using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("Item_shop_keep")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Item_shop_keep")]
[assembly: AssemblyTitle("Item_shop_keep")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Item_shop_keep
{
[BepInPlugin("Victor.Item_shop_keep", "Item_shop_keep", "1.0")]
public class Item_shop_keep : BaseUnityPlugin
{
internal static Item_shop_keep Instance { get; private set; }
internal static ManualLogSource Logger => Instance._logger;
private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;
internal Harmony? Harmony { get; set; }
private void Awake()
{
Instance = this;
((Component)this).gameObject.transform.parent = null;
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
Patch();
Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
}
internal void Patch()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Expected O, but got Unknown
//IL_0026: Expected O, but got Unknown
if (Harmony == null)
{
Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
Harmony val2 = val;
Harmony = val;
}
Harmony.PatchAll();
}
internal void Unpatch()
{
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
private void Update()
{
}
}
[HarmonyPatch]
public static class ShopTheftIntegration
{
[HarmonyPrefix]
[HarmonyPatch(typeof(ItemGrenadeExplosive), "ThiefLaunch")]
private static void OnThiefLaunch()
{
try
{
ShopManager instance = ShopManager.instance;
StatsManager instance2 = StatsManager.instance;
if ((Object)(object)instance == (Object)null || (Object)(object)instance2 == (Object)null || !instance.isThief)
{
return;
}
List<ItemAttributes> list = (List<ItemAttributes>)(typeof(ShopManager).GetField("shoppingList", BindingFlags.Instance | BindingFlags.NonPublic)?.GetValue(instance));
if (list != null && list.Count != 0)
{
ItemAttributes val = list.Last();
instance2.ItemPurchase(((Object)val.item).name);
Item_shop_keep.Logger.LogInfo((object)("ThiefLaunch triggered. Last stolen item: " + ((Object)val.item).name));
list.Remove(val);
if ((Object)(object)val.item != (Object)null && (Object)(object)((Component)val).gameObject != (Object)null)
{
Object.Destroy((Object)(object)((Component)val).gameObject);
Item_shop_keep.Logger.LogInfo((object)("Removed stolen item from shop: " + ((Object)val.item).name));
}
}
}
catch (Exception arg)
{
Item_shop_keep.Logger.LogError((object)$"Error during ThiefLaunch hook: {arg}");
}
}
}
[HarmonyPatch(typeof(StatsManager))]
internal static class StatsManagerPatch
{
[HarmonyPostfix]
[HarmonyPatch("ItemPurchase")]
private static void ItemPurchase_Postfix(object item)
{
Item_shop_keep.Logger.LogDebug((object)$"Item added to truck: {item}");
}
}
}