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The Slime Gun
A futuristic Slime Gun for R.E.P.O. - coats enemies in toxic goo that slows and damages them, while healing friendly players (who are still slowed).
| Last updated | a day ago |
| Total downloads | 1941 |
| Total rating | 0 |
| Categories | Weapons AI Generated |
| Dependency string | GrunDaddyCustoms-The_Slime_Gun-0.2.15 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
The Slime Gun!!
A futuristic Supersoaker-style slime weapon for R.E.P.O.
How it works
Use the Slime Gun like a normal held weapon to spray a narrow stream of slime.
| Target | Slime Effect |
|---|---|
| Enemies | Slowed + Damage over time |
| Friendly players | Slowed + Healing over time |
Re-coating a target refreshes the effect duration. The slime tank recharges automatically when you stop firing.
Configuration
All values are tunable in BepInEx/config/com.amgru.slimegun.cfg:
| Setting | Default | Description |
|---|---|---|
DamagePerTick |
8 | Enemy damage per tick |
HealPerTick |
10 | Player healing per tick |
SlowAmount |
0.78 | Movement slow fraction (0-1) |
Duration |
6 s | Slime effect duration |
TickInterval |
0.5 s | Seconds between ticks |
TankCapacity |
100 | Max slime tank size |
DrainRate |
4/s | Drain while firing |
RechargeRate |
8/s | Recharge when idle |
GlobSpeed |
6 m/s | Projectile speed |
Dependencies
Changelog
See CHANGELOG.md.