GoblinKingShmee-UmamusumeSemibots icon

UmamusumeSemibots

Player model swap to play as any Umamusume.ウマ娘

Last updated 2 hours ago
Total downloads 48
Total rating 2 
Categories Mods Misc Cosmetics
Dependency string GoblinKingShmee-UmamusumeSemibots-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Umamusume Semibots ウマ娘

Player model swap to play as any Umamusume!

Replace the base semibot to play as any Umamusume from both Global and the Japan Collection!

Uma Options

All models include eye tracking, blinking, facial expressions, mouth movement when talking, and IK

Uma EyeAndMouth Uma Faces

Includes a preview to show you your active emotion

Uma Preview

When tumbling or crawling, you become your chibi form, and emotions, blinking and IK occur on them too

Uma Smol Uma SmolEmote

When dead, you also transform into the chibi form

Uma Dead

Stat growth rates on the chosen Uma will effect stat growth rate in game! For instance, Twin Turbo gains 30% greater sprint speed per upgrade due to her 30% speed growth in game. Can be removed in config file.

Speed growth = Sprint Speed Stamina growth = Stamina Power growth = Strength Guts growth = Health Wit growth = Grab range

Uma Stats

And more fun changes!

Uma Talking Uma Sink

  • Contact

  • Conflictions

    • Any mods that involve player model replacements, including cosmetics.
    • Mods which alter upgrade amounts/upgrades to multiple players may result in incorrect numbers if using the growth rates.
  • Credits

    • Thanks a ton to KinkyDeathMagic for toon shader creation, adding physics to models, and testing throughout the creation process!

    • All models, images, and most animations are property of CyGames.

    • And thank you for downloading this mod!

  • Known Issues

    • Swapping models while the player is dead will result in other players not seeing them move their arms with their flashlight or mapping tool. No gameplay will be effected outside of visually. Will be fixed on mission completion.
    • Healing point for other players is located where it is in base game, so may be above or below where the expected "neck" heal point is.

Version Tracker

- v1.0.0
	- Release