dying, the players flashlight would float in place and they would have the flashlight overlay on the spectate camera
- Optimized textures to reduce file size
- v1.1.1
- Fixed a bug where in game, the selected model wouldn't appear in the Change Umamusume tab
- Fixed an issue where if you previously applied cosmetics to the semibot, they would be rendered over your Uma in the emotions preview window
- Fixed a bug where the players eye height may get lowered after switching characters when tumbling or being revived
- Updated button naming and panel positioning for more allignment
- Removed the constant notification for new cosmetics if you happen to collect one
- When dead, the Chibi's arm should no longer distort to a longer length
- Optimized models to lower file size
- v1.1.0
- Updated to work on version 0.4.0 (Cosmetic Update)
- Currently, you can only play as an Umamusume, may add compatibility allowing you to play as either an Uma or Semibot
- Fixed bugs related to swapping characters when dead
- Added Daring Heart
- v1.0.1
- Added Admire Groove
- v1.0.0
- Release